The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

This microaddon makes the text overlay (part condition) in item details (context menu -> details) and item tooltip (if "Parts In Tooltip" addon is installed) larger, using larger font instead of small font.

Preview
Larger parts condition text v1.1.0
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Garrum
Garrum - - 89 comments

WTF, I can actually read the numbers now? I don't know how to feel about this.

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NewbieRus
NewbieRus - - 714 comments

привет автор. раньше у меня уже был аддон на такие цифры. но я его удалил, по тому что те цифры было плохо видно. а с твоим аддоном теперь очень хорошо видно. спасибо за работу. ждем новых полезных аддонов скорее)) 10 из 10 однозначно!!!

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Theisgood
Theisgood - - 563 comments

what is the load order for this in MO2 :)?

I also installed the color tips for WPO Just wanted the proper load order :D

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real_leaper Author
real_leaper - - 240 comments

This addon has no file-level conflicts with any addon or vanilla, because it works by monkey-patching the variables at runtime. Install in any order.

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Theisgood
Theisgood - - 563 comments

Oh awesome thank you for the response :) Works 100% fine.

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nuruddinshah52
nuruddinshah52 - - 469 comments

will this work with EFP?
For my monitor is 2560x1600.

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real_leaper Author
real_leaper - - 240 comments

This addon should not conflict with anything, as long as nothing changes the UI structure that vanilla uses. Whether the text size is going to be enough for 1600p or not, I do not know.

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real_leaper Author
real_leaper - - 240 comments

Try the new version, it has MCM support, so you can change the font. It might work better for you. Still don't know about EFP.

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jguftyrtrx
jguftyrtrx - - 74 comments

Нет бы сделать мод чтобы NPC использовали укрытие в перестрелках, а не бежали под пули, как БАРАНЫ НА ВОРОТА сломя голову . Вы моды которые мало кому интересны выпускаете .

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real_leaper Author
real_leaper - - 240 comments

Такой мод уже есть - Moddb.com

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Guest
Guest - - 690,006 comments

Да, но этот мод не работает под 1.5.2, я проверял. Он вообще ломает нпс и они тупо стоят и хавают пули почти не обращая внимание на игрока.

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real_leaper Author
real_leaper - - 240 comments

К сожалению, в логике поведения NPC я совсем ничего не смыслю, поэтому починить тот аддон я не могу. Я смотрел скрипты - в принципе, они вполне имеют смысл. Никаких существенных изменений в скриптах логики поведения NPC между 1.5.1 и 1.5.2 вроде бы не было. Не знаю, почему ломается аддон.

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gastovskyjames
gastovskyjames - - 139 comments

уже работает

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HBAD
HBAD - - 26 comments

Unfortunately, it doesnt work very well:
1. When I hover over a non-WPO item (PDA for example), and then hover over a gun or outfit, it shows the default Parts in Tooltip font size. If I hover over the same gun again, then it shows the larger font from this mod.

2. Also, the part name display is terrible, because the text doesnt really fit, and it covers a lot of the part's icon, so I dont know why you put that there.

The monkeypatching that you did worked, just not perfectly.

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real_leaper Author
real_leaper - - 240 comments

Part name display is for WPO. In WPO you need to always be looking for gun parts in good condition to strip off the trophy weapons. When you rightclick on a gun to field-strip it, the menu shows part NAMES only. Unless you have perfect memory, there's no way for you to match the part you see in the tooltip with the name in the menu. Part name display fixes that: if you can see on the icon that it's a trigger, and in the menu you also see something about "trigger" - then you strip _that_.

I am amendable to making the condition and the part name text use different fonts. This way you'd be able to make part name smaller, if it irks you so. Is that something you want?

As for the larger text not showing immediately after looking at a tooltip for a non-weapon/non-outfit item - I will try looking into that. I initially assumed that there's some kind of delay and that's why the larger text isn't shown. But your observation is, indeed true - if you look at PDA, then at a weapon or outfit, the larger text is never there on the first try.

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real_leaper Author
real_leaper - - 240 comments

1. This should be fixed in v1.1.2

2. v1.1.2 also allows you to use smaller font for part names or even hide them completely.

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gastovskyjames
gastovskyjames - - 139 comments

thank you so much for this mod

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Vakain
Vakain - - 3 comments

Great Mod!
Sadly for SOME reason (Playing GAMMA Modpack) it crashes my game when I hover over the weapon "Mauser 98K [modified with silencer]". =(
Would really love to keep using that mod though.

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