The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

A brand-new system for dynamic combat music, separate from the base ambient music system.

Preview
Drunk's Combat Music System
Post comment Comments
scapenoise
scapenoise - - 6 comments

This is super awesome, I've been waiting for a rework on that mod for so long. I might try to change some soundtracks here for Half-Life PARANOIA soundtracks, they're pretty good and fitting for combat incase you haven't heard them before. Great mod.

Reply Good karma Bad karma+2 votes
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

****! Why didn't I think of that...

I'm gonna go ahead and add Paranoia and Paranoia: Savior combat tracks. That's a damn good idea.

Reply Good karma+1 vote
scapenoise
scapenoise - - 6 comments

Glad you loved the idea lel, then I'll just wait until you add them incase I mess anything up, ty my dude.

Reply Good karma Bad karma+1 vote
SkyJoe
SkyJoe - - 14 comments

hello good sir, I have a question, I would like a specific theme to sound, for example a theme to sound when entering a laboratory, is it possible to achieve something like that?

Reply Good karma Bad karma+2 votes
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

As far as map specific tracks go, the default ambient music system that comes with stalker has a system for this. As for activating music for a specific event or enemy type, well, not sure. No-one has done that yet.

Reply Good karma+1 vote
SkyJoe
SkyJoe - - 14 comments

that's right good man, I want there to be a specific track for a specific map, for example the X-18 lab.

Reply Good karma Bad karma+1 vote
MangAsar
MangAsar - - 168 comments

I'm playing with EFP 4.2 and having problems with this. All I get is some distorted stutter. What settings do I have to disable or change to make it work?

Reply Good karma Bad karma+3 votes
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

Is "dynamic music" setting enabled? If it is, try turning it off.

If possible, please send me a video or audio sample if you can.

Reply Good karma+1 vote
MangAsar
MangAsar - - 168 comments

hmm. It seems that the latest version fixed it. Good job man. Love it

Reply Good karma Bad karma+1 vote
MangAsar
MangAsar - - 168 comments

Wait. After a few minutes of gameplay, stuttering comes back.

Reply Good karma Bad karma+1 vote
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

Is it working better at least? It could be a flaw with the system itself, in which case... well, I wouldn't be able to do much about it. I only revised this system, not invented it.

Reply Good karma+1 vote
Dexops
Dexops - - 79 comments

Although I'm playing with GAMMA, I'm also experiencing strange distorted stuttered noises - like if I pull my detector out near an artifact, or if notification sounds play, the sounds stutter consistently until I go to the main menu or open my inventory. I don't believe the intended music and sounds are playing either when I enter combat.

Reply Good karma Bad karma+1 vote
Dexops
Dexops - - 79 comments

So yeah, I'm not sure if there's a specific spot you're meant to throw this in via MO2, but I just kinda have it shoved near the bottom of my list.

Reply Good karma Bad karma+1 vote
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

OH. THAT bug. Yeah I've been getting that too, namely it likes to make these weird stuttering PDA beep noises, and sometimes I get these split second cut sounds of like... mutants in the distance, teleporting in my ear. So it seems like this script is the cause, in which case, I'll take a look. The problem is probably that it keeps trying to play a blank sound file, since that's the only way I got the dynamic combat music to work with the ambient music. I'll mess with it and see if I can fix it.

Reply Good karma+2 votes
Dexops
Dexops - - 79 comments

Gotcha. No worries man, just glad to share some feedback and see what can be done. Thank you for your work!

Reply Good karma Bad karma+2 votes
Mumuskeh
Mumuskeh - - 92 comments

If i can somehow put trepang2 OST over this it would be sick.
"Operation Bright Star" and "Escaped Subjecte" are quite fitting imo

Reply Good karma Bad karma+2 votes
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

Hmm... some Trepang2 OST is not a bad choice. I don't think I put any of that in. I know I put some F.E.A.R. 2 and 3 tracks in. Speaking of F.E.A.R., I wonder if some F.E.A.R. 1 and expansions tracks will fit, too. It does have that action-military-horror vibe.

Reply Good karma+1 vote
Mumuskeh
Mumuskeh - - 92 comments

So i just downloaded the mod and i couldn't not notice the 1.70gb file size. Will you do a lite version, or rather a way to store the audio via compression (like what the original games do with files) ? For now i will just cut and leave my favorite tracks from this pack.

Reply Good karma Bad karma+1 vote
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

I am a bit busy with life matters and wanting to get new mods out the door, so I probably won't make any variants or lite versions, but feel free to release and remix your own, I will not send any C-CON agents to assassinate you or anything.

Reply Good karma+1 vote
Dexops
Dexops - - 79 comments

So I tried updating the mod, but I'm still experiencing the strange noises. I'm also using Arrival, so I wonder if that may be conflicting? Not entirely sure what else it could be.

Reply Good karma Bad karma+1 vote
Drunk_Headcrab Author
Drunk_Headcrab - - 103 comments

Yeah, at this point I'm pretty sure it's just the way the system is designed. I reduced the amount of stutters somewhat, but to get rid of them completely would require a complete rewrite I think.

Reply Good karma+1 vote
Dexops
Dexops - - 79 comments

Oof. Alright lol.

Reply Good karma Bad karma+1 vote
Ryan_Gosling2411
Ryan_Gosling2411 - - 108 comments

I support, the sound is distorted, everything is cracking

Reply Good karma Bad karma+1 vote
MangAsar
MangAsar - - 168 comments

Latest version works for me now. I guess the stuttering is due to the wrong bit rate of the audio files

Reply Good karma Bad karma+3 votes
Dexops
Dexops - - 79 comments

Can confirm, the music seems to be working for me now as well with this latest version!

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

Drunk's Combat Music System has not been tagged yet.