Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

Add addon Report Improved PDAs
Filename
Improved_PDAs.zip
Category
Singleplayer Map
Licence
Public Domain
Uploader
RedMammoth
Added
Size
7.04kb (7,210 bytes)
Downloads
741 (6 today)
MD5 Hash
babdabdbb3ef73575b671a99ebfbd193
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Description

Simple Addon that slightly alters what Factions each PDA shows on the Map.

Preview
Improved PDAs
Comments
abraxas19
abraxas19

works fine and thanks for addon

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Vyticoz
Vyticoz

Not necessarily related to PDAs but do you think there is a way to re-enable dead bodies appearing on the minimap?

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Ronnie1910
Ronnie1910

This is related to warfare feature. In CoC dead bodies on minimap are related to map_spots_relations. But i don't have this clean file from anomaly db so i don't know how it looks now.

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accolyte1022
accolyte1022

If you use the unpacker in the tools folder you'll end up with: _unpacked/configs/ui that has that file.

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RedMammoth Author
RedMammoth

Yeah, I've been lookin into that, but either the devs have completely altered how the minimap ui works or I'm just stupid cause at the moment I have no idea how to get it to work.

I'll keep tryin, but honestly it's probably not gonna happen from my end. Sorry mate

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Vyticoz
Vyticoz

No big deal. Thanks for at least looking into it. I've tried myself a few times in the past but when it comes to xml files I'm lost.

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accolyte1022
accolyte1022

XML files are def. strange.

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Guest
Guest

Please can you make the pda's beep sound In and Out like the original stalker games?

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RedMammoth Author
RedMammoth

Do you mean replace the PDA sounds with those from the first Stalker/Clear sky/Call of Pripyat? Cause that's fairly simple to do, so just let me know which audio you were lookin for mate and I'll make it happen

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Veneno43
Veneno43

great job!, PLEASE, can you add mark of dead bodys (with loot)?, the logic is: if equiped bodies have gps then have mark too

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RedMammoth Author
RedMammoth

Yeah logic seems to be goin in one ear and out the other for me cause I can't figure out how to get it to work. I'm probably gonna keep tryin, since I don't really have much better to do, but sadly I can't promise anything. Fingers crossed though

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Veneno43
Veneno43

THANKS!....and I have my fingers crossed

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Guest
Guest

FATAL ERROR

[error]Expression : g_uiSpotXml->NavigateToNode(path_base,0)
[error]Function : CMapLocation::LoadSpot
[error]File : map_location.cpp
[error]Line : 103
[error]Description : XML node not found in file map_spots.xml
[error]Arguments : warfare_renegade_spot

stack trace:

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RedMammoth Author
RedMammoth

I'm pretty sure that crash is unrelated to the change I made to PDAs. Seems to be a crash related to AI not being able to navigate to a set location because it can't find that location, for some weird reason.

All my mod does is change what the player can see when they have a specific PDA. It doesn't make any changes to the things that are seen, (which is why it's a pain in the arse to find this dead-body marker thing. UI stuff is so damn annoying).

Still, I'll look into it from my side just to make sure, and just in case it was my fault, sorry bout that.

Reply Good karma+1 vote
Peabody
Peabody

Good stuff.

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Related Games
S.T.A.L.K.E.R.: Call of Pripyat
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