The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

What the title says, I like a lot the 1P29 scope, but didn't like much the low resolution the old model had.

Preview
Vanilla 1p29 Retexture
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Mucus!
Mucus! - - 57 comments

Crisp

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massimogrecoab
massimogrecoab - - 515 comments

I'll try tomorrow.

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Basstrap
Basstrap - - 42 comments

Hey. The reticle looks perfect but doesnt work for me, there is weird stretching, i think you have to provide the proper config files. I am not sure but with some reverse engineering i could be able to make it work for me, but others will need those files. And by the way, couple of months ago i created 3 custom scope reticles (PSO-1, PSO-1 M2-1 and PKS-07), i started a forum thread with some technical questions that no one answered, i offered the reticles but no one was interested so i deleted the post. But i spend time in them and now i can offer them to you(since i am sure you are technical wise) to do whatever you want with them. If you are interested message me. I can give you both the .psd and .dds files.

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massimogrecoab
massimogrecoab - - 515 comments

Same problem here.

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HectorShiroi Author
HectorShiroi - - 302 comments

It's strange because I reverse engineered the vanilla one (1024x1024),what resolution are you playing on? Will check on it, can you also share a screenshot?

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PYP
PYP - - 435 comments

They are probably experiencing what happens when their texture quality slider is below half way.
This is because the wpn_crosshair_1p29.dds texture contains mipmaps.
updating with a version without mipmaps should fix that.

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Basstrap
Basstrap - - 42 comments

I have sent some screenshots, check your inbox.

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DELORIANx2
DELORIANx2 - - 185 comments

Can i use your this addon for my new weapon pack? Please?

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HectorShiroi Author
HectorShiroi - - 302 comments

Sure, just give me credit for the scope as usual!

What weapon pack are you doing btw?

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DELORIANx2
DELORIANx2 - - 185 comments

Thank you) this is some upgrade version vanilla weapons

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Basstrap
Basstrap - - 42 comments

Update: i removed the stretching by resizing your .dds to 1364x1024 and using configs files from another scope mod. My scopes are based on these config files. Now the problem is that i am f****ng stupid and forgot how i got rid from the square look of the retexture- the wpn_crosshair_add_l and wpn_crosshair_add_r aren't showing, so it looks like a square with no shade to the left and right. Back to reverse engineering. Numbers don't like me xD.

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Basstrap
Basstrap - - 42 comments

Oh, and your scope looks gorgeous...:)

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Basstrap
Basstrap - - 42 comments

Update 2: i followed what PYP said and now everything is working properly.

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HectorShiroi Author
HectorShiroi - - 302 comments

Great to hear you fixed it, yeah the game uses 1024x1024 textures which are 1365x1024 (4:3) in origin, probably some resolutions like 16:10 needs it to be 8:5 in origin and then squared

Anyway asap I'll release a tweaked version without mip maps and some shading on the glass, with a link for non 16:9 resolutions!
Ps: many many thanks to PYP for the hint about mip maps!!!

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DELORIANx2
DELORIANx2 - - 185 comments

We need more retextured scopes)

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wolfstriked
wolfstriked - - 70 comments

Superberific! Any chance of a 16:10 option? No? Its ok :(

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HectorShiroi Author
HectorShiroi - - 302 comments

Will do!

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wolfstriked
wolfstriked - - 70 comments

I love my old 16:10 monitor I cant part with it so you made my day!! Thanks :)

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PYP
PYP - - 435 comments

Awesome job man, looks great!
I can't tell you how much the old 1P29 texture bothered me.
again, great work!

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zoust
zoust - - 355 comments

Noice

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massimogrecoab
massimogrecoab - - 515 comments

Now it works fine, thanks

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HectorShiroi Author
HectorShiroi - - 302 comments

Great!

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maslinupoymal
maslinupoymal - - 60 comments

Hud model AK-104 with 1P29 scope uses the wrong old path to the root of the wpn folder, so there are old textures on it.
These textures are:
wpn_addon_scope_1p29.dds
wpn_addon_scope_1p29_Bump.dds
should also be placed here:
textures \ wpn \

Or, you need to register other paths in the mesh.

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TOVOT
TOVOT - - 181 comments

more scopes textures like this please! nice work

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bandit1379
bandit1379 - - 65 comments

Looks very nice. My only gripe is the outside looks bright... like, when I look through it at night, the housing around the scope looks illuminated like I've got a headlamp on even when I don't. Looks fantastic in the day though!

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bandit1379
bandit1379 - - 65 comments

OK HectorShirio, I edited my files to suit my tastes... blurred out the exterior of the scope, made it a bit darker, I also edited the crosshair to include the horizontal markings the real-life scope has, whatever those things are, and I did a green and non-illuminated version. IDK if you might be interested in these edits to offer as optional choices in your mod here. There was also an odd line on the right side outside the scope, I cleaned that up too (you can actually see it in your 2nd screenshot.) I spent a few hours here making sure they were nice and neat.

All of mine have my blurred/darkened exterior of the scope, but I could quickly throw together a non-blurred version if that's more to your liking even one of each style, if so let me know I'd be happy to share any of these.
Examples:
I.imgur.com
I.imgur.com

I also have this one, which is a combination of the vanilla, yours, and a real picture of a glowing 1P29 tritium sight.
I.imgur.com
I.imgur.com
I.imgur.com

Pretty happy with how that last one turned out. If only the tritium really worked...

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Marplatense
Marplatense - - 136 comments

Looks amazing. Thanks.

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Guyrza
Guyrza - - 180 comments

Спасибо за мод! давно хотел заменить)

Imgur.com

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