The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

[ENG] Addon adds PL-14 and its animations [RU] Аддон добавляет ПЛ-14 и анимации к нему

Preview
[1.2] PL-14 Model/Animations Addon
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Lumpelstilzchen
Lumpelstilzchen - - 114 comments

Looks nice but needs some fixes. The lowered weapon isn't lowered. You do the animation but the weapon is still in front of you. Also a faster sight would be good, it takes a bit long to look through your sight. In addition to that it would be cool if you could do a patch for Groks Ballistics Overhaul (You get a CTD if you shoot an NPC because of the "grok_bo.script") and Weapon Cover Tilt.

[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_pcall_failed
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 204
[error]Description : fatal error
[error]Arguments : LUA error: ...s/blabla/desktop/anomaly\gamedata\scripts\grok_bo.script:745: attempt to index global 'perk_based_artefacts' (a nil value)

stack trace:

Edit: Fixed the BO problem by simply adding the old script from the original mod into the archive and replacing it.

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TheParaziT Author
TheParaziT - - 38 comments

Thanks for the review!
Fixed all problems described in your comment, except GBO (hopefully in the future)

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Lumpelstilzchen
Lumpelstilzchen - - 114 comments

Thank you. <3

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TheParaziT Author
TheParaziT - - 38 comments

Hello again. I played with GBO and I did not have any crashes. And what did you do before you crashed? As I assume something with artifacts?

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fyyxii
fyyxii - - 12 comments

OWR будешь доделывать?

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TheParaziT Author
TheParaziT - - 38 comments

Хех, надо бы(

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olegat
olegat - - 295 comments

Expression : <no expression>
Function : CInifile::r_section
File : Xr_ini.cpp
Line : 948
Description : fatal error
Arguments : Can't open section 'up_gr_fifthab_glock'. Please attach [*.ini_log] file to your bug report

stack trace:

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TheParaziT Author
TheParaziT - - 38 comments

Fixed (hopefully) in the latest update

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TheParaziT Author
TheParaziT - - 38 comments

Version 1 - Initial release

Version 1.1 - bug fixes

- Weapon upgrade fixed
- Added a script to configure weapons for WCT (https://www.moddb.com/mods/stalker-anomaly/addons/weapon-cover-tilt-inertia)
- Slightly corrected animations

Version 1.2

- again slightly corrected animations
- pistols now have normals

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izperehoda
izperehoda - - 485 comments

great mod and animations but...

I think there's enough pistols already, PPP and BaS already have quite a lot of cool ones, and pistols are geniunely not that useful in-game imho. If you make guns, i would recommend making a late/mid game shotgun. Also the shooting sound is a bit lame tbh.

You can do whatever you want, these are just my personal recommendations.

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TheParaziT Author
TheParaziT - - 38 comments

Yeah, I know there's already a lot of guns. I just found a good model and had the desire to do animations. Maybe in the future I will make animations for the shotgun or something else.

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Redroycemac
Redroycemac - - 87 comments

I really like it, thanks for sharing and that 3d model preview is Pog

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Guest
Guest - - 691,755 comments

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Private_Pirate
Private_Pirate - - 185 comments

Nice addon, unfortunately doesn't support MagsRedux, at least in my game. Or am I doing something wrong?

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lifeisshit
lifeisshit - - 34 comments

anyone making a magsredux patch

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Larrylangosta
Larrylangosta - - 364 comments

Hello, I have fixed some things on the PL-14.
1)fixed the position of the weapon in third person (this also affects NPCs) now the weapon will no longer appear passing through the hands of the Actor/Npcs.
2) added Mags Redux patch now uses the same PL-15 magazine , BaS is required for this to work.
3) the gun had no parts so I added the PL-15 parts.

link: Drive.google.com

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