This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.

Report RSS Full 4.0 coming

I have renamed the original 4.0 release to demo. Full release is in development and is pretty far along.

Posted by on

Although the original 4.0 release was playable for many. Some of the bugs that we originally missed in our burnt out rush to get the mod out are too much for me to call it a full release. The version I currently have after so many bug fixes and adjustments is far better than the original and I want the release to be what 4.0 deserves. What this does mean is I am concentrating on a full version release and I am not so much worrying about new content although some will be as some things I really want to get in. I do still plan a much smaller 4.1 with some new content but you fans deserve a proper full release of the mod and that is what I will give you.

Some new things being added while I work.

-Complete readjustment to the units to make it more like a video chess game and not just a slug fest between units. Ground unit classes now include Anti-Infantry, Anti- vehicle, Tanks, and tank destroyers. This will be reflected in the strong vs Weak stats

-More epic light saber and melee fighting. Watch out for Jedi and Sith!

-Jedi and Sith are getting different abilities and more automatically activated ones. Like I said watch out for Jedi and Sith.

-I want to get the 2nd airborne back in the mod as a cool air assault unit.

-A few new maps. They have been in the works so I need to push through and finish them. Ringo Vinda is mostly done, Zygerria and Devaron are WIP.

-Cleaner audio and more audio cues that units have entered the battle field

-And of course bug fixes. LOTS OF THEM. The testing so far over the past few years as I have come back for short periods has produced over a hundred nit picky and serious bugs. I WILL NOT be able to fix every one of them as a few are pretty complicated and not game crashing, just minor annoyances I just can't figure out. But many of the modders that have been here for decades are still around and we have an online community where we discuss modding in great detail. They have helped me already to solve some I was stuck on and I personally have fixed well over 75 bugs myself.

Other things are in the works but I can't tell you everything in one update ;)

Stay tuned Fans

Ozzy667

Post comment Comments
george76
george76 - - 1,283 comments

The biggest issue I had with 4.0 was the AI other than that it was good, it was missing a few things due to bugs and some other assorted issues. But other than that it was a solid release that was still fairly enjoyable. Hopefully, with the next version, the AI issues will be completely resolved, so I don't have to bug you again (no pun intended).

Reply Good karma Bad karma+7 votes
Ozzy667 Author
Ozzy667 - - 2,303 comments

The AI issue was my biggest concern too and it seems to have been resolved. Just wish I had gotten too it sooner

Reply Good karma+6 votes
Ozzy667 Author
Ozzy667 - - 2,303 comments

Good to see your still around George76. Its funny to see so many familiar people still around here

Reply Good karma+4 votes
george76
george76 - - 1,283 comments

As long as Moddb remains active I will be here to stay, and this is a bit overdue but welcome back Ozzy.

Reply Good karma Bad karma+5 votes
Maimbot6000
Maimbot6000 - - 1,747 comments

I admire your dedication Ozzy667 to we loving fans of your mod, even if its not been so obvious at times haha

Reply Good karma Bad karma+4 votes
Ozzy667 Author
Ozzy667 - - 2,303 comments

True words LOL

Reply Good karma+3 votes
Niner Skirata
Niner Skirata - - 1,807 comments

I will download it

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,504 comments

I cannot wait for this and future updates! Favorite mod :3

Reply Good karma Bad karma+1 vote
Dwarf_Fan
Dwarf_Fan - - 429 comments

Nice I am looking foreword to the Jedi and Sith changes

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,504 comments

This comment is currently awaiting admin approval, join now to view.

Roy.j
Roy.j - - 6 comments

Ozzy667,
I for one, can not wait for this newest update. Your work I personally think is one of the better mods for this old gem. Please keep up the great work!

Reply Good karma Bad karma+3 votes
DoctoRToxxic
DoctoRToxxic - - 1 comments

Can you add the 'run and gun' mechanic, because it makes combat gameplay so much smoother


Reply Good karma Bad karma+1 vote
kerryfreeman
kerryfreeman - - 4 comments

Ozzy667, there seems to be an issue when playing as the Republic.

When the CIS arrives in orbit of a neutral (purple) star system the game crashes.
When your forces are added to those of the neutral world's defenses, the game merely freezes.

I'm on the Steam port of your mod.

Reply Good karma Bad karma+1 vote
Shadowstorm0117
Shadowstorm0117 - - 2 comments

Ozzy667 Do you have any idea when the full version 4.0 will release? If not, do you have any recommendations that aren't Clone Wars mods since this one is the only one I will download that I can use to pass the time until your mod is ready?

Reply Good karma Bad karma+1 vote
Ozzy667 Author
Ozzy667 - - 2,303 comments

Anytime. The mod is mostly ready aside from a very few things I am trying to finish up and two or three very complicated and stubborn bugs

Reply Good karma+1 vote
Shadowstorm0117
Shadowstorm0117 - - 2 comments

So, I guess version 4 will be out either before Christmas, or shortly after 2019 starts?

Also, why did you cut out Rex? Would have been an interesting Hero unit in my opinion if you either had him on foot or in an AT-TE. Or as someone who could be commanded to drive one.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: