The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

+50% carry weight, more durable, +1 artefact slot and custom sleeves for the brown/green/grey variants.

Preview
Overcoats reworked
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Guest
Guest - - 692,544 comments

sweet

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Miramorph
Miramorph - - 10 comments

Thank you!

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volkermord
volkermord - - 84 comments

vote=1, for this joke :https://youtu.be/rHT9hfHcc6g

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towelie60 Author
towelie60 - - 121 comments

:https://youtu.be/8H4A2sAkQxk 🙁

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Capron
Capron - - 15 comments

Good!!!

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loneSTALKER00
loneSTALKER00 - - 347 comments

As a fellow overcoat enjoyer i appreciate this. Could you post some screenshots of the new sleeves?

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towelie60 Author
towelie60 - - 121 comments

done, tho depending on lighting brown/green can look similar.

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Miramorph
Miramorph - - 10 comments

Tell me, did you also improve the "Sin" suit, or did they remain the same in terms of characteristics?

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towelie60 Author
towelie60 - - 121 comments

I only improved their durability, carry weight & added some with an additional artefact slot.

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Guest
Guest - - 692,544 comments

Will this also rework the texture?

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towelie60 Author
towelie60 - - 121 comments

not the regular one (not heavy and crap) and the heavy/duty are vanilla black leather, sin variant too if i recall right.

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DonRon
DonRon - - 5 comments

Will this rework the look of the coat in first person too?

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towelie60 Author
towelie60 - - 121 comments

for the heavy green/brown and monolith variant yes.

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Guest
Guest - - 692,544 comments

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