The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Addon allowing Player to use "Smashed Boxes" statistic to palce Crates of his own for multitude of nefarious purposes...don't worry - it's all "for greater good" and "Science". Player can also check his resources and money with current trade rates to Buy and Sell Crates if he desires. Crates can be used as companion cubes, barricades and explosive traps. Yes...I KNOW, i can't wait too! Wonder what you fuck up!...pity i won't see it, send me screenshots to upload!

Preview
Crate Crafter (for Anomaly 1.5) (21-06-2020)
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[𝚛𝚞𝚋𝚢]
[𝚛𝚞𝚋𝚢] - - 606 comments

This is an interesting idea. I suppose you could spawn something else than a crate, right?

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ScarabParamit Author
ScarabParamit - - 46 comments

Isn't it?! I love it to! DoctorX give me so much joy (not in the way it sounds).

Yes, you could spawn something else...but what's the point to do it using such script when you have build in Debug under F7 with EVERYTHING and nice interface?
This mod is not suppose to wreck of "CHEATS" or "HAX" feeling, and is as nicley and fluidly incorporated like child in a womb...not excluding whats gonna happen if you CRAM 10 at a same time.
It has this back-and-forth ACTION (man...ugh...i mean...) that you place Crate and loose stat, destroy Crate and get stat back.

If you would spawn anything else only way to balance it is to substract money directly or some items from equipment.
I suppose if community was interested theres potential to spawn some interestig Object A ...if Inventory Item B and C is found and then removed...however i warn it should be something pickable or destructable. We could spawn 100 empty fuel tanks or can's but there is no way to remove them with Debug that i know.

More crazy idea that could work with stats of killed mutants, we could use to spawn friendly mutant like friendly pseudodogs, that can be "removed", but thats more fuckery and dunno it has sense. Cheers.

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lilarmalite
lilarmalite - - 11 comments

i just kinda wanted to spawn containers, furniture and maybe a makeshift door so i could make a little camp in a sewer lol

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quambo
quambo - - 30 comments

Hey, if you want something you can use for a barrier, you can spawn some objects from the debug menu that the player can jump over but NPCs cannot. In the object spawner, in Physic (Misc.) Try zat_b57_ph_gas or jup_b209_ph_scanner. To delete them, use the debug delete button.

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WujekSamoZło
WujekSamoZło - - 273 comments

interesting

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Frickyman
Frickyman - - 5 comments

update 1.5.1?

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ImSimClown
ImSimClown - - 68 comments

update pls looks fun :)

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RamseySparrow
RamseySparrow - - 833 comments

Came here for the 'multitude of nefarious purposes'. Dissapointed to find out it's a mod for a computer game.

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ltsobachiy
ltsobachiy - - 163 comments

Somebody needs to update this for 1.5.2!

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