GOOGLE TRANSLATE !!!
NEW GAME MANDATORY !!!
V1.1
-Fixed price TOZ-34-Bull.
GOOGLE TRANSLATE !!!
NEW GAME MANDATORY !!!
• Addons
- Added animated detector Svarog and improved display of artifacts.
- A quick kick with a knife on the "T" key
- Changed the characteristics of knives, now the first three knives break boxes with two blows and the last 2 with one blow. But at the same time you will not kill a zombie with one blow.
- Advanced inventory (Knife and grenade use one slot, choose what we need according to the situation. As well as the gun can be put in the slot for the knife).
- Replaced the sights on better, tried to pick up the texture so as to match the appearance of the sights themselves.
• Made the AUG scope from scratch and the PSO-1-M21 sight.
-Added a new PU sight in the case for SVT-40, will be available for all merchants who sell a standard PU sight.
• Previously, it was not the correspondence of the very appearance of the sight and its reticle, now for Mosin, the Type63 and the SKS it has its own separate sight, but for the SVT-40 its own. Added its own icon to distinguish them from each other.
-Replaced sleeping pills with a new drug Multivitamin, restores about 30% of HP in three minutes. In the craft of medicines, a multivitamin is now required in the place of sleeping pills.
• The icon is taken from Yodulin (the icon of Yodulin is replaced with a new one)
-Replaced backpack icons
• Hunting kit now looks like the best backpack in standard Anomaly.
-Replaced icons of Ukrainian and Russian food rations.
-Replaced battery icon.
-Replaced sights icons ACOG, PSO-1, PSO-1-M21.
- The icon on the frontal flashlight has been changed, it used to look like NV -3 (it was not possible to tell if it came across in loot). Now he is in a brown shade.
- Changed product range updates from merchants. Previously, with 1000 reputation, they provided the entire range.
-Now the range is updated when:
• 500
• 1000
• 1500
• 2000
• 2200-2500 for unique items that have been added.
🔻 Added 2 new body armor.
-SSP-101G-EO is somewhere between Seva and the overalls of the Researcher.
• Appear on sale from Herman after 2300 reputation with Environmentalists. Recognized as an Ecologist.
-TB2-Md-Monolith is something in between a TB group of monolith and a TB group of Clear Sky.
• Appear on sale from the military at Agroprom after 2300. Recognized as a Single Mother (from the description it is clear and why).
🔻 Added 4 unique weapons for sale from merchants.
-AK74 with an EOTech sight, and an enlarged magazine for 45 rounds.
• Appear (randomly) at the night merchant at a flea market (it happens that he takes it to himself, so come another day)
-Toz34_Bull with AC10632 sight.
• Will appear (Random) at the flea market day merchant.
-AK74M with a collimator sight PK-A.
• Appears with Dushman after 2200 reputation with mercenaries.
-Armsel Protecta with Aimpoint sight fixed (previously there was a curved sight).
It is added to sale at Shustry on Skadovsk.
-Added new dynamic hoods.
-The speed of movement of the character is taken from the RRA.
- Partially added Emblem from Dead Air.
V1.1
-Fixed price TOZ-34-Bull.
wut
Looks good, will give a try later today.
Thank for your hard work. Keep it on, mate :)
Only thing I need in Anomaly, is FXAA anti-aliasing from Dead Air - that AA is awesome and in Anomaly I see squares everywhere, built in 4x AA doesn't help at all
AA does work, first put desired AA (2x or 4x), then open up the console and search for 'msaa' (without the quotes, then there's two options: r3_msaa, which is the AA quality you chose (2x or 4x), and r3_msaa_alphatest. Select alphatest and hit enter. Lastly, there should be 'st_opt_atest_msaa_dx10_0' and 'st_opt_atest_msaa_dx10_1'.
If you're running DirectX 10.1, select the '... msaa_dx_10_1' option, if not, then the 'dx10_0'. Done.
And if you want to run DirectX 10.1 (I've heard it gives better performance compared to DirectX 10),just type in the console 'r3_use_dx10_1' and hit enter, voila.
Note, that this AA effect is very demanding (especially on 4x) but it gets rid of the jagged edges, especially when moving, and is only available on either Dx10 or 10.1 :)
so you want to tell me that Dx11 has worse AA method than 10.1 ??? does not make sense
And by the way, we are talking about Anomaly here, Anomaly does not have option to choose between 10 / 10.1 / 11
there is only dx10 enhanced or dx11 enhanced
You really are an idiot.
MSAA in X-Ray engine and in Open X-Ray is bugged. It doesn't always apply.
Props to you, this looks great! I love all the new stuff added and changed! One question, is this for 1.5 or not? I couldn't find that info but I might be blind. Other than that I'll definitely be checking this out for the svarog at least!
This is Beta1.5 [v2.4]
I can separately put mod on svarog. If needed.
нормик
Спасибо. Если найдете какие-то баги не забудьте сообщить)
спасибо за аддон годно
Лучше скажите если проверили и если всё работает нормально ?)
Looks cool, like teaser for new update of Anomaly.
What Shader/colour scheme are you using in your screenshots? Looks very good.
This is a texture pack with dead vegetation. but it does not work very well on some locations. Therefore, I did not add it to the addon.
Looks like trading balance is a little bit off (at least on 'Stalker' progression difficulty): you can buy quite a lot of items from traders cheaper than you sell them. For example, I sell an artifact for 34k ru, and I can buy it back from the trader I sold it for 28k, am I the only one who's having this? Or maybe the buy/sell coefficients in Anomaly aren't configured properly? I didn't change them though. However the addon itself is really good.
Похоже, с балансом торговли что-то не то - можно продать вещь торговцу дороже, чем купить у него, так со многими вещами, и, похоже, у всех торговцев, по крайней мере на уровне "Сталкер". Например, продаю артефакт за 34к - покупаю обратно у того же торговца за 28к. Только у меня так? Пока не ясно, вопрос в аддоне или в самой Аномали. Может, из-за неправильно настроенных коэффицентов в доп. опциях? Хотя я их не менял. Однако сам по себе аддон годный, надо сказать.
Возможно я забыл сбросить дополнительные настройки на дефолтные пере архивацией аддона. Попробуйте сбросить их на дефолтные.
Кнопка "Сбросить" именно в настройках сложности ничего не делает... Странно. Если начинать новую игру на Сталкере, коэф-ты покупки и продажи стоят на 1, в оригинале так же было? И, да, у меня версия 1.5 бета 2.4.
есть одно но вы забыли когда что то прописываете в торговлю то цены ломаются, торговцы начинают покупать например ручной фонарь за 3 косаря карл!!!) не говоря про артефакты обычный мусорный артефакт продаются за 50к петренко))))
Я уже понял что с ценами что-то произошло, но есть возможность это исправить с помощу доп. настроек.
но тут есть одно но при уменьшении коэф с доп настройками ломается торговля с барменами и прочими кому не были прописаны новые предметы например при продаже мяснику частей мутантов то покупает за гроши 10-15 рублей
Nice work ! (:
Can u implement Exo's Without Helmets 2.0 to mod ?
Probably will do for the next version of Anomaly.
Hey man! I have a little problem.My game crashes when I start a new game
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 520
[error]Description : fatal error
[error]Arguments : Can't open section 'common_stock'. Please attach [*.ini_log] file to your bug report
stack trace:
Is this related to your addon?
Did you install additional addons? My addon may conflict with others.
Yeah,that's the problem..
Also,is your addon compatible with Anomalous Zone mod,Realistic Rebalancing addon and Shotgun Variety?
Yes, he conflicts with them. They replace some files and therefore you have an error.
VERY AWESOME!
I noticed a bug: the quick knife attack doesn't work if i put something in the geiger/rf/detector slot
Edit: my bad, my input for the detector was T which is conflict woth your T quick knife
Offtopic question: do you know if flamethrower still exist in this version of anomaly and how to spawn it?
Flamethrower not in anomaly
я в шоке
че миникарту добавить сложно с отметками на карте
то 1 не фурычит то другое сложности в игре невижу без модов пробывал настраивать с микарто 1 карта есть а вот с увеличит процент сложности не нашол до 5+ ставил единственное цена с начала на 1 жизне можно выбить военых возле новичков где хард непонимаю
тестил только в начале может дальше что-то изменица
Any chance we can have a compatibility patch for Anomalous Zone and Shotgun Variety mod good sir?
Perhaps in the next version of Anomaly
is there any shader or something different running other than the tweeks. for some reason when i add this addon, it runs ALOT smoother. Iv check all the files and i cant figure out why. just wondering.
where in the Script file would i change to change the KEY for the quick knife, insted of T. . i thought i knew what i was doing, iv been amateur Moding for a bit now. but im puzzled. Nice work by the way.
I like this addon. New scopes are awesome, the new weapons are also welcome. I love the new icons for the backpacks. Previously I think the icons for the backpacks were just straight up stupid. This is far more realistic.
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Hey. Could you add these outfits and maybe weapons as an separate addon on Moddb, like you did with Svarog detector?