Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

Add addon Report Bleed Rework v.4 for Anomaly 1 5 b3 Update 2
Filename
Bleed_Rework_v.4_for_Anomaly_1.5_B3_Update_2.rar
Category
Singleplayer Map
Uploader
Solarint
Credits
Google
Added
Updated
Size
115.71kb (118,482 bytes)
Downloads
709 (8 today)
MD5 Hash
3a7919479cf81a74212b38644b0dc53c
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Description

To Install: Extract to main game folder for S.T.A.L.K.E.R.: Anomaly 1.5 Beta 3.0 Options: 1. Bleeding Rework: A. Bandages are now much cheaper to purchase at traders and they will have 2.5x more. B. Bleeding will drain your health much slower. (about 1/2 the vanilla speed) C. Basic First-aid Kits will stop bleeding. D. Bandages are now common items and will be found on dead stalker more often. 2. Bleeding Rework + PUBG Health Restoration for Bandage: everything above + bandages restore about 10% of your HP 3. No Bleeding: What is says. You should never bleed and if somehow you do start bleeding, it will not drain your health at all.

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Bleed Rework v.4 for Anomaly 1 5 b3 Update 2
Comments
OG_Grinskin91
OG_Grinskin91

Really love the first version of this add-on, feels a lot more immersive and realistic. Would you consider adding a very slow health regen to the character, to replicate healing over time? With that included I personally think it would be spot on

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TPeach
TPeach

That's kinda what the PUBG style bandages are meant for. You can heal that last little bit of your health without having to use a full medkit.

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OG_Grinskin91
OG_Grinskin91

yeah thats true, but bandages healing has never really made sense. bandages wont heal per say, and having your character slowly regen health feels more realistic, like maybe a third a day, so it feels like hes recovering from his wounds slowly for a couple of days.

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Nerf𝖊d
Nerf𝖊d

I always like to think of it, as health isn't just how much you're hurt, but also how comfortable you are and how you feel. This is how I justify in some games, food regen-ing health and too much alcohol damaging you. Bandages could also fall under that category. But I also agree, I would like higher passive health regen and no bandage health regen. Luckily, I know how to make this for myself

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Bolnazar
Bolnazar

Does not start a new game in the new update.

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Anomaly Developers
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