Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of Open X-Ray. Built upon Last Day, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

Add addon Report Ranked Loot, Resistances, and Loadouts v1.21 [1.5b]
Filename
Ranked_Loot_Resistances_and_Loadouts_v1.21.22.rar
Category
Prefabs
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Proprietary
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_shell
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Updated
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17.95mb (18,819,690 bytes)
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333 (7 today)
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3d84ef832ced18e824d9144179f655f9
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Description

V1.21 update : Fixed low tier bandits having too much damage resistance.

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Ranked Loot, Resistances, and Loadouts v1.21 [1.5b]
Comments
Wookienator
Wookienator

Hey

Sounds really interesting. What exactly does this do compared to "vanilla" Anomaly? From the description it seems to expand the current loot chances for the npc ranks, rather than replace them. Cheers

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_shell Author
_shell

It does not replace any vanilla loot drops, it only adds items to npc drops that were not able to be dropped in vanilla, things like the repair kits you had to buy to obtain, medic bags of different sorts,
upgraded suit accessories, weapon modification kits, rebirth, adrenaline, and cocaine.

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Wookienator
Wookienator

Ahhhhh that makes sense. Thank you.

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_shell Author
_shell

Fixed please try it again and let me know if you get a crash

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Ki11aM00n
Ki11aM00n

I feel like some of the resistances are a bit much.. I'd just came up on a bandit in my playthrough that took 7 MP-133 shots to the head at 5 meters or less to take down and because of that I went back and checked the top 100 ranking stalker list before killing... he wasn't even in the top 100's and it cut off at veteran rank. He was wearing only a bandit mercenary suit and a gas mask, forgot which model though wasn't a sphere even. He had a friendly with him as well wearing a bandit mercenary suit who otherwise only took about two hits to the body to bring down.

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_shell Author
_shell

I will look into it tomorrow, i think I made a mistake with one of the low tier bandit ranks having too much head armor. There shouldn't be any head armor on those dudes. Should be a quick fix.

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Ki11aM00n
Ki11aM00n

He managed to take quite a few body shots as well actually compared to his companion, I couldn't find out how many though because every time I tried to take him out on body shots I would die before I could manage to kill him since my armor is kind of RIP and I wasn't aware I was going to be fighting slav jesus.

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_shell Author
_shell

Should be fixed now in version 1.21

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Ki11aM00n
Ki11aM00n

Sweet! I will give it a shot and see how it goes. Wish I'd been able to provide a bit more information like a definitive rank for the stalker in question though not sure of a way to see the rank of those you killed unless it ends up coming from an addon eventually or theres some sort of way to get debug info of what you are looking at.

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Ki11aM00n
Ki11aM00n

Just following up, that definitely had done the trick. Bandit slav jesus is now just another slight pay day towards getting that broken armor replaced. He still attempted to put up a fight but one shell of buck to the body and then a follow up to that gas mask removed all his worries about going thick succ on that pesky zone radiation.

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