Introducing the "Mashup Melodies Mod"!
This exciting mod combines iconic soundtracks from popular franchises like "The Walking Dead," "Max Payne," "The Last of Us," and "SCP Overlord." Immerse yourself in intense post-apocalyptic battles with the perfect tunes playing in the background. Use the tool, SAVandT_1.1, to customize song volumes to your liking. Enjoy an immersive gaming experience with the "Mashup Melodies Mod"!
English: I have made edits to the "COMBAT MUSIC RESTORED EDIT + EXTENDED" mod by NeboStrelok1154. In the original mod, there are 13 songs, but they are repeated due to the script. I have made some changes to improve the mod.
Here are some of the songs included in the preview:
If you find a song too loud, you can edit it using SAVandT_1.1. It's a software tool that allows you to adjust the base sound volume and add metadata to the audio files (OGG files) from the game. I have included SAVandT_1.1 in the audio folder from MashupCombatMelodies, and it is easy to use. If you need help using it, feel free to ask me in the comments.
You can disable the custom music by turning off the dynamic music option in the sound menu.
All of the ogg files has metadata comments.
The mod is safe to install and uninstall during the midgame.
Off course there is a ton of copyright here
Instructions:
- Unzip the files and place the "savat" folder wherever you prefer.
- Compress the folder inside the WinRAR file(Mashup Combat Melodies Mod) and install by MO2, or drag it into your mod folder. If you are using another combat music mod, remember to disable it if you want to use this one.
- If you are running a mod to disable game music, remember to disable if you have problems with the mod.
Please try the mod before downvoting it. If you need any further assistance, let me know on the comment section.
Image by: Jan Verner
Changelog:
v1.0:
- Release
v1.1:
- Removed 2 songs, added 2 new songs (The Reapers Theme Song - The Walking Dead, MAX Payne 3 - FAVELA)
- Added SAVandT_1.1. to give mod users the chance to edit some parametrs of the song like base volume.
v1.3:
- Added the ui_sr_teleport script edited to overwrite the pressent one to fix music sound level problem during fast travels/changing area. Thanks Markuzkiller!
v1.4
-Used ENHANCED DYNAMIC (COMBAT) MUSIC from Orleon as a base, new mcm options newscript , better performance and no crashes thanks to Orleon's mod
-Removed some tracks and edit here and there others, also there is a savant file on the track folder
Orleon's mod:ENHANCED DYNAMIC (COMBAT) MUSIC
The 2nd one with the red&white; stripes makes me wishing at the Monolith for a S.T.A.L.K.E.R. game set in Fukushima, Japan lmao
私たちはあなたに感謝します、ああモノリス
Why are you downvoting mod without trying it? Author used awesome tracks for a combat! Made my firefights more interesting! Awesome mod and work!
P.S. Chimo69, can you please tell me the steps and which software you were used for your mod?
I want to try to make something similliar for myself.
Yep, I mean, it's free. I don't see why people just try it out before giving their opinion. Also, before someone says, "Time is Money," here is something for you: why are you playing games? for entertainment but that is the only it we don't gain anything playing games it won't help you on life unless you're some kind of pro that got into an Esport team but that it 90% of us would probably Just gonna graduate get collage or straight up get a job earn some cash get a good place for your family and when you got enough money you settle down and enjoy you're retirement
I guess people just dont want to have things that they dont like it on moddb to everyone to use it.
xblackcrownx
Sure, i use Audacity to make ogg files be on 44100hz(this is need it for ogg to make it sound on game) you can Amplify songs with that software too or edited, after that you need to use the SAVandT_1.1 software, this allows you to add coments to ogg files as the sound base level, try to replicate the same values as my songs except level sound(this is free to modify for your own taste)
Remember to follow the same name and folder estructure of gamedata
The 3 parts of the songs works like this:
When u start combat part 1 will sound, after part 1 its over part 2 and 3 will go random so thats why i make all the songs the same cause edit all songs to make it sound good its really dificult cause of the cut during battles to change tracks.
you can also use Reaper or other DAW where you can edit with more complexity the tracks. VST or stuff for effects. I appreciate the info of how the script works. I was mixing different parts and sometimes it sounded random. Now I can add my songs jeje
Thank you! I will try it
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Is it maybe possible to add an MCM menu to set the volume? It's really quiet imo and doesn't fit to the ambience soundtrack from the game.
There is a specific bug that dont know why but effect sounds affect to the music volume too try to keep the same music and effect levels or cloose at least, about mcm sorry but don't know how to do it, you can edit the volume of the tracks with SAVandT 1.1 or audacity
You need to add this line to the [ui_sr_teleport.script] file
get_console():execute("snd_volume_music 0.6")
This will make it so that every time you travel/fast travel to another area, the console will automatically set the Dynamic music to the set value.
It's way easier and faster than editing every audio file manually.
You can change the value for whatever you want, 1.0 means 100% volume
It should look like this:
-- basic dynamic msg_box
-- alundaio
local ini = ini_file("sr_teleport_sections.ltx")
get_console():execute("snd_volume_music 0.6")
This is very interesting, i was wondering about why sometimes music bar changes by itself, thank u i will try the script with thoose and update the mod adding your instructions if i don’t get any problems with it, of course giving you the proper credits.
I'm glad I can help.
I'll try out the mod once you update it
Is there a way to have all the track to play randomly instead of play lists?
Also, why did you remove some of them?
It would have been nice if you just added more tracks to the mod
Mmm i am not sure, but probably will be worse on performance i think is much better like the way it is cause it allows you to custom your own list and add/remove tracks very easily , i can add all tracks back maybe as an optional download actually,i remove some cause i was not happy with those cause of the feeling on the gameplay, you have new mmc options thanks to orleon that allows you to play songs randomly and even moore options like play music fighting mutants or turn up/down volume, find dynamic music on mmc
An optional version of the mod with ALL the new and previous tracks will be awesome