The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Monolith models are first part of the full Anomaly model replacement addon. Replaced all models, excluding NPC with a head of Dante and Metro Monolith model. If you found some bugs or want to suggest something please contact Discord Shepard#0396.

Preview
Model Redux v0.1 - Monolith
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redgangsta305
redgangsta305 - - 117 comments

ima try it out

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accolyte1022
accolyte1022 - - 600 comments

Let us know how it goes. Just starting a new game, won't see any mono's for awhile.

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mita968
mita968 - - 110 comments

Can we get some preview pictures

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Dalabak
Dalabak - - 196 comments

Preview pics, please. As many as you can make.

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MilligraM313
MilligraM313 - - 246 comments

Nice, Looks really good. I'm still using the DD Hd Model pack. Excited to see something new. I've always had issues while using HD models in DX11 and DX10, hopefully yours doesn't have those issues.

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accolyte1022
accolyte1022 - - 600 comments

I get an instant CTD with the following when going to the Army Warehouses:

[error]Expression : <no expression>
[error]Function : CResourceManager::_GetBlender
[error]File : ..\xrRender\ResourceManager.cpp
[error]Line : 67
[error]Description : fatal error
[error]Arguments : Shader 'models\exohelm' not found in library.

A search points to exohelm.dds

Should I just reinstall the mod?

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Darth_Shepard Author
Darth_Shepard - - 2 comments

This one looks pretty strange. Maybe you've installed it not for Anomaly? Any other mods installed?

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accolyte1022
accolyte1022 - - 600 comments

Too many to list. It didn't start until after shutting down the miracle machine in Yantar. Prior to that the Army Warehouses worked fine.

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wanderer3421
wanderer3421 - - 16 comments

Same here. After disabling the miracle machine after transition both in linmask and army warehouse gets the same crash. Disabled the addon, no more errors.

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Bigpotatoes
Bigpotatoes - - 87 comments

This looks great, I really love the look of the third pic and the guy on the lft in the second pic. Still, do you really plan to give models to the other factions? If so, are you planning to give them unique looks or make them wear similar colors like the hd models addon (for example, bandits and loners wearing similar outfits)?

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Darth_Shepard Author
Darth_Shepard - - 2 comments

Yes, for both questions :)
Next would be mercs.

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Bigpotatoes
Bigpotatoes - - 87 comments

Thanks man, that's my favorite faction.

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Ashot_Cumshot
Ashot_Cumshot - - 10 comments

dude, there is an HD addon already for all factions, except for Clear Sky. Maybe you could have done CS first, and all factions next then?

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Guest
Guest - - 689,394 comments

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peteryang
peteryang - - 3 comments

Compatible with Misery?

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Dalabak
Dalabak - - 196 comments

You should make Clear Sky next, since those guys don't have proper working models in the DD Redux pack.

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Bigpotatoes
Bigpotatoes - - 87 comments

As a suggestion, since Mercs are next, are you planning to tackle SIn/UNISG/Renegades? Or are those left for last? Because I've yet to see an HD depiction of either faction.

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xintothefallx
xintothefallx - - 241 comments

please bring the models of Sin from Oblivion lost to Anomaly, they are so creepy, only the npc with trenchcoat

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kebeq
kebeq - - 3 comments

I think there's a problem with the monolith leather jacket, it seems to have the model of an exoskeleton.

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daftestofpunks
daftestofpunks - - 135 comments

I can't wait for your work to continue on to the rest of the factions ingame. HD + DD Models is good, but the missing replacements and the fact that some models are clearly from other games has made it difficult to stick with.

Great work!

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Guest
Guest - - 689,394 comments

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Rogue_4TW
Rogue_4TW - - 172 comments

That guy looks like jimmy from mafia 2

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Razarač.
Razarač. - - 69 comments

Does this mod work with the most current version of Anomaly?

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xdrandomaccountlol
xdrandomaccountlol - - 2 comments

I get a crash (using Escape from Chernobyl)

FATAL ERROR

[error]Expression : <no expression>
[error]Function : CResourceManager::_GetBlender
[error]File : ..\xrRender\ResourceManager.cpp
[error]Line : 67
[error]Description : fatal error
[error]Arguments : Shader 'models\exohelm' not found in library.

stack trace:

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kaydenghost
kaydenghost - - 3 comments

so how do I get this mod running?

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Guest
Guest - - 689,394 comments

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