The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.
Fur outfits made of mutants parts making the Clear Sky Faction looking more savage.
Requirements:
1-HD_Models
2-MO2 (Mod organizer) or copy the content and decompress in the game root folder after you do the same with the HD_model content.
This mod do 6 things but mostly of them employing things from HD_model so in MO2 my mod have to be below the HD_model as show in this screen shoot. When you click on my mod the HD_model mod will get green meaning that mine overwrites something on it.
The HD_model may come with 3 options, one is the core which you need and the others two options that I don’t know what they do but if you have them please deactivate them otherwise some models my not change. One says DLTX and the other no_DLTX.
1-It takes the textures from the Clear Sky uniforms (blue camouflage) and replaces with fur ones. That way they look like they make their jackets from fur taken from other animals mostly pseudo dogs.
It always strike me how in the zone an place who is complete lockdown and everything have to be drag to the interior on people backpacks nobody come with the idea of making clothes with the furs of animals in the same way stalkers collect mutant meat to cook it instead buying healthy tin can food who are expensive.
Now the Clear Sky faction will look more savage like swamp people.
I only do this for the first 3 Clear Sky suits for the player but there are plenty of other outfits that the pc also use that take those textures.
You: ¿What about the icons?
Me: One step ahead of you, here you go.
You: ¿What about the hands?
Me: Got you cover buddy, got you cover.
I think the hands textures will not work if you have the ¨ 1 T.H.A.P. Rework 2.1.1 ¨ mod that rework hand and the textures but I am not sure.
To make the game a little more savage looking I change the textures of two guns so they look rustier and with evidence of improvise fixes like bandages that the player used on himself and once healed he used it to quick fix the gun.
Overall is not the big thing, only if you are like me and like things more rustic, rusty, survival or apocalyptic looking then the Clear Sky faction just got a 200% cooler and nothing else.
In HD_Model there is a lot of cool outfits but only a few are playable, I reinstall the mod twice and some outfit model change, I don’t know way but here I change several of them for some others of the same mod.
2-I change the second outfit from the bandits (the other jacket that weak bandits drop less) that use to be a boring sportive clothes with a magazine bag attached to the chest and rings in the hand to this model of an guy that look a little like a Taliban because of the hat, now in the battles you can charge while scream ¨Ala is big¨ and price Ala when you found a good artifact.
This is a machete from New_Knifes_Devices_Hands_Grenades_and_Icons I re texture it to make it bloody (not included in this mod) is just for immersion when I play with this character.
To increase immersion use the beard tea to kill thirst and radiation since Taliban’s don’t drink.
3-It give this model to the military first outfit, before that it was one with a jacket, a bandana and some magazines pouches in the chest, nothing special or cool. Now you look like a soviet soldier if you like the stereotype take a ppsh-41 and a mosing nagant and go to shoot those ¨fascist¨ mutants, careful with the ¨SS-bloodsucker¨.
With the mod New_Knifes_Devices_Hands_Grenades_and_Icons you can even get a shovel like the one in his back.
To increase immersion use vodka to heal radiation………… and everything else.
But careful the mod ¨ the mod New_Knifes_Devices_Hands_Grenades_and_Icons ¨ at least in my game broke the traders, crashing even, I had to make some changes and eliminate the items from the traders and add them to the list in the beginning of the game, the one you select items with points.
4-It give this model to the basic bandit outfit is almost like the regular but with black pants instead of blue, a blue backpack instead of black and a gas mask which I like.
5-It gives this model to the hunter version of the duty faction outfit. (lost the picture so ignore this)
I change the hands with the wrong camouflage (lost the picture so ignore this)
5-Added an ¨o_novice.txt¨ to increase the properties of some suits letting them to have up to 5 slots for artifacts so you can add whatever you want, know you can take the clear sky jacket now looking like a veteran hunter jacket and embark yourself in a quest to hunt 5 chimeras and wear their skins hardening your jacket and using it for great part of the game without any need to replace it.
6-I also added textures for other hands outfits, the first ones of some factions by removing the green clothes that come in the hand of the player without mattering if the outfit is black or brown. I change the green clothes of the bandit to black as it look on 3D camera and the leather jacket hands (who also had green) to an brown etc…
If you make it so far in the reading you probably note some strange mods names in my MO2 screen shoots up there. I know how to use paint.net and have some sense of humor so I make up and add those others mods that you see above ¨ 1.CORE HD models ¨. So if I make you wonder what they are or goggle them then I got you.
Aside that my mod is real, grab it if you like it.
My apologies for the crappy screenshots and videos I own a potato for computer.
I don’t know if I will have time to take requests, for instance change the textures of the ¨soviet¨ uniform to an actual historical soviet uniform or make an actual Taliban jacket or make the rest of the uniforms of the Clear Sky with fur. If this is the case I need help of somebody to change the repair items used to repair those jackets.
There is 3 ways of repairing an outfit
I think those are the repair list, in the outfits txt there is a section in every one of them that says ¨ repair_type ¨ and then one kind of repair (outfit_heavy or outfit_light etc…), that means that I have to find such txt with those repairs sections which indicate the items than can be used to repair the armor.
If someone can tell me how to find and modify them or create one for Clear Sky fur outfits it will be great.
Upssss I am adding this sentence like 4 days after I upload the mod, fellows I make this mod from a lot of changes that I was making for myself and them before publish it I striped it of everything except the thing I describe here but I forget one it seems that there was another changes in medicine and drugs, it makes the medkit heal slower but during more time so no more instant healing if you want them use the fantastic stimpacks.
The other changes make the sodium (the syringe that heals a little and prevent you from bleed a little too) know heal more and cost more.
Also (I forget the name) those pills that heal a little like 30% know heal like 60% but take it like 10 minutes, they keep provoking dizziness and cost half.
Sorry I forget to remove them but if you don't like them dis is what you must do,
In Mod Organizer 2 right click on my mod and ¨open with explorer¨ or it was with ¨open with window¨ sorry my computer is in Spanish I don't know what option will pop in yours. Anyway when you are inside my mod look the folder ¨config¨ go inside it and delete ¨items¨ folder and the game will read its original folder again, sorry about that, I forgot it.
Average
7.812 votes submitted.
Stalker - Rise of the Furry Pack
I wish there is custom Mercenary model for HD model
HD model have custom models for every faction, including mercenaries even zombies.
¿Are you suggesting that you want mercenary uniforms to have fur on them?
If that the case they not fit in the story since supposedly the Swamp People (Clear Sky) are poor and scratching by and the mercenaries are load in money so ¿way would they need furs?
no, I wasn't talking about the story about Clear Sky, but I'm requesting if you could make another addon for the custom Mercs Wolven outfit HD model which makes the Wolven Mercenary suit doesn't wear CVC Helmet but wear Mk 6 helmet if you want.
I am sorry my Blender does not work properly and don't save the changes I make. That is way I only change textures using Paint.Net.
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Love it. And I really want the mods on your mod list - anomaly is too stable now, I need more crashes to get that authentic jankiness and instability back 😎
cool mod! 10\10 and if you've already started -we demand a Soviet khaki uniform)
In a couple of days I tell you how it goes.
By the way the mod is about survival looking no historical WWII uniforms I was making changes and make the soviet role playing available for me and left it in the packet.
The part of ¨we demand¨ sounds like you are gathering angry villagers wit torches in front of my house and you will torch it if I don't comply. I live all the way in Cuba.
Great! we are waiting! (I see with humor you're all right - handsome!)
Well Colombo we should talk more before doing anything because eider of us are English speakers and I don't know what color is Khaki in Spanish anyway this one is the one I though you meant and the one I make, here. Moddb.com
It is currently awaiting authorization from I don't know who.