15.07.23 update, all crashes fixed, if you have any troubles write to me (better in PM).
Extended magazines upgrade for all weapons in the game for which it is physically possible! RU/ENG translations included. Full suitable with all reposition mods.
In total, the upgrade was added to all weapons. The upgrade price is quite high, as each such upgrade increases the weight of the weapon depending on its type. Also all weapons have full upgrades. It might also be important to mention that this will likely crash the game on existing saves as long as you have upgraded weapons that used the old upgrade tree. You'll likely have to dismantle all your current upgraded weapons to ensure they're out of the game before you can safely update to this and continue an existing save. Hopefully you have enough money to quickly repurchase your arsenal!
This addon is suitable for Anomaly 1.5.2, but won`t work correctly with Mag Redux!
Апгрейд был добавлен на всё оружие в игре, на которое это физически возможно. Цена апгрейда достаточно высока, так же каждый такой апгрейд увеличивает вес оружия в зависимости от его типа. Так же у всего оружия есть полные апгрейды.
Важно упомянуть, что это, вероятно, приведет к вылетам игры в существующих сохранениях, если вы проапгрейдили оружие, которое использовало старое дерево апгрейдов. Скорее всего, вам придется продать все ваше апгрейднутое оружие, убедиться, что оно пропало из игры, прежде чем вы сможете установить аддон и продолжить с последнего сохранения. Надеюсь, у вас достаточно денег, чтобы быстро выкупить свой арсенал.
Этот аддон для Anomaly 1.5.2, но не будет корректно работать с Mag Redux!
OOH SHINY!
DLTX-ified too?
Making new builds just got a lot simpler.
Thanks!
One question though, does this also effect BaS Weapons?
This only vanilla, BaS later.
Probly not yet. I'm waiting for some patches too. Looks like a promising mod.
Patches for what? I have 140+ addons in my modpack, which I'm doing, and literally nothing touches weapon upgrades.
Figured BaS, Augmented and G36Pack would need patches.
Its not working with Gamma, btw. I Tried it cause I'm looking to replace Mags Redux. I only use Mags Redux to have extended clips. The clutter from that mod is too much.
BaS don`t need patches, it has it`s own files.
how did you get that exo backpack (i can't find one in game)
This mod allows to do. Moddb.com
Nice, I guess need to install 1.5.2. 1.5.2 starting getting cool addons.
Try Gamma when the severs are back to normal. Grok did a beautiful job with that mod pack.
My modpack would be better. Wait couple of days.
No it wouldn't. I'm not hating on you, but grok has a lot more skill and time to put in his modpack.
We'll see.
Having your modpacks is great, but I prefer collecting addons by my own taste.
No problem!
But I have many addons, which are not posted on moddb.
I.ibb.co
i make fresh instal of anomaly to give this a try and got this:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 544
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_fifthab_usp'. Please attach [*.ini_log] file to your bug report
Are you using DLTX?
having the same problem with 1.5.2
Having a problem with several pistols and their sounds, specifically when suppressed. No crashes, but no sound plays when they are suppressed. The log shows :
! Can't find sound 'wpn_9_1_sil_upgraded'
! Can't find sound 'wpn_45_1_sil_upgraded'
! Can't find sound 'weapons\generic\switch_mode'
! Can't find sound 'wpn_mp5_sil_upgraded'
Seems to be the pistols that you have to modify to accept suppressors, and the upgrade file for those pistols seems to call for those sound files, but as far as I can tell, those are not vanilla anomaly sound files. I can't find them in the DB folder, and the sound files I can find all use a weapon specific naming structure, like glock_shot_sil.ogg. Did you set this mod up for use with a specific sound mod?
No for sure
Could you tell me the file path to find them? Or where to download them? They do not exist in my DB folder as far as I can tell.
All fixed, thanks for feedback!
Found a few that went under the radar.
OC33, SVD, WA2000, Rem 700, M98B, and M82. All of those have no suppressed shot sound. If I find any more, I'll update.
All fixed now.
Nice. Gonna go shoot monolith with my hi power and SVD with extra bullets and audible sounds. The monolith stand no chance now.
Good luck!
What was changed in the 1.5.2.5 version?
Fixed custom guns, which has installed upgrade and because of it can`t receive mag upgrade.
Ah, good to know.
I'd like to request a patch for Pretty Pistols Pack Moddb.com
That'd be sick.
Why do u think it's needed? I made a DLTX version which don't need patches at all.
ok i tried your mod and i it does have extended mag upgrade for sure but the rest of the upgrades for weapons and armor are not fully unlocked as per the mod description still as vanilla you pick one of the 2 options the other is not available any longer.on a new game as well with the only mod active been yours and i have the dlxr stuff on too
My addon don`t have outfit full upgrades. You can install DLTX version and just rename the file!
For example, mod_system_full_upgrades to mod_system_full_upgrades_armor.
Addon with armor should go before my addon, so my addon will rewrite weapons upgrades section!
Ok, found a problem. When using this mod, whenever you unlock a new inventory, via rep or the heavy pockets achievement, and Dushman's inventory refreshes, either by natural time passage or by forcing it with the debug menu, to the new inventory list, I get a crash when clicking on him. It just instantly closes out the game, and there is no proper error message in the log. All it says is :
stack trace:
at address 0x0000000140597587
I narrowed it all the way down to just running 3 mods, MCM, Reputation editor, and this mod. Without this mod, no crash. With this mod, crash.
You must help me, Stalker man. I need extended magazines, but I need to be able to interact with Dushman too.
This is a DLTX addon with only upgrades added, it's not touching trade or inventory or anything else.
Could it be some already upgraded gun that gets added to his inventory on upgrade/refresh that has so far been missed? Some missing upgrade tree?
Possibly can be.
an94 camo, ak101 camo, ak103 camo, FNP45 custom, glock custom, mp5sd6 custom, protecta camo, sig550 custom, spas12 custom, and usp45 custom seem to be missing from the mod_system_full_upgrade.ltx. Those are the weapons that have pre-installed upgrades that get added from Dushman's first inventory upgrade. Unsure about non-pre-upgraded weapons, had to give up scouring the text file for the time being, my eyes are killing me now.
All fixed now.
Nice. Hopefully it gets that Dushman nonsense in order.
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 948
[error]Description : fatal error
[error]Arguments : Can't open section 'up_gr_fifthb_beretta'. Please attach [*.ini_log] file to your bug report
stack trace:
Вот такая фигня при старте игры ( средняя сложность , одиночки), как это исправить?DLTX стоит для аномали 1.5.2.
Drive.google.com вот лог
Заметил что в файле mod_system_full_upgrades.ltx отсутствует строка с присвоением up_gr_fifthb_beretta переменной elements( хотя в списке![wpn_beretta] это значение присутствует). Тоже самое и для некоторых остальных стволов, это нормально? я открыл w_beretta_up.ltx, и увидел что описание up_gr_fifthb_beretta там есть,
Гляну, просто сборкой пока что занимаюсь, сорян.
Все окей, я бы сам скачал твою сборку, а не мучался со своей, если бы комп помощнее был.
Я в 1.18 убрал вчера всё ресурсоемкое в отдельные аддоны 🙂
Bro i disabled all of my mods (i use my own modpack no EFP or GAMMA) and only enabled your mod and my game still crashing even in new game. I have tried both vanilla and BAS version. I can't make your mod work can you help me ?
I checked on a clear game and I have no crashes
It keeps crashing when loading a game or starting a new game, crashing without error code. BAS or no BAS. I use blindside reanimation and awar mods, are these mods causing the conflict ??
Yes, Blinside can.