STALKER CoP RECONSTRUCTED Revision2.0 Ver. 1.5.5 -NEW-
Full Version 32 commentsThis is the second revision of my RECONSTRUCTED mod, it includes new HD models for characters as well as no full screen on scope zoom. It also has a fully...
Simply put this is a mod collection rather than a mod itself, I've grown tired of reinstalling mods and fiddling with them until I can find a working setup that doesn't crash five minutes into the game. So I have built this, ready out of the box installer that will install all my favorite mods, ready to be played without interruption.
Simply run the installer and then point the directory to where the EXE of stalker is located, the installer will attempt to fine the location itself, the file path should look like this at the end:
...\steamapps\common\Stalker Call of Pripyat
and not like this:
...\steamapps\common\Stalker Call of Pripyat\Stalker Call of Pripyat
When installing double check the target directory. Select parent directory, ex: "x:\Program Files (x86)\Steam\steamapps\common\" for Steam installation or "x:\GOG Games\" for GOG installation.
X = drive letter where you copy of CoP is installed.
^-----------------------------------Give thanks to Lol3r_86 for this-----------------------------------^
The new version now has a working uninstaller. Simply run the uninstall.exe from the parent folder. Or run the uninstaller from the control panel. Use Steam or GOG to verify the games integrity and download any missing files.
Delete the folders Bin and Gamedata, then you can remove the program from the control panel uninstall software section. As it stands it cannot be uninstalled automatically for reasons I do not yet know. You can then use Steam to verify the game and re-download the missing files or you can save a backup of the game files to copy back in.
I don't like mods that drastically change the way the game works, I think STALKER as a base game is near to flawless as a game, I feel no need to adjust large scale mechanics; no sleeping bags, no drug running or extra factions, no expanded open map, no major (*cough*MISERY*cough*) and unrealistic amps in difficulty. Just a pretty, smoothly running, vanilla STALKER with some much-needed quality of life adjustments.
K, I mean... Saves you time downloading... And installing... And setting up and ensuring compatibility... And testing for early crashes. Up to you man.
The major issue is compatibility, it can be such a pain to ensure the game will run without crashing because the weapons you have don't like the texture on that wall so for the most part no. However, if you believe that there are some much-needed mod additions that would aid the game please inform me and I'll take a look.
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This is the second revision of my RECONSTRUCTED mod, it includes new HD models for characters as well as no full screen on scope zoom. It also has a fully...
Simply put this is the RECONSTRUCTION mod with the GOZ addon, more info in the description.
An unofficial patch to address the main issues with Reconstructed mod/addon and its components. Updated August 2022 - See included patch notes
Simply put this is the HD Sky Textures pack that comes with AF3.1 as it is not installed by default. Simply replace the GameData folder like every other...
You only need to download this if you already have a working install of the mod. If you are new simply download the mod installer as it will include the...
Simply put this is the mod, it's an installer but hopefully, it will work out of the box. Please ensure you install it TO the /Stalker Call of Pripyat...
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Hello! I am back however with unfortunate news, this mod has ended development, even if I wanted to continue it I'm pretty sure the files might be gone. Not all bad news PYP has created an unofficial patch which may fix a number of issues for you wonderful people, I will be adding it as an official downloadable patch for those who don't check comments. This mod wasn't ever meant to get this popular and was a side project to help me relax and tinker with things during my final year of university, as things got harder into the year I had to drop this project to focus on my life. Since then I've simply forgotten sadly, however recent activity and with PYP my email blew up (for once) and it reminded me of this and the shameful mess I left behind.
Thank you so much PYP! I feel horrible for leaving this mod behind but it unfortunately no longer interests me like it once did, since then I've been making a mod-pack for Stalker Anomaly, however if I were to ever release it, I WILL ensure it's released in a much more stable and playable state. I've beaten CoP too many times and as wonderful as the game is modding it has gotten stale, especially since Anomaly is MUCH more stable, optimized and modding it is much easier as well as being different in many ways and having a much more open and larger game world. (all maps from all games)
I will also post PYP's patch in this comment just in-case and should he want ownership over the page and control over the mod he's more than welcome to send me a DM, for now the project is on ice. I'm very sorry if I let anyone down, and if I ever post a mod-pack again I hope I can maintain it much better. (Next time I think a discord server may be necessary.)
The unofficial now official PYP Patch:
Moddb.com
At Yanov and getting crazy amount of CTD. I literally have 30+ logs with same exact error every time...
FATAL ERROR
[error]Expression : l_tpALifeInventoryItem
[error]Function : add_online_impl
[error]File : D:\prog_repository\sources\trunk\xrGame\alife_trader_abstract.cpp
[error]Line : 172
[error]Description : Non inventory item object has parent?!
stack trace:
Seems to happen when I'm near Yanov station. Only "fix" is to run away far enough from the station before it happens and then come back. Just reloading save won't fix as it seems to happen even after reload.
Example: I just saved at station, 5 minutes later I'm at station mechanic upgrading weapons, crash happens, reload save, go to upgrade weapons and 5 minutes later crash happens again, reload save, go to chest and go thru my stuff, 5 min later CTD.
Sometimes if I load the save again but then immediately sleep for a few hours it'll "go past that point" somehow and won't crash, but most times I have to leave Yanov station so is not in the immediate A-life area, then come back, then it'll be fine again.
Are you playing version Revision2.0 Ver. 1.5.5?
if so which options did you install?
Are you also playing with the unofficial patch?
I will try to replicate.
Also if you want you can upload a full crashlog and the save file.
Bug.
Just used Antibiotics for the first time in first map to save myself from a blowout, after waking up I can't equip ANYTHING. No weapons, bolt, detector, knife. I try switching weapons in backpack, uncheck/check "show weapon" in "Game" settings. Tried taking antibiotics again just to see, taking it in a different save, away from others, inside the ship.
Can't equip any items no matter what.
I'm just not going to use them for now but if I'm ever away from shelter during a blowout I'm going to have to load from a previous save.
Hey, aside from a couple of crashes this works like a dream, BUT every npc has like na invisible wall near them so I can't get really close to them. Talking etc. works fine but places like Skadovsk where there are tons of stalkers it gets kinda annoying. For example, at the medic's room in skadovsk where there are two guys talking in the beginning, if I try to walk near/in between them the game just yeets me to the wall. What's the deal with that?
Also I do have the patch installed.
I dont know why, but every time when i try to wear mercenary exoskeleton, crash occurs. Somebody know whats the problem?
Use the unofficial patch for the latest version.
Thanks for sharing your wonderful mod. I've played it through about 50 times. It looks great and is easy to play. Yes, there are crashes but that is the nature of the original game, not your mod. Saving often is VIP.
It might be fun to add the "zombie horde" mod. They make funny sounds and amble after you. Once they followed me into the bandit base in Jupiter and they killed all the bandits for me! That was cool.
Thanks again for all you work!
Tried to play your mod and had to quit due to bugs. The first issue with the doctor in the first safe area--he wouldn't actually heal me at all, but he would look my dying *** over and tell me I was in perfect health. Then there was the _constant_ radiation. The doctor would sometimes cure my radiation poisoning, but the other the rest of the time, he'd just leave it. I bought a stalker suit and a helmet as soon as I could, but for some reason I seemed to start the game with green-level rad poisoning about half the time when I'd load into a save. Other times, that same save would start off radiation free. What actually killed it for me, though, was that none of the stalkers knew how to build campfires. The only fire that spawned in my game was the one on the boat, and nobody would come play guitar songs around it, so I just uninstalled the mod :(
Hey mate just set it up, runs pretty damn good so far alright. I, like the other guy, couldn't get the fov to adjust, however I installed this tweak: Moddb.com
I'm now able to adjust the fov and hud_fov from the console. Now I've got no idea if that tweak is gonna mess with anything or break **** further on lol. Just throwing it out there as a potential solution.
Anyways, thanks for all your hardwork mate, it's much appreciated!
EDIT: big thanks to PYP for his unofficial patch as well!