Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.
Simple Addon that slightly alters what Factions each PDA shows on the Map.
(Since I haven't seen anyone else change the PDAs, I thought I'd upload one of the lil changes I like to play with);
Simply speaking, this Addon changes each of the PDAs (Base PDA, Version 2.0 and Version 3.1) in terms of the Factions they show on the Map.
- Base PDA now shows up the icons from your own Faction, (Basically what Version 2.0 does in base Anomaly);
- Version 2.0 now shows the Squad Icons from Your Faction and Your Factions Allies, (what Version 3.1 does in base Anomaly);
- Version 3.1 now shows up every Factions Squad Icons, Friendlies and Enemies alike*, (something I vaguely remember the 3.1 doing at some point in some version of Anomaly, maybe).
*Also shows up Zombified Stalkers for some reason, so yay for happy lil accidents.
-- INSTALLATION -- Just the ol' simply extract in your Anomaly folder, or if that doesn't work out, extract it somewhere, and put the gamedata folder in the base Anomaly folder. And if that doesn't work out, no idea what's goin on, but the file structure should be (AnomalyBaseFolder --> gamedata --> scripts --> sim_squad_warfare).
-- FAIR WARNING -- No idea if this'll fuck anything up with anyone else's game or not, but this is a very simple edit to a single script (sim_squad_warfare) that as far as I'm aware no other mods touch (apologies to those that do). I've used it for a couple of different saves and at the very least haven't had it crash on me from this file specifically, so finger's crossed it's just as good for everyone else.
Also I have no idea how the PDAs work in Warfare, so if it does work, hurray. If not, well, damn.
(As a side note, I tried to set up a fourth PDA that would essentially use the Debug view and allow you to see Mutants as well, and maybe the surrounding areas, but I couldn't get it to work properly but ah well, I tried).