The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Fixes artefacts that spawn under textures (or wherever they are).
Not my addon, so don't ask me ;p
wait so this fixes the all time annoying bug of artifacts spawning on the stratosphere and also under the map? almost sounds too good to be true.. i'll try it out
yes
it appears to conflict with Storylines addon but i'll try to run it anyways
i know it is not your addon but thank you regardless
It can conflict with addons that already change artefact models ;] But should be fine to override.
I usually save and reload, heh
Ещё бы сделать, чтобы трупы малогабаритных мутантов, таких как кровососы не проваливались, после загрузки сохранения.
il try thx
Didnt even knew this kind of bu- anomaly exist
FATAL ERROR
[error]Expression : bone_id!=BI_NONE
[error]Function : SArtefactDetectorsSupport::SetVisible
[error]File : Artefact.cpp
[error]Line : 564
[error]Description : bone01
stack trace:
Any Idea?
Something changes artefact configs (particle_bone maybe) or I don't know, addon works on vanilla.
well it not conflict with other mod
Kept getting these "bone01" crashes one after another, disabled this mod and crash was gone. Found the offending atrefact (Chain) and narrowed it down to af_chelust.ogf.
So this fixes me hearing glass broken over and over again? I assume it was a artefact stuck under the map.
Apparently ;]
Anyone try this with perk based artifacts??