Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
Now updated to v1.5! Having trouble sorting through all of your loot? Don't know whether to take the green pills or the yellow pills? I was too, so I made this mod. A follow up to Ammo Differentiation, this is my latest attempt to improve at-a-glance inventory readability in Anomaly.
Two versions: Full & Minimal. Full means that every Item that falls into an Icon category has an icon. Minimal removes icons from Mutant Parts, Drinks, the majority of Food, and most non-medical consumables. There's also a variant of Minimal that includes Mutant Part icons.
Changelog v1.5: Moved repair & crafting related icons to the top-right corner to prevent interference in crafting menus. Restored some additional clarity to the file as a whole by better isolating the alpha channel.
Be warned: Weapon attachment icons don't go away when you attach them to your gun. It makes small scopes & suppressors easier to find, but at a cost.