The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Tired of turning a corner and ZAP! @#$% Electra anomaly got me again and mah guns siting in the middle of the damn thing...
Lol at Electric Ave!
Thanks, electros are really annoying
Edit: Just went to wild territory by the merc camp/crane, nice job!
Lol! You go my joke :P and your welcome!
Yeah, lucked into Youtube recommending that song years ago!
The electros in Darkscape have been the end of me many times, I just have to worry about mercs and angry wildlife now.
Thank you so much. With this mod, I can increase my lifespan by 4 years since my heart beat will be lowered now. However a question. Is there one like this where it makes other invisible anomalies visible?
thx for mod
Electrical are THE most ANNOYING anomalies in S.T.A.L.K.E.R., so thanks a lot for this, really! ^^
Strange but i don't seem to see anyone having problem with burner anomalies. Damn thing cause most of my deaths and i can barely see or hear them. Is burner more visible to everyone else?
Thanks for the mod though, make life a little bit easier. ;)
No, the burner is pretty bad. I can generally just stop moving, and look straight ahead for a second and spot any "haze" to avoid it.
It also seems to have a smaller area of effect, the eletro is kind of large and instant.
If you could make an addon that boosts anomaly visible across the board, I might actually play with dynamic anomalies on more often. This is a very nice addon and I don't see myself being able to play without it.
I have to play with the anomaly sound detection on just for fire anomalies. Can't believe how annoying those f* are. Getting an eye or fireball on early game is suicide on some places.
Hope you can find a way to make them more visible. Tnx and keep it alive.
Yeah it kinda sucks how electro anomalies can be completely invisible for a small period of time.