The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Kalancha, the Clear Sky Medic, now buys mutant parts at the rate of scientists and artefacts at a slightly lower rate (10-15% less than scientists but still more than general merchants). [Compatibility with POWERED EXOSKELETONS version of Trade Overhaul...
Thank you, it makes more sense now.
Although it seems their barman has already been buying parts.
Just want to say Thank you for this. Really. it means a lot to me, I was really confused, Why Clear sky, soldiers would be forced to walk from swamp to Yantar, just to sell artifacts, Or how the Hunter in Garbage Pays more fore mutants, than clear sky who has Connections to outside world, which no doubt wants mutant parts for research.
This really adds a lot. And i think should be default. Thank you Mod creator. :)
is it 1.51 compatible?
Would like to know as well!
Edit: Unfortunately, it doesn't work in 1.5.1 version of Anomaly. Im' using MO2. See log:
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* [x-ray]: Full Memory Stats
* [win32]: free[137430234008 K], reserved[4762936 K], committed[3956464 K]
* [ D3D ]: textures[1311690 K]
* [x-ray]: process heap[1269436 K]
* [x-ray]: economy: strings[45616 K], smem[35779 K]
! Missing ogg-comment, file: d:/stalker anomaly/anomaly-1.5.1.2\gamedata\sounds\characters_voice\human\bandit_4\fight\friend_hitted\hit_friend_1.ogg
! Missing ogg-comment, file: d:/stalker anomaly/anomaly-1.5.1.2\gamedata\sounds\characters_voice\human\bandit_4\fight\friend_hitted\hit_friend_2.ogg
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'kalancha'. Please attach [*.ini_log] file to your bug report
stack trace:
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It would be nice if someone could update this. It makes more sense, immersion speaking.
This mod work in 1.5.1, i tested