This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.

Report RSS Full 4.0 coming

I have renamed the original 4.0 release to demo. Full release is in development and is pretty far along.

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Although the original 4.0 release was playable for many. Some of the bugs that we originally missed in our burnt out rush to get the mod out are too much for me to call it a full release. The version I currently have after so many bug fixes and adjustments is far better than the original and I want the release to be what 4.0 deserves. What this does mean is I am concentrating on a full version release and I am not so much worrying about new content although some will be as some things I really want to get in. I do still plan a much smaller 4.1 with some new content but you fans deserve a proper full release of the mod and that is what I will give you.

Some new things being added while I work.

-Complete readjustment to the units to make it more like a video chess game and not just a slug fest between units. Ground unit classes now include Anti-Infantry, Anti- vehicle, Tanks, and tank destroyers. This will be reflected in the strong vs Weak stats

-More epic light saber and melee fighting. Watch out for Jedi and Sith!

-Jedi and Sith are getting different abilities and more automatically activated ones. Like I said watch out for Jedi and Sith.

-I want to get the 2nd airborne back in the mod as a cool air assault unit.

-A few new maps. They have been in the works so I need to push through and finish them. Ringo Vinda is mostly done, Zygerria and Devaron are WIP.

-Cleaner audio and more audio cues that units have entered the battle field

-And of course bug fixes. LOTS OF THEM. The testing so far over the past few years as I have come back for short periods has produced over a hundred nit picky and serious bugs. I WILL NOT be able to fix every one of them as a few are pretty complicated and not game crashing, just minor annoyances I just can't figure out. But many of the modders that have been here for decades are still around and we have an online community where we discuss modding in great detail. They have helped me already to solve some I was stuck on and I personally have fixed well over 75 bugs myself.

Other things are in the works but I can't tell you everything in one update ;)

Stay tuned Fans

Ozzy667

Comments
george76
george76

The biggest issue I had with 4.0 was the AI other than that it was good, it was missing a few things due to bugs and some other assorted issues. But other than that it was a solid release that was still fairly enjoyable. Hopefully, with the next version, the AI issues will be completely resolved, so I don't have to bug you again (no pun intended).

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Ozzy667 Author
Ozzy667

The AI issue was my biggest concern too and it seems to have been resolved. Just wish I had gotten too it sooner

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Ozzy667 Author
Ozzy667

Good to see your still around George76. Its funny to see so many familiar people still around here

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george76
george76

As long as Moddb remains active I will be here to stay, and this is a bit overdue but welcome back Ozzy.

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isa0005
isa0005

I admire your dedication Ozzy667 to we loving fans of your mod, even if its not been so obvious at times haha

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Ozzy667 Author
Ozzy667

True words LOL

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Niner Skirata
Niner Skirata

I will download it

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Guest
Guest

I cannot wait for this and future updates! Favorite mod :3

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CIS_General
CIS_General

Nice I am looking foreword to the Jedi and Sith changes

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