Star Trek: Armada III begins with the first stirrings of the Dominion War and allows players to take command of five unique factions, the United Federation of Planets, the Klingon Empire, the Romulan Star Empire, the Cardassian Union/Dominion Alliance, and the Borg Collective. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.
Some of the new nebula types we've added into the game
mutara nebula?
ERMERGER DER PERPERL!
Lookin good guys :)
Khan!! :P nice one.
Full Impulse Power
The only thing missing from this is...you know...
:)
"No... no you can't get away. From hell's heart, I stab at thee... For hate's sake, I spit my last breath at thee..."
Wrath of Khan, best ST movie to this day, also love the new neb effects. Will they actually have an effect on units, ie reduced firepower etc
Yep, different nebulas do different things to your ships.
I imagine a Mutara-type Nebula would disable shields, slow impulse speed, and lower accuracy?
probaly not lower speed but the others i by
In the original game the Mutara nebula would disable warp, sensors and targeting scanners so you would require manual targeting.
Sauce for the goose Mr. Savak ... The Odds will be even.
Let me guess sensors won't function and shields will be useless!
No shields? time for some klingon ownage :D
AFT TORPEDOES FIRE!!!!!!