Adds extra weapons based on original models. DLTX AND BAS IS REQUIRED!
This mod aim to add Extra Weapons to BAS based on original models for different calibers, based on real counterparts.
DLTX is required for this mod to work
WHAT AND WHY DLTX?
DLTX is a wonderful mod by MerelyMezz, which allows modders to add sections like weapons, items, outfits and edit existing sections with a possibility to change only those parameters that one wish to change, like in this mod where only weight of items has changed without affecting other stuff. This allows for high compatibility between different mods without creating a myriad of patches and breaking one's head about how to deal with all this stuff.
If you like my work and wanna support further creations, i will be very glad and appreciate your donation ;)
Streamlabs
UPDATE 4:
- Added patch for Rowans Loadout mod
- Added patch for Mags Redux (thanks Lauta_ro for patch)
UPDATE 3:
- Added Bizon-2-07 as 7.62x25mm variant of Vityaz SMG. Available for buying at Loners, Army and Duty traders. Drops from Loners, Army and Duty stalkers. Army has increased chance of dropping new gun and having it by traders
- Added Vityaz and Bizon 9x18 to New Game Loadouts for Army and Duty
- Added Vityaz and Bizon 9x18 to NPC loadouts for Loners, Ecologists, Army and Duty
- Both Vityaz and Bizon-2-07 uses BaS ACOG overlay for ACOG sight instead of vanilla ACOG zoom
- TOZ-134-20 uses simplified upgrade tree similar to TOZ-34 Sawn-off
- Minor fix of icons to have better inventory alignment with vanilla icons
UPDATE 2:
- Added TOZ-134-20 and TOZ-134-20 Sawn-off as 20 caliber versions of TOZ-34. While actually not a BaS weapons initially it serves intermediate purpose in 20 calibers between TOZ-106 and Saiga-20S as a precise and powerful double-barrel shotgun. Uses visual of Decorated TOZ-34 to have similar color scheme to TOZ-106
- Added TOZ-134-20 and TOZ-106 to new game loadout screen to buy for Loners, Bandits, Clear Sky And Renegades
- Added TOZ-134-20 in NPC loadout pool, Full size shotguns for Loners, Clear Sky and Sawn-offs for Bandits and Renegades. Extended Saiga-20S to Duty novices
- Duty trader now sell Saiga-20S, but only initially, later he drops it in favor of more powerful 12 gauge. Loner, Bandit, Clear Sky and Renegade traders now sell TOZ-134-20
UPDATE 1: NPC loadouts were wrongly edited so actually no NPCs ever spawned with new weapon. I fixed that in update
The first weapon in mod is Saiga-20S, which is a 20 caliber variation of Saiga autoshotgun. Its based on Saiga-12S Destripador model and inherits all of its properties like scopes, upgrades, models and so on. The difference is you can't attach a silencer, it has 5 shell mag and the characteristics is aligned with 20 caliber shotties (slightly less damage than TOZ-106, less accuracy, but better fire rate and attachments)
Sold by Butcher in the Garbage by Sidorovich and by Spore when you reach a certain rank with Loners or Clear Sky respectively. Occasionaly spawns with experienced and professional Loners, Clear Sky, or with experienced Duty stalkers
Все работает отлично спасибо друг! теперь в двух слотах по сайге разного калибра :)
еще бы м14 EBR кто нибудь заменил скин или из модпака от правока вытащил было бы не плохо !
Huh, will there be more stuff?
Would be nice to maybe have 22 Long rifle added in to have 22 LR "Trainer" versions of Kar 98K and mosin, as well as 22 LR Versions of the AK-74 and M16
Lastly, another suggestion would be adding .366 TKM and make a AKM varient as the VPO-209 for an early slow semi-auto rifle with a bit more power than a pistol or SMG.
There certainly will be more stuff. I would like to expand 20 caliber a bit first. I thought about adding Lancaster variants like .366, it would fit more to novice loners who just entered the zone instead of having them full fledged aks
Man, DLTX is some magic stuff. Looking forward to more!
Oh yeah I love that stuff, modding is going wild.
Thanks for Update!
Now I can save more money for shotgun ammo.
Are your addons working with Rowans Balanced Squad Loadouts BaS?
It should work fine
Oh and also with Trader Overhaul?
It's a DLTX mod, it just adds stuff without touching original or other mod files, so yes. I play myself with trader overhaul and it works
Many thanks!
hey man, i don't know much about modding, but if i install this mid-game, would i be able to find the weapons to buy at traders?
thanks you
yes, you would be able, new game is not required. you have to wait until trader restock his inventory for guns to appear
The only problem would be if you play with it and remove it later because then the game could crash if it needs to load one of the removed items, that counts for every mod which adds stuff in any way.
hello I have a question how can I add weapons without replacing others with dltx
Just look how it's done in this mod and make similar
now but what I mean is for example
Moddb.com
Moddb.com
I want these two mods but they replace the model of the mp7 and the other one of the m4 I think, what I want is to add these two weapons without replacing the original weapon, ¿how do I do then? By intuition I tried to rename the files with the name of another weapon and also rename the content of the dtx but it did not work
¿or can not be?
You need to know how to add weapons in game in general first, its a lot of text to write here in mod comments. Search for modding guides for Stalker and join Anomaly discord and ask questions there
Thanks for the info then I'll go to discord
Can't open section 'ammo_20x70_buck'. Please attach [*.ini_log] file to your bug report
Can u help me pls?
Mod seems really interesting, might pick it up at a later date for a new run or something. Wonder if you'll do a VPO-209/Vepr AKM chambered in 336 TKM. It's a smooth bore rifle in case you're unaware.
спасибо за мод.есть ли возможность сделать магазин для сайги по 20х70 MagsRedux.
Nice mod!
My game will crash with your mod because "RowansRebalancedAlifeProfiles" and its patch for "WarfareALifeOverhaul" changes Stalker spawns.
Your mod tries to add your weapon to spawning Stalker loadouts but can not find the file to overwrite because the other addons overwrite it already.
I think you do not plan to patch that because that is unexpected for a DLTX mod?
EDIT: Actually it is the mod "Rowans Rebalanced NPC Squad Loadouts v2.0.0" which alters the NPC loadouts and lets the game crash!
Hi, Rowans rebalanced loadouts spawns changes quite a lot in terms of npc loadouts, compeletely rewriting it for its needs, hence the error. maybe i will do patch in the future
That would be splendid.
I really like the loadout in "Rowans Rebalanced NPC Squad Loadouts v2.0.0" but the option to have access to nearly unlimited new weapons with your addon is pretty dope!
Would it be possible to delete your loadout altering file to make the mod work for me? Sure Stalker would not wield your weapon but it would exist at least.
Just delete npc_loadouts folder in "BAS Extra Weapons_DLTX\gamedata\configs\items\settings", then there won't be any files altering the loadouts
I have two suggestions that could be added to this if your still working on this.
While I've already done these myself and have them in game, might be nice to have them done properly in one mod.
NORINCO NP762
I found out that Norinco makes a "Copy" of the SIG P226 in 7.62x25mm called the "NP762" (I just made a new icon, reused the P226 model, and gave it just slightly better power over the TT-33, and it has a 10 ronud mag)
MOSIN-NAGANT "7.62x25mm"
I didn't do too much research but apparently according to WIkipedia on the 7.62x25mm Tokarev page, it mentions that you can get an adapter or sleeve that allows the mosin to chamber 7.62x25mm Tokarev rounds so I decided to add that to the game as well.
(Made a new icon using the mosin icon with 7.62x25mm added in the corner, and based its power on the PP19-02-07 from BAS Extra weapons with a little boost in power and range due to the longer barrel providing more time for the gases to push the bullet out the barrel)
For now until they're added if ever, I'll just have to keep playing with my crummy self made mod (which still relys on BAS Extra weaons for the load outs and trader files because I was too lazy to make my own files for now lol)
Bas was updated on 11/28 (or 28/11 for people living in normal countries :P ). This mod works with it, or need an update? Thanks!
you can try, i think it should be fine
ok, thanks
The mod it's wonderful and the 7.62x25 smg it's very useful, but it's limited by the impossibility to mount a silencer. Can you please add the possibility to mount one?
Maybe you can use the silencer of 7.62x39 aks
I played with your mod for a few days without any problems, but suddenly Anomaly has started to crash with the error {Can't open section 'tb_btsh_2',} which in the logs says it belongs to one of your mod's files, that somehow is interfering with the ''Rebalanced Squad Loudouts''AND/OR with Anomaly's own NPC loadouts.
! ERROR: NPC Loadouts | something is wrong in [csky_legend_primary] - wpn_ak105_swamp [3]
! ERROR: NPC Loadouts | something is wrong in [csky_master_primary] - wpn_ak105_swamp [5]
! ERROR: NPC Loadouts | something is wrong in [csky_expert_primary] - wpn_ak105_swamp [4]