The newest public release of SWGB: Expanding Fronts, featuring hundreds of new units, buildings, and props to play with, alongside new features, content, and improvements.
EF: Patch Notes - 1.1
==================== Changes From v1.0.1 ====================
NEW CONTENT AND FEATURES:
- Widescreen and Windowed mode functionality added
- Hundreds of new units, buildings, and props are available for placement in the Scenario Editor
- Monitors and Hvy Monitors can now be constructed by all civilizations (Shipyard)
- Many Gaia buildings can now be captured by players, and provide special bonuses and units/techs when owned
- Campaigns, Scenarios, and saved games can now be run directly from Windows Explorer
BALANCE AND UNIT STATS:
- (All civs) Interceptors do significantly less damage against ground targets, gain +2 range. Speed increased to 2.8 (from 2.4)
- (All civs) Scouts gain automatic upgrades to Sight, Speed, and Fire Rate with each Tech Level advancement
- (All civs) Command Centers now have an anti-air attack while garrisoned
- (All civs) Excessive damage bonuses of Clone Campaigns Jedi heroes significantly reduced
- (All Civs) Revamped air damage system. There are now light (Fighter, Bomber, Interceptor) and heavy (Attacker, Transport, Air Cruiser) aircraft. Interceptors, and AA Batteries perform better against light aircraft, while AA Turrets, AA Troopers, and Attackers are better vs heavies.
- (GR) Attacker - Damage of secondary weapon reduced
- (GR) Jedi Starfighters now have a damage bonus against other Unique Units
- (RA) Airspeeder anti-mech bonus reduced to 14/21 (from 20/30)
- (TF) Droidekas have a faster rate of fire, do less damage per shot and are less accurate; arm cannons fire independantly
- (TF) Carbon Mining weakness reduced by 10% (now 10% slower from 20%)
- (TF) Hidden Mech Destroyer damage bonus removed
- (WK) Missing DuraArmor for Jedi Masters restored
- (ZC) Vornskrs - Increased training speed; unit is now immune to conversion
AI:
- Zann AI now advances through Tech Levels properly
RANDOM MAPS:
- NEW Scripts: Dantooine, Jakku, Jedha, Saleucami, Scarif, Takodana
- Alderaan - Size of mountains slightly reduced, water sources are larger
- Bryndar - Cliffs now appear in significant numbers regardless of map size
- Felucia - Connections between players have been widened; jungles are less dense; fixed issue causing forests to not spawn properly on some map sizes
GRAPHICS/AUDIO:
- New weapon sounds and projectile effects for many units
- New Gungan units now fire Boomas instead of lasers
- Better projectile displacements for (ZC) Mech Destroyers, Artillery, Cannons, and Air Cruisers
- Transport Mechs leave proper debris on death
- Many units and animals now generate noises while idle and/or moving
- Shield Generators now have an animated radial effect similar to Fambaas
- (GR) Echuu Shen-Jon - Changed lightsaber color to green to coincide with General Echuu's graphics.
- (RA) Luke Skywalker - Changed lightsaber color to blue
- (RN) Obi-Wan Kenobi/Qui-Gon Jinn - Reduced number of attack frames for more fluid movement (14 from 20); fixed issue of Obi-Wan's saber appearing player-colored
- (TF) Hvy Droidekas have their visible shield bubbles restored
- (ZC) Cannon Transformation fixed
- (ZC) Anti-Air Battery should display its graphics properly
- (ZC) Sith Temple uses proper construction graphic
- (ZC) Destroyer graphic properly implemented
INTERFACE:
- (GR) Air Cruiser Boost no longer occupies Fighter slot in Airbase menu
- Restored missing icons for various added units
- Many hero and misc unit icons have been improved
- Units now display statistics for Speed, Reload Time, and Blast Radius
- Reconfigurable hotkeys added for Attackers, Interceptors, Monitors, Transport Mechs, AA Batteries, Mines, and all Zann units
- Sith Apprentice/Knight icons are now depicted with red lightsabers
SCENARIO EDITOR:
- 'Inverse' option added to Trigger Conditions (Effects will fire when conditions are NOT met; untick checkbox under trigger list to enable)
- New Trigger Condition: Per Mille Chance
- New Trigger Effect: Explore Area
- New Trigger Effect: Change Unit Variable
- Map Revealers, Water Rocks, and weather effects can be placed on any terrain
- Map Revealers are no longer removed when objects are placed on top of them
- Various 'duplicate' units removed from editor listings
- Capital ships moved to Units list, are now attack-capable
- Guri, IG-88, Prince Xisor, Bossk, Virago moved to Zann Hero List
- (TF) AAT (OOM-9) has secondary anti-infantry lasers when garrisoned
- (GE) TIE Mauler - All angles show properly when standing, added animated treads
- (GE) Dropship Transport - Shadow added, other graphics reference proper slps and frames per angle
- Fire, explosions, and other effects can now be placed in the editor
CAMPAIGNS/SCENARIOS:
- NEW multiplayer scenario: Blast League
MISC BUG FIXES:
- Issues causing crashes when opening Scenario Editor addressed
- Units can now properly target landmines
- Zann Sith Masters can now pick up holocrons
YES!
IT'S HERE!
THANK YOU!
[cries]
Thank you :-D
My life is complete
First Mental Omega 3.3, and now this. Looks like Christmas has come early this year.
HAHAHA
Um, should I have a clean game or will it patch the previous version?
It should overwrite the previous, but there are some obsolete files in the old builds. If you want to save a few MB of space, you should do a clean install.
Also, the resolution doesn't work. It's too big and I can't reach the menu button or the bottom of the screen. (1920 x 1080)
You may have high DPI scaling enabled. Turn it off under the exe's compatibility settings.
It wasn't on. As well, I got a fresh install and that didn't fix it either.
Nevermind, it worked.
Aw ****, I guess I wont be sleeping tonight! :D
Well, fair enough. I stayed up past 4AM last night just to get some last minute things done for this release. ;-)
I've tried installing on clean installs of both the Steam version and GOG, but I don't think the mod is working. It seems like I'm just running regular old Clone Campaigns. The executable and launcher and everything show up fine, but when I run the game, there's no new Star Wars Locales (Scarif, Felucia, etc), and messing with the screen resolution in the configurator doesn't seem to help. Any advice?
Nevermind, it is working! I didn't realize the resolution wouldn't affect the menus, and the new locales are listed in a separate section.
However, the resolution tool doesn't really work right. At 1920x1080 the command UI is shoved way down at the bottom of the screen and is unusable, so you can't actually play the game.
You have a high DPI enabled on windows explorer. Right click battlegrounds_x2.exe, go to the Compatibility tab, then check the box that says "Disable display scaling on high DPI settings".
We haven't worked out how to add new SW Locales yet. For now, Scarif and such can be found under Custom map types.
For resolutions, try disabling scaling on high DPI settings (under the Compatibility of the exe Properties)
once display scaling is disabled under properties, how do I select/enable a widescreen option?
That's in the config menu for the launcher.
Also, disabling the display scaling worked, thank you!
Awesome work, but I don't get any Widescreen resolution, what shall I do?
I got an AI script error, and the AI didn't work. I used the .exe installer, what did I do wrong? (Steam, by the way)
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plsplsplspls help ,I open the 'battlegrounds_x2' and nothing happens,can you help me?? I seriously want to play this mod,pd i have the gog version of the game
same problem :c
I have the steam version and the same exact thing is happening to me!!
Ensure that the installer is putting the files into the correct location; it defaults to the installation directory for the CD version.
Could you explain to me where to install the files in terms of steam?
By default it should be: C:/Program Files (x86)/Steam/steamapps/common/STAR WARS - Galactic Battlegrounds Saga
All installation files are correctly installed, but nothing happens
Make sure all contents in the "GAME" folder included with the zip is in your "STAR WARS - Galactic Battlegrounds Saga/Game" folder. Its working for me with the Steam version.
For steam, this will be in your "Steam\steamapps\common\" folder.
For GOG, the default install directory is "C:\GOG Games\"
Still nothing im using a windows 7 laptop its the steam version
Assuming everything is installed correctly, I'm not sure what the issue could be. I'll inform our coding guy to investigate, but in the meantime, here are some things you can maybe try:
You can right-click the battlegrounds_x2.exe and go to the compatibility tab. Try running it as an administrator, or try a windows compatibility mode. While you're there, make sure to disable the display scaling if you use a high DPI (windows explorer magnification) setting or the game will not properly fit your screen when you do get it working.
Also, can you even get into the Configurator?
Hold down Shift as you launch the battlegrounds_x2.exe to launch a window with some settings you can mess around with and see if that gets anything to work.
Can you give more details as to what happens when you launch battlegrounds_x2.exe? Does it hang? Does it crash? Does it do nothing? Does it give you an error box? If so, can you state what the error says?
Does battlegrounds.exe or battlegrounds_x1.exe work for you?
Yeah x1 works for me just fine. i reinstalled the game a few times just to make sure i did everything properly, i found that the configurator had disappeared upon reinstalling the game with the mod niether the manuel or exe files had a configurator, then i tryed opening it up with the property setting adjusted as you told me to and it just simply doesnt want to open, i even reinstalled an older version of the mod to see it it would work for them, it did for the older versions, it even polished up some of the old units because i downloaded the older one over the new mods i reinstalled the game again and tried to get it to open the same way i did with the older version and it still didnt want to open.. it acts like its about to but it immediatly closes, nothing pops up not even an error box just closes down, regular clone campaigns works but not the mod idk what is going on.
Our coding guy suggests that you delete the following registry key:
HKEY_CURRENT_USER\Software\LucasArts Entertainment Company LLC\Star Wars Galactic Battlegrounds: Expanding Fronts\Configurator
To do that, Open command Prompt and type this command:
reg delete "HKEY_CURRENT_USER\Software\LucasArts Entertainment Company LLC\Star Wars Galactic Battlegrounds: Expanding Fronts\Configurator" /f
Tried installing from the exe and the manual version on Win 10. The game starts up but cannot open a game or the scenario editor without it crashing. Any ideas?
heheheheHAHAHAHAHAHAAAAAAAAAAAAAAHAHAHAHAHA
We're looking into the problems some users are reporting about the installer and widescreen features. Once we've determined the issue, we'll hopefully be able to put out a patch to address it.
For anyone that is having issues, please provide us with more details about what is happening.
If the battlegrounds_x2.exe "isn't working", it would be more helpful if we knew if you were getting an error box and what it says, or if it was crashing, or hanging, or doing nothing. It would also be helpful to know if the vanilla game (battlegrounds.exe) or if Clone Campaigns (battlegrounds_x1.exe) is at least working for you.
For widescreen, hold down the shift key when you launch battlegrounds_x2.exe and open the Configurator. Please keep in mind that the only current supported 16:9 widescreen resolution is 1920x1080p. 1280x1024p and 1400x1050p resolutions are also supported.
When i click the "battlegrounds_x2.exe" with the shift modifier only this appears. I.imgur.com , no widescreen options whatsoever.
When i launch the game without selecting any .DAT file this appears. I.imgur.com
The first time i run the configurator with the shift modifier the widescreen options appeared, but the error in the second image occurred when tried to launch, next time i clicked the .exe only the first set of options appeared, nothing more.
Reinstalled the game about three times by now, and restarted my PC too, nothing has changed.
Thank you, you've been helpful. Our coding guy suggests that you delete the following registry key:
HKEY_CURRENT_USER\Software\LucasArts Entertainment Company LLC\Star Wars Galactic Battlegrounds: Expanding Fronts\Configurator
To do that, Open command Prompt and type this command:
reg delete "HKEY_CURRENT_USER\Software\LucasArts Entertainment Company LLC\Star Wars Galactic Battlegrounds: Expanding Fronts\Configurator" /f
Deleted everything with the subkeys, it worked wonderfully. Now i have both the correct Shift modifier screen plus the configurator. I.imgur.com
Though, i still have some ai problems within the game, going to reinstall one more time if it fixes anything, widescreen working too.
The AI problem appears to be an issue with pop caps of 100 or lower.
Tried with an skirmish of different populations, 375, 500, 800; still had the error.
But tried a different game mode and the error disappeared.
For some reason this error, I.imgur.com , only showed when i was playing on the arena gamemode, hope this helps.
Edit: Meant deathmatch mode.
Thanks again. Seems the AI is not working for Deathmatch.
Terminate the Commander pops an instant defeat, too.
this command didnt work me, do i need a Configurator for it to work? mine got deleted when i was reinstalling the game. i just reinstalled the exe file to make sure it got installed properly and still nothing.
You should extract all the contents from the GAME folder in the zip file back into your SWGB directory's "Game" folder, not just the battlegrounds_x2.exe and run the EF_INSTALLER.exe first.
okay now a popup appears titled Program Compatibility Assistant
then it says "This program might not have installed correctly" "If this program didn't install correctly, try reinstalling using settings that are compatible with this version of Windows."
That happens when you use compatibility mode on a program and it fails to load. Try turning it off for now. Right click the exe, compatibility tab, turn off "Run this program in compatibility mode for".
i also did that command and it said "ERROR: The system was unable to find the specified registry key or value.
The registry must have been removed already then. Installing the Game files again and running the EF_Installer.exe still isn't working for you? Are you getting the error about the efpatch.dll when you launch battlegrounds_x2.exe or is nothing happening or what?
Also, oops. Sorry about the double reply. I thought my reply got erased, but it was just moved to the second page.
if i have "Run in 640 x 480 screen resolution" checked then try opening the game the screen goes black for a second then the screen zooms as though it is about to open, then it just suddenly closes, then two pop ups simultaneously appear, both titled "Star Wars Galactic Battlegrounds: Expanding Fronts" But the first box says "Star Wars Galactic Battlegrounds has stopped working" "Windows is collecting more information about the problem. This might take several minutes..."
Then the second box says "Do you want to send more information about the problem?" "Additional details about what went wrong can help Microsoft create a solution.
There is an arrow at the bottom of the second box that says view details so i clicked that and it said
Files that help describe the problem:
C:\Users\username\AppData\Local\Temp\WERE844.tmp.WERInternalMetadata.xml
C:\Users\username\AppData\Local\Temp\WEREC1B.tmp.appcompat.txt
C:\Users\username\AppData\Local\Temp\WEREC5B.tmp.mdmp
Read our privacy statement online:
Go.microsoft.com
If the online privacy statement is not available, please read our privacy statement offline:
C:\Windows\system32\en-US\erofflps.txt
then it has an option to send information or cancel.
Im beginning to worry that my laptop wont be able to play the mod :(
Also i dont have the configurator still in either the exe or manuel files i had to get it from the SWGB_EF1.0 file
Can you provide the WEREC5B.tmp.mdmp file?
How do i do that?
That happens when you use compatibility mode and the program doesn't launch correctly. Try turning it off for now. Right click > compatibility > turn off "Run this program in compatibility mode with".
Use regedit and check the key by yourself, i did it this way.
Ill keep you guys posted.
"Please keep in mind that the only current supported 16:9 widescreen resolution is 1920x1080p."
Apparently, I was in error about the supported widescreen resolutions. The configurator lists supported resolutions by your video driver. You can also type a custom resolution into the box, if you wish to do so.
I currently have everything working fine except for the 1920x1080 running correctly. I can open the configurator and change the resolution and it loads fine but will either run in a tiny window if i select window mode at 1080 or run at the default resolution in full screen. No errors or anything it just isn't loading the correct resolution.
Update: After going further the actual in-game gameplay is in 1080 but not the starting menu's. could just be how it is...
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I put the battlegrounds_x2.exe of the 1.0 version of Expanding Fronts, and now it works!!but the game appears on a window. But at least I can play it,the problem is the resolution now
By the way the problem I had was that the game did not open :v
There's no music during campaign or skirmish, though there is music playing in the menu selection screen. Any fix to this?