The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Now fresh in the zone, the sword international MK 18 "Mjolnir" from Escape from Tarkov! This beauty of a DMR is chambered in .338 Lapua Magnum, a big caliber for only the strongest, most prepared stalkers in the entire zone.

Preview
MK-18 Mjolnir Marksman Rifle
Post comment Comments  (0 - 50 of 89)
tommy114
tommy114 - - 9 comments

Hi, when firing, there is no sound, any idea why?

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JMerc75 Author
JMerc75 - - 269 comments

That's strange, I just checked and it's firing normally, nothing should conflict with it since it has it's own sound section for the shooting sounds.

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tommy114
tommy114 - - 9 comments

no clue, im using the gamma pack btw...

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tommy114
tommy114 - - 9 comments

nvm, i check the overwrite, something wrong with another gun mod, it si all gut now

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Guest
Guest - - 691,841 comments

Which mod was it that was causing the problem? im having the same issue

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Eternal67
Eternal67 - - 1 comments

same here

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tommy114
tommy114 - - 9 comments

the mcx one

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XGamer_
XGamer_ - - 50 comments

Привет у меня тоже нет звуков, оригинальный anomaly 1.5.2 + BaS + mod exes + mod configurator больше yb xtuj ytne

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syka-bluadt
syka-bluadt - - 200 comments

(buried)

Another ****** AR-15. There are a lot of cool weapons in Tarkov, for example, a revolver shotgun, do you know?

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DemocracyWithWar!
DemocracyWithWar! - - 310 comments

Average MTs-255-12 Fan vs Average Sjögren Enjoyer

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avosuna
avosuna - - 22 comments

Согласен, задолбали уже со своими АРками

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Tezeract
Tezeract - - 33 comments

What's stopping you from making that shotgun yourself? why do you whine about your whims, but do nothing?

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xjokerzwild
xjokerzwild - - 78 comments

"Ar-15" but is an AR-10... Okay.

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JMerc75 Author
JMerc75 - - 269 comments

-While it is an AR based receiver, this is hardly "another AR-15".

-This was a commission so it was a direct order from a person that wanted this gun in the game.

-If you want other guns besides "****** AR-15s" in the game, you can learn empirically and with free available resources about modding like I did myself and make ports of your own instead of poorly rating addons and going into every single one of my comments to comment how much you *don't* like AR-15s just because they don't cater to your specific taste in weaponry. It's not that hard.

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Sxnner.Idfc
Sxnner.Idfc - - 37 comments

A very cool addon, finally a good DMR rifle appeared in. Great respect to the author, but one detail is missing, the ability to put a silencer on it for quieter shooting.

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JMerc75 Author
JMerc75 - - 269 comments

Thanks! Didn't include as suppressor as per the commissioner's wish

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Sxnner.Idfc
Sxnner.Idfc - - 37 comments

Hmm, maybe you can make an additional option so that people could choose between versions with a silencer and without? Or will the commissioner swear anyway?) It's very juicy, as for me, a muffler would look on it

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Sxnner.Idfc
Sxnner.Idfc - - 37 comments

Perhaps I could add a silencer for your weapon myself, but only for my own use. That's just if I knew how to do it...

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Blackjeison
Blackjeison - - 204 comments

If you tell me what type of silencer it is, I could make a version with a silencer.

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Rayan293
Rayan293 - - 61 comments

Thanks, very cool.

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D3LastHope
D3LastHope - - 71 comments

Silencer would be nice, unjam is just reload animation and shooting sound is low quality. I nearly forgot, sprinting animation is clanky too I mean the smoothnes of it.

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JMerc75 Author
JMerc75 - - 269 comments

I didn't include a suppressor as per the commissioner's wish. I based this gun on the BaS SCAR set of anims, which sadly didn't allows me to make an actual jam animation so the best next thing was the reload empty. Fair that you don't like the shooting sound, not everyone's cup of tea but personally I don't mind it. The running anims are the same as BaS SCAR so yeah, look fine to me personally, nothing much I can do about the "smoothness" of that

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MarkColt
MarkColt - - 431 comments

Why do your weapon mods (at least the last 4 I tested) seem to overwrite BaS weapon sounds with what looks like same exact sounds? Since BaS is "required" as per your description, then the sound files are already there, why re-distribute them and light-up MO2 with needless conflict flags? Or am I missing something here?

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JMerc75 Author
JMerc75 - - 269 comments

You are indeed missing something ;)

While I have my own dedicated thread in the GAMMA discord server where I posted all my gun addons made to work with GAMMA, it doesn't necessarily gets all the track that I get on ModDB, and GAMMA changes a lot of the BaS sounds with Dark Signal sounds, however, for ease of sources and time, I pack the BaS sounds just to not take resources from like 3-4 different addons, so people that are getting this to play with GAMMA, don't get a glitch where the gun is calling for BaS sounds that were overwritten with Dark Signal sounds and end up producing mute sounds when reloading or inspect or what not. I know it causes "needless conflicts" but it's all in the interest with compatibility with GAMMA.

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MarkColt
MarkColt - - 431 comments

Makes sense, thanks for the explanation. Honestly though, and I know this is a purely an objective opinion, but I like Dark Signal weapon shoot sounds better, they sound more crisp and sharp. Thanks!

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Tezeract
Tezeract - - 33 comments

Good job) But can you add more scopes from BaS?

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JMerc75 Author
JMerc75 - - 269 comments

It has most of the scopes you can attach to picatinny rails, adding the rest would be a little redundant in my opinion.

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BlackPiligrim
BlackPiligrim - - 643 comments

Отличная винтовка Автор!

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JMerc75 Author
JMerc75 - - 269 comments

Thanks a lot!

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billwa
billwa - - 330 comments

Nice job. I can finally arm my zombie horde. 10/10

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JMerc75 Author
JMerc75 - - 269 comments

Thanks

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TomasaurusREKT
TomasaurusREKT - - 346 comments

How much would you charge to re-create my AR15 for the game??

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JMerc75 Author
JMerc75 - - 269 comments

Juanter?#7051 on discord we can talk there :)

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Guest
Guest - - 691,841 comments

my kind of gun!

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Exmensajero
Exmensajero - - 7 comments

Incredible job with this weapon, I think I will use it together with the AAC Honeybadger that you made, to go against the Monolith.

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JMerc75 Author
JMerc75 - - 269 comments

Nice, too based.

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ajgorniakk
ajgorniakk - - 11 comments

Cool rifle, BUT...
I know that the animations comes from BaS SCAR, but they don't fit well to this gun. It's not a typical AR-15. For example - hitting the bolt catch after reload. Bolt catch is placed near the trigger guard, so it has no sense to hit the rifle from the left side of the receiver.

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Aonestr
Aonestr - - 131 comments

Agreed, Scar Animations not fit at all. Also as positioning, really big rifle, looks small. Better to take shot sounds from EFT, it fit so well.

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JMerc75 Author
JMerc75 - - 269 comments

No other animations that fit a semi automatic sniper rifle.

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Aonestr
Aonestr - - 131 comments

Much thanks for sounds! But the shot sound is still quite...

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Guest
Guest - - 691,841 comments

Theres a weird bug i have; the tip of the barrel, grip and the part that almost touches the stock are missing textures and they look dark blue

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JMerc75 Author
JMerc75 - - 269 comments

Update your BaS version to the latest one.

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goetis
goetis - - 19 comments

oh sorry i play gamma

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JMerc75 Author
JMerc75 - - 269 comments

Install the BaS oct 2022 update from the gamma server.

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bENNQ
bENNQ - - 2 comments

Awesome looking gun but I have issues installing the mod. I used MO2 and it seems to be using the mod but I can not find the gun on traders nor can I see it in the debug menu.
Is there anything you have to look for when installing?

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JMerc75 Author
JMerc75 - - 269 comments

Do you have DLTX?

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bENNQ
bENNQ - - 2 comments

I did but I updated them and it is now there! Thank you. :)

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MarkColt
MarkColt - - 431 comments

Log file errors:

! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_lower_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_internal_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_mag_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_bullet_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_barrel_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_gasblock_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_upper_bump#
! Fallback to default bump map: wpn\mkmjolnir\tex_mjolnir_handguard_bump#

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JMerc75 Author
JMerc75 - - 269 comments

No idea what that may be about, I haven't received any reports of bumps not working, they always worked flawlessly when testing and adjusting scopes and what not.

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MarkColt
MarkColt - - 431 comments

I can't think of anything that could possibly be installed (or not) in my game that would make only your mod's bumps not working. No issues with over a dozen of other weapon mods though. They are lowest in load order in MO2, so with highest priority. *shrug*

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JMerc75 Author
JMerc75 - - 269 comments

Do the bumps not work tho? Or is it just a console log, try to put the gun against a light source or something like that to see if the bumps work.

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