The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

This mod adds 4 new rifles all the way from China into respective trader/npc loadouts. Type 56-2, Type 56-1, Type 56 and the Type 81

Preview
(DTLX) Type 56-81 rifle pack V2
Post comment Comments
billwa Author
billwa - - 331 comments

Reserved.

Upcoming:
Type 56 (UPLOADED)
Type 56-1 underfolder (UPLOADED)
Type 56-2 (UPLOADED)
Type 81 (UPLOADED)
Norinco CQ AR15
L86 LSW (DONE, NEEDS UPLOADED)
M16A2 complete reanim and remodel (almost done)
GM94 (almost done)
Colt 608
MK2 Pineapple (DONE, NEEDS UPLOADED)
Ultimax

V2:
- Shiny type 56 and type 56-1 fixed

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SuperGuest
SuperGuest - - 12 comments

fantastic

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Guest
Guest - - 692,571 comments

they are beautiful, but taking too much screen space.. why there's no BaS with vanilla gun position?

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billwa Author
billwa - - 331 comments

I will consider making a repo patch for those who want it

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Guest
Guest - - 692,571 comments

oh my, thank you very much!

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billwa Author
billwa - - 331 comments

np at all.

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SAUBER_KH7
SAUBER_KH7 - - 107 comments

Can the rifles use scopes/grenade launchers?

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billwa Author
billwa - - 331 comments

Only the type 56-1 cant use scopes, all weapons accept silencers. None have GLs though... it was a balance to make sure players would still pick up a Russian AKM.

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SAUBER_KH7
SAUBER_KH7 - - 107 comments

I see. Well oddly enough the BaS AKMs can't accept scopes but can accept GLs.

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billwa Author
billwa - - 331 comments

Interesting. I forgot about that since im mainly just an iron sights guy. I hope you enjoy the mod!

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Bamah
Bamah - - 247 comments

I did not have shoot sounds for the wpn_type81, just ricochets if the round hit something.
So....
In file; mod_system_type81.ltx
Commented out the file include and the sounds.
It uses the original sound now, in the file. Sound like the others.
;#include "type81_new_sounds.ltx"
[wpn_type81]:identity_immunities,weapon_probability,default_weapon_params,;wpn_type81_sounds

Great guns!

Edit: forgot
DLTX errors for npc_loadouts.
Example;
This does not exist in Anomaly.[stalker_novice_primary]
Should be this [novice_primary]

Stalker section corrected. The stalker professional primary was correct. Killer, Dolg and Freedom are also incorrect.

![novice_primary]
wpn_type56:r:r

![experienced_primary]
wpn_type56_1:r:r

![stalker_professional_primary]
wpn_type56_2:r:r
wpn_type81:r:r

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billwa Author
billwa - - 331 comments

Thank you Bamah! I will actually be making a seperate patch for this inside my folder for those who want it!

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Blackjeison
Blackjeison - - 204 comments

excellent, I will try them to help correct problems....

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billwa Author
billwa - - 331 comments

nice!

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Bamah
Bamah - - 247 comments

Here is the npc_loadouts corrected. I did it anyway.

Edit left a mistake in. Killer -fixed.
Re-did Freedom for clarity.
Killer and Freedom share loadouts. So I removed one of each.

;====

![army_novice_primary]
wpn_type56:r:r

![army_experienced_primary]
wpn_type56_1:r:r

![army_veteran_primary]
wpn_type81:r:r

;====

![bandit_novice_primary]
wpn_type56:r:r

![bandit_experienced_primary]
wpn_type56_1:r:r
wpn_type56_2:r:r

;====

![csky_novice_primary]
wpn_type56:r:r

![csky_experienced_primary]
wpn_type56_2:r:r
wpn_type81:r:r

;====

![duty_novice_primary]
wpn_type56:r:r
wpn_type56_1:r:r

![duty_experienced_primary]
wpn_type56_2:r:r

![duty_veteran_primary]
wpn_type81:r:r

;====

![ecolog_experienced_primary]
wpn_type56_2:r:r
wpn_type81:r:r

;====

![freedom_experienced_primary]
wpn_type56_2:r:r
wpn_type81:r:r

;====

![greh_novice_primary]
wpn_type56:r:r
wpn_type56_1:r:r

![greh_trainee_primary]
wpn_type56_2:r:r
wpn_type81:r:r

;====
:--novice and experienced are the same loadout.

![killer_primary]
wpn_type81:r:r

;====

![monolith_novice_primary]
wpn_type56_1:r:r
wpn_type56_2:r:r

![monolith_experienced_primary]
wpn_type81:r:r

;====

![renegade_novice_primary]
wpn_type56:r:r

![renegade_experienced_primary]
wpn_type56_1:r:r
wpn_type56_2:r:r

;====

![novice_primary]
wpn_type56:r:r

![experienced_primary]
wpn_type56_1:r:r

![stalker_professional_primary]
wpn_type56_2:r:r
wpn_type81:r:r

;====

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billwa Author
billwa - - 331 comments

Hey Bamah, could I recruit you as a play tester in my server?

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user3255
user3255 - - 84 comments

Why is there no version without bas? like in the last weapons pack?

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billwa Author
billwa - - 331 comments

Because the last one didn't use animations from BAS.

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user3255
user3255 - - 84 comments

well, okay, so I won't put, thanks for the work, amazing textures, garand will also require bas?

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billwa Author
billwa - - 331 comments

hey its no problem at all! and no, the garand wont use anims from BAS

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user3255
user3255 - - 84 comments

version without bass please

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billwa Author
billwa - - 331 comments

sorry, no. almost everyone and their mom has BAS.

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SAUBER_KH7
SAUBER_KH7 - - 107 comments

Why would you not want BaS? It has a lot of cool stuff.

EDIT: stuff not stuf. xD

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D_IV
D_IV - - 93 comments

Чинг чонги пробрались и сюда. Однозначно единичка.

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Helmiki
Helmiki - - 54 comments

I didn't know I would like this so much but now, the type 56 became my fav gun, just did a couple of adjustments- disabling forced 0.78 fov and using this position, I recommend you try it too!
Makes the gun take up a little less space on screen, but does justice the model quality which is on par with rising storm 2
item_position = 0.01, -0.005, 0.015
item_orientation = 2, 1, 0

hands_position = -0.00344, -0.006, -0.2
hands_position_16x9 = -0.00344, -0.006, -0.2
hands_orientation = -1, 0.5, 0
hands_orientation_16x9 = -1, 0.5, 0

aim_hud_offset_pos = -0.081, 0.0345, -0.05
aim_hud_offset_pos_16x9 = -0.081, 0.0345, -0.05
aim_hud_offset_rot = 0, 0.017, 0
aim_hud_offset_rot_16x9 = 0, 0.017, 0

lowered_hud_offset_pos = -0.01, 0.005, 0
lowered_hud_offset_pos_16x9 = -0.01, 0.005, 0
lowered_hud_offset_rot = 0.2, -0.35, 0.24
lowered_hud_offset_rot_16x9 = 0.2, -0.35, 0.24

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Colombo2022
Colombo2022 - - 305 comments

cool! but - I use "ENHANCED SHADERS AND COLOR GRADING" and SSS - as a result, "56" and "56-1" well, they shine very much, as if they are varnished, and this is depressing..

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billwa Author
billwa - - 331 comments

I got good news.... a patch is coming for this.

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pczolika123
pczolika123 - - 110 comments

pleas made a metro last light ak the kalash

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Bamah
Bamah - - 247 comments

Any chance you guys are working on a De Lisle? People who are unfamiliar, it's a Vintorez looking suppressed sniper rifle (UK 1943-ish), 45 caliber. I have one for CoC but it's not the best. Incomplete animations hidden by positioning very low on screen. Has a scope not iron sights.

En.wikipedia.org

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SAUBER_KH7
SAUBER_KH7 - - 107 comments

That would actually be really cool. I remember first seeing this gun on an episode of Simple History.

It can be found at the 8:33 mark.

EDIT: I would also like to see a PPD Bramit (PPD-40 with a silencer and fore grip) or FG-42 (Because CoH2) addon added as well.

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Colombo2022
Colombo2022 - - 305 comments

Drive.google.com

good day! there is a great "De Lisle" model here. it's just a pity that without a sight..

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Bamah
Bamah - - 247 comments

Thank you. That is nice!

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Bamah
Bamah - - 247 comments

SAUBER_KH7,
Thank you. Never saw the pistol grip folding stock version before.

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RobThom
RobThom - - 123 comments

Excellent.

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vlad200165445
vlad200165445 - - 40 comments

Would you connect mags redux to your weapon.
Just very cool

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billwa Author
billwa - - 331 comments

Theres a patch inside the folder for mags redux

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vlad200165445
vlad200165445 - - 40 comments

sorry i just missed it

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yuriyw2
yuriyw2 - - 78 comments

Автор,что такое "Нишевая" ?

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billwa Author
billwa - - 331 comments

It fills a very particular interest for a rifle. It is more accurate than normal AK rifles but operates just the same. Has a longer reload time too, bolt hold open.

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yuriyw2
yuriyw2 - - 78 comments

Автор,я спросил о слове "нишевая".Я русский и не знаю такого слова.Ещё тут 3 патча и какие загружать?

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Simbrave
Simbrave - - 236 comments

Thank you for the awsome mod

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BlackPiligrim
BlackPiligrim - - 656 comments

Автор, подскажите пожалуйста когда будет обновление вашего аддона с исправлениями? спасибо вам за ваш замечательный аддон! разнообразие оружия это всегда здорово, а тут еще и китайская оружейка, спасибо вам!

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billwa Author
billwa - - 331 comments

Soon

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Frenekel
Frenekel - - 110 comments

Ran into a bug while using these: Once they get jammed, you cant seem to unjam them, neither in game nor over the inventory screen. Even repairing them to full doesnt change it, since you didnt "unjam" it in the first place.

Im gonna try to fix by removing the misfire probability but might something you wanna look into or make a hotfix or something for it.

Other than that the rifles really are great and i really enjoy using alot of your stuff^^

EDIT: It seems the guns from the Delicious Daewoo pack suffers from the same bug, setting the misfire values to 0 fixes it though.

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Bamah
Bamah - - 247 comments

Type 81 minor scope issue. Not sure if this was addressed.

Better alignment X x Y
[wpn_type81_1pn93]:wpn_type81

1icon_layer_x = 58 ;30
1icon_layer_y = -16 ;2

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