Many stalkers wanted my addon folder that I showed in my video, so here you go! :)
Detailed description of its content below!
Many stalkers wanted my addon folder that I showed in my video, so here is it! :)
IMPORTANT!!! Don't install "Arzi_task_pack" and "Igi tasks base" folders! will result in CRASH, pROvAK's modpack already had it include it, my mistake.
INSTALLATION:
First you need to get Weapon Overhaul 2.2 modpack by pROvAK (link in his video description, you can download the standalone version or just his gamedata folder):
Youtube.com
Second: drag and drop both folders (db and MODS) in your base pROvAK Anomaly folder.
Then, with JSGME enable each mod, or the ones you like, they are all compatible with each other.
PLAY! :)
Addons included:
Boxes loot redone by zoust
Aim Shake by theRealBeef
Arzis task pack by Igigog and Arszi
CAMPFIRE ROASTING by Arszi
Arszis Psy And Controller Overhaul by Arszi
Bart's Mini Compass V.1.0 RC18+ by Bartoche70
BETTER MUTANT SPAWNS RC18 by SuperGopnik
CinemaVFX1.2 by jdud (not included but can be added - shown in the video).
Dialogue Expanded v3a by indyora
Dynamic Mutants 1.0 by bmblbx176
Dynamic Objects by bmblbx176
EFT aim behaviour_RC15+patch by Axcell D (? (not sure)
EFTfootstep1.1 by Souvlakii
Gas Masks Sound Remade by zaldronthesage
Helmet Weight Reduction by WastedSky
IGI TASKS Framework by Igigog
LTTZ DC - 1.5.1 by SarisKhan
Modern Camera Animations 1.1 by Michiko-chan152
Mutant bleeding by Arszi
Glowing Anomalies by Violet-n-red
Regeneration addon by Ekho_
NAV'S 4K DEFINITIVE MASKS V2.2 by navjotski, LVutner, Leviathan, Grok
MORA'S NPCS WITHOUT AMNESIA V3.0 by mora145
Burer Overhaul by Arszi
SIDHUD by Strogglet15
Sound Mod - Injury Audio Extended by DesmanMetzger and TKGP
Surrender often by Jakimoto
TRAPPED STASH by zoust
Hit Effects by wepl
All credits to its authors, I didn't create any of this addons, except for the Helmet Weight Reduction, I just made the compilation and the correct merges of them.
-WastedSky
NOTES: From my experience, they all can be loaded into your current Weapon Overhaul 2.2 save without any issue, but can be different for others, make a backup of your savegames anyway. :)
Reshade used in the video:
Moddb.com
If you do not wish to play with replaced mutant models, simply delete folder 'gamedata/meshes/monsters'
Except the folders inside called: dog and wolfdog, they are necessary for the Dynamic Mutants mod.
Also, I didn't include the CinemaVFX1.2.4 mod, there are some issues with it, like black squares when shooting the water, or the explosions being flickering as you could see in the video.
But here is a link in case you want to add it:
Moddb.com
I'm sure various won't like the glow in the anomalies, just don't enable it, the folder is called: "My visible anomalies".
Also, you are welcome to subscribe to my YT channel, I will upload more videos of my adventures in the Zone:
Youtube.com
If you encounter any issues please let me know.
unable to get Weapon Overhaul 2.2 modpack by pROvAK
Sorry to hear that, but can't do anything about it, it's either problem of Drive or Mediafire. :c
I was able to finally and successfully install/play Provak's mod today.
Miracles happen.
Thanks! This is really extensive and immersive.
Glad you like it, man!
Uhh one thing though, you say drag and drop the db part into Provak's anomaly modpack, I do that, but after that, in the video description, provak says only to drag the 'gamedata' part into the main anomaly folder, which means that the db part is left behind. Is that correct?
Also, offline combat is off by default, should it be that way?
The video description of pROvAk is just for installing his modpack.
All of this addon compilation goes afterwards, you need to put the db part because it's part of the NAV'S 4K DEFINITIVE MASKS, are the main textures of that mod. :) If you don't install that db, then the gas masks textures will be a black screen when putting a helmet.
It's safe to install.
And you can remove that db at anytime, but also then don't forget to disable the NAVs Gasmask folder, or you will encounter the black screen texture problem as mentioned above.
Okay, thank you.
What are your computer specs?
An old FX 6100, 16 GB ram DDR3 and 1050ti cx
I get this
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ...anomaly/provak anomaly\gamedata\scripts\igi_utils.script:38: attempt to compare number with nil
! [SCRIPT ERROR]: ...anomaly/provak anomaly\gamedata\scripts\igi_utils.script:38: attempt to compare number with nil
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...anomaly/provak anomaly\gamedata\scripts\igi_utils.script:38: attempt to compare number with nil
I instaled everything as per instructions
That's weird, did you installed the "base task" folder first? It should be:
1-Base tasks
2-Arzis tasks pack
yes i did. Game work fine with them turned off, but game crash with them on when i talk to npcs
Tried again
got another kind of error
! [LUA] SCRIPT RUNTIME ERROR
! [LUA] ...nomaly/provak anomaly\gamedata\scripts\igi_linker.script:67: 'for' limit must be a number
! [SCRIPT ERROR]: ...nomaly/provak anomaly\gamedata\scripts\igi_linker.script:67: 'for' limit must be a number
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...nomaly/provak anomaly\gamedata\scripts\igi_linker.script:67: 'for' limit must be a number
That's weird, nobody else has reported that crash :( I don't know how to help you, maybe you should play without them.
Im playing without them for now
Also the sounds bug sometime, cut/fade out and stutter alot. Dont know why. Playing with 1.5.1 with only the gamedata from PROVAK is mod only link. Everything else work fine
And i thought just provaks was good enough i worship the ground you walk upon sir
I asked provak a few days ago if Trader overhaul works and he said it will work but the latest guns he added like the classic m16 , MTar and such wont be in since only sid and a few traders sell them
Im a loner with no beef with clear sky so with do they shoot me on sight in the great swamp ?
I also suffered from this in my "vanilla" Weapon Overhaul 2.2, must be a bug.
Killed the fools that dared shoot at me in silent. No rep lost thanks to the new silent kill system :)
I asked Provak if he did anything that would make that bug. Waiting for an answer.
No their you're boys
Hi. I have misaligned iron sights. A to the right of the "dot" (crosshair).
That's problem of pROvAk's modpack, not from this addons, sorry.
i got everything active and working but the mask overlay doesnt show up ive tried reloading but not that easy in this case
Did you put the db files in your Anomaly db folders too?
SO i figured it out JSGME set them all active in the manager but since the Mask overlay wasnt working i figured id just go ahead and disable and reenable all of them just to possibly fix it...and by golly you wouldnt believe it turns out nothing was active i was tricked you see nothing was active there were options ive never seen the hud was there i cried 1 tear then proceeded to start a new adventure in the zone with my now active mods
yes i did everything right ik fs
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: ...c23/anomaly-1.5.0-rc23\gamedata\scripts\igi_utils.script:38: attempt to compare number with nil
It happens when i ask butcher for a quest i cant even go through the optional quests, ive tried loading back multiple saves since you said before that igi quests are buggy so load back a save even the autosave coming from the previous location didnt fix it hopefully i can get tasks from A trader and yes i have installed eveeything right seems im not the only person dealing with this exact script
SOLUTION: delete "Azarzis Tasks" and "igi base" from the mod list like it says in the description good to know i thought i was stuck
My mistake, it was already included in the Weapon Overhaul 2.2,lol, sorry for the inconveniences.
oh your cool dog dont sweat it i shoulda noticed you said that in the description and btw great work putting all this together its fantastic
Some weapons are weirdly misaligned, they are too high or too low.
Any tips on how to fix?
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Are you updating this for 2.3?
Hey can anyone update me on how does provaks weapon overhaul compare to BaS?
It INCLUDES BaS and multiple other weapon mods merged together. It's pretty stable too and is (almost) constantly being updated. Here's his channel, subscribe to stay updated: Youtube.com
Latest version of pROvAK's overhaul, version 2.3: Drive.google.com
Note: Might not work with this addon pack anymore, since this update contains a lot of changes.
Hit Effects by wepl
Is it possible to get the files separately if you have adapted them? I would not like to download the entire pack for this, thank you!
Does this still work with provak's 2.3?
great work mate! are you planning to update it to work with provak's pack 2.4 ? keep up the good work
great thank you bro for this pack, i like very much!!
have you plans to do another of this for the provaks weapon overhaul 2.4??
Is this pack working with provaks weapon overhaul 2.4?
.
.
Will this collection of addons work with Prozak's latest update, v. 2.4?