The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
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(1.5 Beta) Warfare crash | Locked | |
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Feb 2 2019 Anchor | ||
I play warfare mode with all_out_war option on. When i killed Xenotech and capture the smart terrain. The game crashed when the squad spawn, any solution ? This is the crash log i found [LSS] Spawning object [sim_default_csky_mechanic55304][sim_default_csky_mechanic][55304] stack trace: Edited by: Firebee |
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Feb 3 2019 Anchor | ||
It has something to do with Warfare... Try to turn off all out war first. It seems it had issues when spawning a new mechanic, and I think you are playing as Clear Sky isn't? |
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Feb 4 2019 Anchor | ||
Yup, i play as Clear Sky. But when i test on other factions (freedom, militia) with all_out_war option on, after killed the mechanic and capture smart terrain, the game spawn new mechanic just fine and no crash except with Xenotech in Cordon. Also when i killed Noviko - Clear Sky's Mechanic the game crashed when the message "Mechanic's vice now free to access" pop up. The message "X-ray 1.6 has stopped working" pop up but no crash log when i check the log. Edited by: Firebee |
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Jun 9 2019 Anchor | ||
I play Warfare without all out war on, but I still have the same error log as you. |
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Jul 30 2019 Anchor | ||
Playing warfare as a clear sky in the great swamp and I get this same error message. no all_out_war |
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