Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
Voyager came back...different....
The weapons of assimilated vessels will change as well? Awesome. I can't think of a way to increase the coolness of this mod even further, although I won't be surprised if you do.
Tribbles.
;) Tinyurl.com
Would that be a random event, Fed special ability, or Klingon special ability? I'd love to have a ship that can beam tribbles onto enemy vessels for maximum trolling XD.
Replace space ponies planetary bonus with Tribbles...
NOOOOOO!!! Not the ponies!!!!
More likely a Federation ability, since Tribbles and Klingons can't stand each other.
In other words without plot armor :D
I've always thought they should have put more work into making Voyager a 'bits and pieces' ship, like they got attacked and heavily damages A LOT, so wouldn't it have made sense for them to use local materials/parts etc to rebuild/retrofit/upgrade. They should've left the borg stuff on from Scorpion, maybe a Kazon beam emitter here, a Hirogen deflector there, it would have been awesome, instead of Starfleet ship going in, Starfleet Ship going back :(
which would you wrather have?
Parts you know and can repair easily, or parts which though make the ship more efficient at times can break and be dificult to repair.
from what I've read, most starfleet ships have equipment to recreate or replicate spare parts as needed.
And yet they couldn't replenish there photon torpedoes.
"Thirty eight photons would be roughly in line with a ship that is about eight times smaller than a Galaxy class. Amusingly, over the course of the series the ship would go on to fire something like 120 torpedoes from their irreplaceable stock of 38. One can only imagine that they worked out a way to replace them after all." -Daystrom Institute Technical Library (http://www.ditl.org/article-page.php?ArticleID=44&ListID=Articles)
torpedoes are basically just replicated casings with an antimatter warhead, and voyager had antimatter.
I don't think it was hard to replace these torps, just hard to come by another source of antimatter besides their warp core.
The reason is the Federation hates money so much that they build Photon TorpedoesTM out of Latinum just so they can ritualistically destroy wealth every time they launch, and Latinum cannot be replicated. Of course Voyager could build torpedoes without Latinum, but that just wouldn't feel nearly as satisfying. It would be like making "Scotch" in Tennessee.
Not to mention what could happen if you try to combine parts from different technologies. The might not work together at all, one might hamper the others function or in the worst case catastrophic secondary effects could occur. Apart from likely software incompatibilites, I mean each piece of hardware is bound to have at least some basic programs installed to make it work, unless it's completely mechanic.
So, as cool as combining all the stuff they might have picked up in the Delta Quadrant sounds, I agree that it wouldn't be a good idea to just slap those pieces on, without proper retro-engineering and adapting to federation technology.
After all they're humans, not Orcs from Warhammer 40K, who just might do that.
Even after Scorpion, the Borg tech was really hard to remove, gunking up the other Federation tech.
Realistically you are right, without Starbases, drydocks and the resources of the Federation Voyager would of been in a very difficult position, over the 7 years it would of changed a lot to accomodate the fact that when something is gone, its gone and has to be replaced with something else. Some of the larger ships like Galaxy classes are designed for long duration missions independently, the Intrepid i dont think so much.
The intrepid was a state-of-the-art ship made with the best resources and technology available at that time, it is as capable as a galaxy-class in any sense except for combat, the galaxy is a more cumbersome ship but strong and able to dish out damage while an intrepid was meant for speed and independence.. It WAS meant to "boldly go where no man has gone before"...
The Intrepid is widely considered to be the fastest ship class in the fleet at the time of its initial production. It was designed for deep space exploration and scientific missions, like the Galaxy class. Jonsin is correct, however, that the Intrepid was not intended for long-term missions like the Galaxy class, hence the several episodes of Voyager where they mention running low on supplies, resources or fuel.
actually the intrepid class was designed to be a tactical vessel, they stated this many times in the show.
Not too sure about that, but I suppose it depends on what you mean by the word 'tactical'. If you mean smaller and more mission-specific than the more strategic Galaxy class, then yes. If you mean designed for combat, then no.
The Intrepid slightly pre-dates the Defiant class, Starfleet's first dedicated warship in 130 years. In terms of weaponry the ship was no slouch, but nothing spectacular either. The state-of-the-art scientific facilities on board the Intrepid, as well as Captain Janeway's background as a science officer also give credence to the Intrepid's role as a deep space explorer.
there were several times in the show where they stated Voyager was designed for combat, not comfort or long missions.
there were other times where they stated she was a tactical vessel.
and she didn't have all those state of the art scientific facilities, If I'm not mistaken there was no dedicate suite of science oriented labs. The Astrometrics lab was added way when seven joined the crew. since then voyager had to build its own new labs for the new mission they were on.
Not technically, her role was as a Light Cruiser or scout. Fast, quick, advanced, capable but not a dedicated warship. Akira's, Defiant's, Sovereigns, Prometheus, they are dedicated tactical starship's.
After Wolf 359 the Federation has developed ships with a greater emphasis on tactical prowess. However, most of them are well-armed exploration ships. The Defiant and Prometheus are the only ships I know of that are dedicated warships.
Sorry Lockerd, but I can see no justification for labeling the Intrepid a tactical vessel. Even Memory Alpha describes it as being a long-range explorer.
Also, although Astrometrics was installed later, Voyager was equipped with several science labs that were seen in several episodes.
"WE ARE THE BORG.
WE HAVE REDECORATED.
YOUR SHIPS WILL BE REDECORATED IN A GREEN MACHINERY MOTIFF
RESISTANCE IS FUTILE."
YOUR CULTURE WILL ACCESSORISE TO SERVICE US
:roflmao: :roflmao: :roflmao:
I'll admit, it's sexy.
Well Well, Even more reason to look forward to A Call to Arms!! Looking forward to my favorite race getting a little spit and polish on something other than their ships/stations/game Mechanics!!
IT SHOOTS GREEN! How cool is that?
We're sorry, Admiral. We tried...
i know you make custom maps with earth and other planets so is it possible to have Bajor a planet that is not straight away open for Colonization so its owned by Bajorans and has Bajoran ship in orbit protecting it so you have to bombard the planet to capture it still so after i capture it i can place a nor type station and work them to death
that can be arranged...oh wait...we already have >:)
sweet
Sir, you are a true Cardassian! KANAR FOR THIS MAN!
Coming right up Gul
Great work as always!Also, some questions,em,what happens if a carrier is assimilated?will the fighters have the Borg stuff and Borg weapons instantly? And will the special weapons (such as quantum torpedoes of the defiant/sovereign class)be changed to Borg torpedoes as well?
Wow, that looks awesome!
Is there going to be an assimilated version of every non-borg ship in the game?
You, men, you happy men, you band of brothers, I salute you.
Hold on a minute, did you not say in one of the Dev Logs, or something, that having Assimilated Ships gain some Borg modifications would break the engine?
Or am I just crazy?
In any case, this is awesome.
Holy **** you guys were able to make assimilated vessels look Borgified? That's amazing!