With this Total Conversion, I try to create a Trek-World after Deep Space Nine. The Background is a free Interpretation of Book-Series, like Deep Space Nine relaunch, Typhoon Pact and Titan. And i ignore all of Star Trek Legacy, Star Trek Online, Star Trek Discovery, Star Trek Picard and JJ-Trek.
In Technologies of the Race, I try to build foreseeable developments in the game, like holographic Drones, Slipstream, holographic Armours, Crews etc.
Beside the Game, I render a Comic, like the story-telling from Star Trek Armada I and II to the Universe of DS9 reloaded.
You can visit the Star Trek Deep Space Nine reloaded Discord Server and the Youtube Channel.
USS. Sovereign make some nice Concepts, which I modeled and textured.
The Babylon Class, Nagasaki, for example. He draw for me some nice Planet Textures.
The Project Star Trek Defence Line , I find very interesting. Most modders modify only existing games, but a new game to build on an engine is pretty cool.
So I have decide that I exchange all of my Material with the Star Trek Defece Line Team.
The first package of this Excance include some canon Federation Ships.
This is a List of Authors of the Concepts I use. The most Models are Low-Poly Rebuilds by me and all Textures are draw by me.
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