The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

When playing as UNISG, you may have felt annoyed or confused about how to sell or buy from your faction merchant. This mod fixes that issue.

Preview
UNISG Hollow Boundaries Fixes v1.30
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Karbi_
Karbi_ - - 146 comments

Nice addon, thats what i've wanted.

If u can make UNISG trader stay in the zone after finishing story line that would be really cool ( you don't have to if u don't want, its ok)

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Qball. Author
Qball. - - 108 comments

Ok, I'll check into that and see if that can be done.

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Karbi_
Karbi_ - - 146 comments

Thanks, need this so hard

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Qball. Author
Qball. - - 108 comments

I may have a way to do that, but it's time for sleeping now and I'd like to test it more to make sure. Thank for your suggestion.

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Karbi_
Karbi_ - - 146 comments

np, iam waiting for this so i can start new UNISG playthrough, thanks for u 2

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Qball. Author
Qball. - - 108 comments

Give the new version a try.

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Karbi_
Karbi_ - - 146 comments

pog

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Karbi_
Karbi_ - - 146 comments

Hello, there is bug, can u create new game and try to start story line by talking to the major? and bug will appear

it would've been easier if u made the major leave the zone but the ISG trader stay, since most of addons like trader overhaul will affect him and it will be easier for u.

+ if u can add exo seva patch so major sell exo seva too?

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Qball. Author
Qball. - - 108 comments

The fixed version is now available.

Trader Overhaul hard version changes the trader files:
- trade_isg.ltx
- trade_isg_light.ltx (seems to be unused)
- trade_isg_mission.ltx

But my mod only directs the NPC to use the files. So there shouldn't be any conflict.

I don't use exo seva mod, maybe the creator of that mod can make one. Or, maybe Trader Overhaul will include that in the next version.

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Karbi_
Karbi_ - - 146 comments

Ok np, Thanks alot

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KosiorKaganovi4PKKA
KosiorKaganovi4PKKA - - 52 comments

Does this mode work with Russian localization?

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Qball. Author
Qball. - - 108 comments

The files don't affect or alter the localization, so I would guess that it should work fine. If it doesn't, please let me know.

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salizar-ombrelune
salizar-ombrelune - - 83 comments

Great mod ! Another thing you could improve to make the UNISG more interesting in story mode is to make the story quests give you goodwill with the UNISG so you can buy the better equipement, and also perhaps a bit of money, so you can play the UNISG quest as its own self-contained story.

Currently the only way to get better equipement is to work for the mercenaries (Or another faction while in disguise) instead of following your mission objectives, which is a bit weird for what is supposed to be a bonus storyline to see the Zone from another point of view.

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Qball. Author
Qball. - - 108 comments

I've got the quest rewards of money and goodwill for UNISG faction on quest completion working. I want to test it out a bit more before releasing it since I'm also working on trying to make Hernandez stay in the Jupiter Underground once the HB storyline is fully complete.

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Guest
Guest - - 691,582 comments

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InternetIan
InternetIan - - 130 comments

Nice add-on. Downloaded and will install when I can figure out how to unlock the UNSIG playthrough. :D

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Qball. Author
Qball. - - 108 comments

Once you complete the game, including all of the story arcs, UNISG will be unlocked.

Alternatively, if you want to skip the story, or if you have already done it many times and have reinstalled but don't want to go through it all again, you can edit axr_options.ltx at the bottom.

[unlocked_factions]
greh = true
isg = true
renegade = true

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Kryhun
Kryhun - - 28 comments

Would it be possible to make him alvaible as trader (along with mechanic guy) for warfare in UNISG starting location? (Jupiter tunnel)

Cheers!

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Qball. Author
Qball. - - 108 comments

I have never played Warfare mode. However, I can poke around in the files and try to find a way to do that. Thanks.

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Qball. Author
Qball. - - 108 comments

There was nothing I could find which made Warfare mode have a different designation of the NPC's compared to story mode. It seems odd that you are having this issue, but I don't have a way to fix it.

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GabeCPB0
GabeCPB0 - - 354 comments

Since nowadays I mainly play Ironman, it'll take some time before I can test this one, lol!

Needlessly to say, anxious to try this one! Cheers, mate!

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Qball. Author
Qball. - - 108 comments

I appreciate that. Enjoy your challenge!

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Guest
Guest - - 691,582 comments

I don't suppose it would be possible to make it so these guys are in these spots when playing as UNISG in a non-story mode/freeroam run would it? I want to be able to use their equipment, but obviously Mercs don't sell it and they don't have a trader without Story Mode being active.

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Qball. Author
Qball. - - 108 comments

It would take much more ability than I have to add them into the basic files. They would need to be added as NPCs, then given a specific location, and making sure the Smart Terrain can spawn them, while not spawning other enemies, to ensure the base would be safe, etc. If you want to do a non-story mode, I guess the only way would be to start as UNISG and then change factions once you have rep to buy the UNISG gear.

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Slavour
Slavour - - 64 comments

Sorry but I want to ask a question that have no matter with this mod.

I once see one guy said "you can transfer your save's data to another new save, but only your inventory and rank points."

My first UNISG save was broken because of mod's outdated data. I'd like at least have my efforts back.

So, is there a tool for save editing? A lot thanks.

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Qball. Author
Qball. - - 108 comments

I am not sure about any tool to do that. Maybe on the Anomaly Discord server they can help you.

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DeathstaIker
DeathstaIker - - 1 comments

For some reason my game crashes when I try talking to a trader but mechanics are good, I do have desolation + 20-25 other mods installed

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Qball. Author
Qball. - - 108 comments

It is recommended to use MO2. If you do, you can see if there are any file conflicts. It sounds like one of your other mods overwrites a file so you may need to do a merge, which shouldn't be hard. I didn't edit too many lines in the NPC files.

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Does this work with LTTZ - Directors Cut?.

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Qball. Author
Qball. - - 108 comments

In version 1.10 I updated my file to match the LTTZ file. There shouldn't be any discrepancies.

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Guest
Guest - - 691,582 comments

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darkkira1332
darkkira1332 - - 31 comments

Dunno if you are still working on this mod, but in Jupiter, Maus keeps giving me a heart attack cause he sometimes leave the hidden base. Usually chasing a mutant or something. I saw this while trying to fish for some artifacts while looking at my PDA. He was unharmed but he might get himself killed one of these days.

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