The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

This makes stalkers weapons and armor conditions based on their rank, higher ranked stalkers carry well taken care of armor and weapons while lower ranked stalkers carry less so. The lowest percentage item you can get is now 30%, and the highest being 100%. Exact numbers below

Preview
Weapon and Armor Condition based on Rank
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accolyte1022
accolyte1022 - - 600 comments

Just replaced the older one. It was a little crazy getting two 100% exos from some zombies 5 minutes into the game.

Thanks for the quick turn around!

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

You got it, i couldnt play at 100% aswell, just testing out some of the text files

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PsychoBaBas
PsychoBaBas - - 86 comments

Awesome!

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Guest
Guest - - 690,568 comments

I love how sam hyde is the preview for this mod

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Guest
Guest - - 690,568 comments

well done, big thank`s for this awesome mod .

regards,

Waymor

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Mr.Greenway
Mr.Greenway - - 21 comments

10/10 just for Sam Hyde.

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

Sam is a legend, his gear will always be 100%

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bajcepsinio
bajcepsinio - - 4 comments

Hello,
I would like to make some tweaks:
- from novice to proffesional/veteran degrade all values for around 10-20%
- from veteran to master degrade for 5-15%

I think actual value is too high, and there will be no fun of spending hard earned money for repairing your armor which is really important - that must be a stalker, cant be easy :)

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

I might make a miserable version, but it will still be better than vanilla values, maybe all halved and leave legendary stalkers op gear, but if you wanna give me some values that are better than vanilla and reward progression please do

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Audixas
Audixas - - 52 comments

Not to self advertise or anything, but I do have one that is just improved conditions, not OP at all.

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

I made this so that you can get good condition gear, but your values are probably what some more hardcore people are looking for

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RupSon
RupSon - - 80 comments

Would love to see a version of this mod that's just a bit less easy

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

Check my latest add-on

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Guest
Guest - - 690,568 comments

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bajcepsinio
bajcepsinio - - 4 comments

[weapon_drop_condition]
novice = .10, .20
trainee = .15, .25
experienced = .20, .35 professi .40
veteran = .35, .50
expert = .40, .60
master = .60, .80
legend = .9, 1

[outfit_drop_condition]
novice = .10, .20
trainee = .15, .35
experienced = .20, .40 professi .55
veteran = .40, .50
expert = .45, .65
master = .70, .95
legend = .90, 1

My tweaks of your mode. Not too OP, but I am still thinking if between experienced and veteran values should be more downgraded for about 10% to let master and legend be more valuable while found and stil make you to think about buying armor from any seller

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bajcepsinio
bajcepsinio - - 4 comments

[weapon_drop_condition]
novice = .10, .20
trainee = .15, .25
experienced = .20, .35 professi .40
veteran = .35, .50
expert = .45, .70
master = .70, .85
legend = .9, 1

[outfit_drop_condition]
novice = .10, .20
trainee = .15, .25
experienced = .20, .30 professi .40
veteran = .35, .50
expert = .45, .70
master = .70, .85
legend = .90, 1

i have no idea why professional rank is bugged all the time when i paste it here but any ways its value is 0.25 - 0.40 for weapon and 0.2 - 0.4 for outfit

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lpkapo
lpkapo - - 3 comments

I think this needs to be updated for update 2. I'm unable to load a game with this addon installed.

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MorsTactica
MorsTactica - - 108 comments

Confirmed that this addon causes crashes with the new update.

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Brian_Damage
Brian_Damage - - 10 comments

Also confirming that this addon causes the "keep one" crash for me.

Pity, I was looking forward to tweaking the values and testing them in a new playthrough.

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Brian_Damage
Brian_Damage - - 10 comments

Unpacked the default version; looks like there's a new [keep_one] section that the game's looking for and which isn't there in the older version.

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G3N3X
G3N3X - - 3 comments

Copy the keep one from an other mod... For me it was better loot. IT works for me.

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Guest
Guest - - 690,568 comments

Do edits to the death_generic file (and other config files for that matter) require a new game?

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jakethegreatwhite Author
jakethegreatwhite - - 72 comments

No

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Guest
Guest - - 690,568 comments

do my uppercuts...

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e621
e621 - - 12 comments

i'm a powerlifer...

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