The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

this patch is outdated, the patch has been integrated into old world, if you want spatial anomalies simply install it overtop of old world but don't replace any files

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Old World - Spatial Anomalies Patch
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Yarkov_Desorec
Yarkov_Desorec - - 363 comments

Can you make an adaptation of "Food, drug and drinks animations v0.9 [1.5.2]" for Old World Addon?
https://www.moddb.com/mods/stalker-anomaly/addons/food-drug-and-drinks-animations-reuploaded

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JadeyMoyaison
JadeyMoyaison - - 123 comments

Any plans to make ZCP compatible with Old World?

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Chocohex
Chocohex - - 53 comments

This is very interesting, thank you for your work. What was the issue with the spatial Anomalies originally? From my experience, they work fine in vanilla. Also, the idea to restore Noah's compass dialogue is excellent, I'd like to implement this into the next patch if you don't mind.

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Krashnikov Author
Krashnikov - - 78 comments

of course feel free, idk if it caused a huge issue before but it overwrote files so i wanted to make sure it worked which so far it seems to :)

edit: also if there's improvements to be made cause im sure there's one or two screw ups, I'm not a modder, please feel free XD

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