This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones". Replacing the Empire, Rebels and Zann Consortium with the Galactic Republic and Seperatist Alliance along with The Hutt Cartel, Pirates and Neutral Worlds.

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Report RSS Fixed another performance issue (view original)
Fixed another performance issue
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adam5278
adam5278 - - 65 comments

Amazing! So many performance issues being fixed. :)

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Hopit
Hopit - - 288 comments

I haven't noticed anything because I automatically disable shadows in my games :3

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cmndcottin
cmndcottin - - 61 comments

Great job!!!

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The_M_Factor
The_M_Factor - - 218 comments

yesssssssssssssssssssssssssssssssssss

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Adrien_Victus
Adrien_Victus - - 3,823 comments

I have the worst computer going.... there was lag? 0_o

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9mm.
9mm. - - 116 comments

Rodney McKay are always saving the world. Did you scared him with a lemon?

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Ozzy667 Author
Ozzy667 - - 2,303 comments

Lol! Ya!

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Description

So when I placed 9 companies of B1 in game before it would lag and CTD. I thought because there is not much to the droid model it was very low poly.
WRONG!
I opened it in max and it was 12,000 polies, 33% larger than our very detailed clones. The shadow was most of it. Apparently shadowmesh are loaded with polies. So I spent the day adjusting the shadow. Welding and erasing major parts of it. Erased the shadow for the gun and antennaes. Got this guy down to about 5500 polies. Still higher than I want but as you can see above. Even with 1150 droids in ground combat I got no lag so another plus for playability

Thanks to Mckay for the assistance as always

Ozzy667