New animations, model and textures for the Chinese Type63!
A simple weapon replacer mod to improve the Type63 with the help of new animations, models and textures.
REQUIREMENTS:
- Latest Modded EXEs
- Mags Redux or this ammo check mod if you want to use ammocheck animations (Place the ammo check mod at the very last)
CHANGELOG:
- Change Ammo capacity back to 20 rounds.
- Remove Ammocheck MCM script which was included by accident
CREDITS:
Porting and Original Author:
- Isthar
Animations:
- FIREBREATH
Models and Textures:
- New World Interactive for the PU Scope model and textures (Insurgency Sandstorm).
- Treyarch for the Type63 model and textures (COD Cold War).
- Kronq for Editing speculars
Sounds:
- Activision, New World Interactive, Rzen1th, Void Interactive
Animation Feedback:
GearsOfVore, Asnen, Haru
Testing and BugReports:
BarryBogs, Krepin
Scripts:
Arti: NPC Loadouts
Aoldri: Anomaly Universal Animation Scripts
Demonized: script to show Weapon jam insepct upon firing while jammed
Utjan: Magcheck anim
china namba wan
xD
What a Fiery-Breath of fresh air!
Thank you Barry ^^
that's cool! thanks dude!
(the capacity of this short magazine should be 20 rounds, not 30)
Thank you man, I think its 30 because its an ak mag but I'm not sure though
for this carbine, original shortened magazines for 20 rounds were produced in China. but he could also use standard AK-47 magazines (Type56). your Type63 is equipped with a twenty.
in any case - 10/10
Ooh I see, Thank you though I'll try to update it so it has that capacity then
Спасибо! это круто...
Imgur.com
Imgur.com
Thank you ^^
Top tier 👌
Yoo thank you chief!
потрясающи, спасибо!
Glad you enjoy it :D
This gun is my type 10/10
Hell yeah!!
I love your work keep going firebreath!
Thank you mate! really appreciate your kind words :D
The goat.
bone for suppressor? in vanilla model we have it
Awesome! Posibility for a G43 reanimation in the future?
Bing chilling.
Amazing work as always man. Good job.
Finally a reanimation we actually need, hope we get also some AK reanimations in near future.
Maybe a goofy question, but this should be compatible with GAMMA right?
its never a goofy question but dont worry imma try it now
Yeah, I just tried it in one of my saves, and it caused a CtD. The addon also seemed to just totally brick that save, so I deleted it and loaded a previous save which seems fine. Whoops lol. So this addon is definitely not friendly with GAMMA atm.
i have the solution delete on gamma mods folder this uni_anim_core.script and problem solved that script is the issue im currently playing the game with no issues on gamma.
Cheers, I'll give it a shot
Edit: did you mean delete that script from this addon's folder?
Hey! did you get the mod working?
I tried deleting the uni_anim_core.script file from this mod's script folder, but I noticed that there were still a lot of conflicts occurring in my MO2 with this addon being active in there. So I don't think deleting that script solves the problem unless I'm misunderstanding the other dude's comment.
Oh try running it on a save and just check all the anims maybe
For GAMMA the gun is working but the enhanced recoil is way too much.
Huh, strange. I'll try playing around with the addon some more once I'm home from the gym. I'll report back with what the error message is if one pops up.
roger
Sorry on the late response, totally forgot to experiment more with the addon. So, I reinstalled it and tried deleting the Mag Check script since I don't use the Ammo Check addon, but that must not be the problem since I got another CtD. As such, here's the error message I got:
! [SCRIPT ERROR]: ...mes/anomaly/bin/..\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 257
[error]Description : fatal error
[error]Arguments :
1 : [Lua] ...mes/anomaly/bin/..\gamedata\scripts\uni_anim_core.script(62) : functor
LUA error: ...mes/anomaly/bin/..\gamedata\scripts\uni_anim_core.script:62: attempt to call field 'get_jam_status' (a nil value)
So lemme try deleting that script and loading into my save again like TheDarkKaiser had suggested. How important is that script for this addon?
Edit: can confirm, deleting the uni_anim_core.script fixes the CtD problem, and so far none of the other scripts are causing issue (so far).
nice! glad that its working now
For GAMMA change [wpn_type63]:wpn_l96a1 to [wpn_type63]:wpn_ak will fix the crazy recoil under grok_bo_enhanced_recoil.
Sexcellent work as always, Firebreath. Another banger for the boys.
nice work i love Type63 rifle
anal sex
This brings much needed love to an extremely forgotten Anomaly rifle
oh hell yeah, the type63 had been like my goto when i used to play in like 2020
我的朋友,太谢谢您。
Happy to see you enjoying it man :D
:D
10/10 but for me there is no mag check animation when the mag is in the gun, if i take it out, then it plays the inspect animation if i check the mag :D
oh :o do you have the ammo check mod installed?
managed to make it work :D the "busy hand" option was turned on, without it works fine :D
awesome :D