The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A small alert that appears when ambient radiation exceeds the "normal" range

Preview
Mora's Alert ambient radiation v1 0
Post comment Comments
iAlcatrazZ
iAlcatrazZ - - 92 comments

there is a surplus "space" after receiving. nice mod man, this could make daytime radiation playable

Reply Good karma Bad karma+4 votes
mora145 Author
mora145 - - 199 comments

Ye, fixed. Thx!

Reply Good karma+3 votes
[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

Now, I'm gonna use this with Arszi's mod. I hate going in a radbag without noticing and eating 200 msv each second for about a minute hehe.

I'll drop a comment here again if it works as supposed. And if I remember.

Reply Good karma Bad karma+1 vote
mora145 Author
mora145 - - 199 comments

For now, yes, it will only work with ambient radiation. But I plan to change some things, so that it works with other things like radiation in water, and anomalies. Everything, linked to the geiger counter.

Reply Good karma+3 votes
GabeCPB0
GabeCPB0 - - 354 comments

That would be most welcome. I, for one, will be waiting the update anxiously. Greetings!

Reply Good karma Bad karma+1 vote
reter
reter - - 615 comments

should be good to see a real Geiger that counts the ambient radiation and not the player's radiation

Reply Good karma Bad karma+3 votes
mora145 Author
mora145 - - 199 comments

That's right. I'll be adding more soon. So keep it updated ;)

Reply Good karma+3 votes
Guest
Guest - - 691,396 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags