Task pack with tasks made by Arszi, tweaked to work with Weird Tasks Framework.
WARNING! THIS TASK PACK WON'T WORK WITHOUT WEIRD TASKS FRAMEWORK v3 OR HIGHER!
Task Pack initially made by Arszi is coming to 1.5.1 with support by Igi Tasks framework. Introducing totally new task pattern and 20+ new tasks for many game characters.
New quests:
6 new quests for Butcher, 4 of them available for experienced stalkers only (starting from rank experienced and above)
4 new quests for Sakharov, 2 of them available for experienced stalkers only (starting from rank experienced and above)
1 new quest for Fanatic
New "Scout the area" quests:
8 factions (Loners, Bandits, Army, Mercs, Duty, Freedom, Clear Sky, Monolith) will give a faction specific Scout task for faction members only! These tasks are about scouting an area for the faction. Designed to add a new kind of quest template which encourages exploration. It is optimal for hobos and iron man players, because this tasks can be solved without killing, but gives some basic money still. These tasks will ask you to go through a path, with 2-4 different possibilities per quest, including going to a different map. Also with this mechanism I wanted to encourage visiting maps which are not visited so often for various reasons.
Changelog:
22.4: Fixed Aslan having Dushman's task
10.4: Update to Igi Tasks 2.11
Need a new game?
no
Wonderful!
Вообще не понял описания. Какие задания вы добавили и о чем? Обложка книги Тарковского - крутая реклама, но лучше опишите детальней мод.
Мне влом, честно говоря. Потести и отпишись потом, что оно добавляет для других анонимных комментаторов
да, правда бред какой то, что за задачи, квесты, о чем вообще речь не понятно, без описания даже не ясно где и что проверять, с какими персонажами что сравнивать до и после, думаю в этом отношении возможно проявляется общее качество, такое же, без интереса, с ленью
Ну да, полностью правда. Мне честно поебать что кто и где будет искать, добро пожаловать в монополию на задания. Не вы мне нужны - это я нужен вам.
Ну а если не нужен - так я не держу, лол.
фу
хах, } ты для людей выкладываешь в первую очередь, сверх бог-ебучий, так объясни хотя-б длб без-мозглый} на твоём говоре ответил кст{
it is not clear they always write a description, but it looks like there was such a mod for additional tasks, from technicians, etc.,
Works on RC versions ?
No, only 1.5.1
Can i use arszi and gt task pack together? There is not any conflicts?
You can use any task packs with [Igi] together, no load order required.
Does this work with Warfare Alife Overhaul?
Yep, Tasks 2.11 were updated to work with warfare
Lt. Kirilov (Military technician) does not offer the "Bring basic tools" mission anymore. Is this intentional?
Except he does
10/10!
Вылетает в самом начале загрузки вот с такой ошибкой
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: ....t.a.l.k.e.r anomaly\gamedata\scripts\tasks_fetch.script:803: attempt to call field 'str_explode' (a nil value)
Можно что то сделать? Конфликт есть с artifact renovation но вылетает даже без него
Не мой вылет
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You forgot to make the scout quest from fanatic for the escape map.
tm_igi_arszi_tasks_escape.ltx
;============================================================
;============================================================
; {'Escape', 'Fanatic', 'Loner'}
; esc_smart_terrain_2_12_stalker_fanat
;============================================================
[esc_2_12_stalker_fanat_task_arszi_scout]
icon = ui_inGame2_Put_v_pripyat
storyline = false
prior = 2000
repeat_timeout = 16200 prec true, false
title_functor = igi_task_generic_text
descr_functor = igi_task_generic_text
job_descr = igi_task_text_esc_2_12_stalker_fanat_task_arszi_scout_job_descr
task_complete_descr = igi_task_text_st_esc_2_12_stalker_fanat_task_arszi_scout_finish
stage_complete = 2
status_functor = igi_task_generic_status
target_functor = igi_task_generic_target
on_job_descr = %=igi_task_generic_setup(esc_2_12_stalker_fanat_task_arszi_scout)%
on_complete = %=igi_task_generic_finish(esc_2_12_stalker_fanat_task_arszi_scout:true)%
on_fail = %=igi_task_generic_finish(esc_2_12_stalker_fanat_task_arszi_scout:false))%
condlist_0 = {!task_giver_alive(esc_2_12_stalker_fanat_task_arszi_scout)} fail
Was it a thing? I'll check that out and update if needed. Thanks.
[error]Description : fatal error
[error]Arguments : LUA error: ...mes/stalker anomaly\gamedata\scripts\igi_taskdata.script:134: Igi: no such task: cit_killers_merc_trader_stalker_task_arszi_scout_warfare
Getting this crash with Warfare ALife Overhaul in Merc Base Dead City.
Well... Yes.
WAO module was for what? Tasks 2.7? It's Tasks 2.12 already.
it was updated for 2.11 in april hopefully its updated again soon
i actually just fixed my simply by looking at what files were inside the WAO igi module folder, tracked them down and removed them from my anomaly and its fixed
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what about the arszi assassination option in the mcm? is that the thing that fails the mission if i'm not the one that kills the mutants/stalkers?
I got the following after a crash while getting tasks from the Freedom leader:
pick_section_from_condlist xr_conditions fail! obj=nil functor=validate_generic_task
CRandomTask:give_task() task_id[mil_smart_terrain_7_7_freedom_leader_stalker_task_1]
giver_id 20904
/ mil_smart_terrain_7_7_freedom_leader_stalker_task_1 | Faction [dolg] is re-added to cache_assault_func table
/ mil_smart_terrain_7_7_freedom_leader_stalker_task_1 | Faction [monolith] is re-added to cache_assault_func table
/ mil_smart_terrain_7_7_freedom_leader_stalker_task_1 | Faction [army] is re-added to cache_assault_func table
pick_section_from_condlist xr_conditions fail! obj=nil functor=validate_generic_task
pick_section_from_condlist xr_effects fail! obj=actor functor=igi_task_generic_setup
! [SCRIPT ERROR]: c:/games/anomaly-1.5.1.2\gamedata\scripts\xr_logic.script:491: attempt to call a nil value
Notice, I'm also using TB's RF Receiver Hidden Package Sidequests but there were no file conflicts so I am not sure if that is relevant.
Apparently the IGI framework mod no longer exists so how are we supposed to get this to work now?
Github.com
Don't bother anyway because it's broken and makes the game crash on launch.
Arszi Реалистичные убийства - это значит, что сталкер на которого у меня задания может сам по себе сгинуть в аномалии или погибнуть от сталкер/мутанта?
а куда делись gt-task-pack-igi-tasks , Igi_Tasks итд?
I don't know if this thread was abandoned, but I keep getting this crash for the kill special mutant task.
Expression : <no expression>
Function : CScriptEngine::lua_error
File : ..\xrServerEntities\script_engine.cpp
Line : 191
Description : fatal error
Arguments : LUA error: ...t.a.l.k.e.r. - anomaly\gamedata\scripts\igi_utils.script:221: attempt to compare two nil values
stack trace:
как вырубить ВТФ задания? Выключение в настройках применяю - вылетает
[error]Expression : <no expression>
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 191
[error]Description : fatal error
[error]Arguments : LUA error: ...a.l.k.e.r anomaly clear\gamedata\scripts\xr_logic.script:491: attempt to call a nil value
Hello! Does it still work or no?
Здравствуйте! Аддон все еще работает или уже нет?
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А дискорд что закрылся у проекта?
А может кто механику наград за задание объяснить, почему мне за развездку рублей 700 дают, а за 3 руки зомби 25к. Вообще ничего не трогал в моде.
Дело в том что автор пофигистичный мудак,судя по ответам выше.И да-это дерьмо,которое зовется модом даже не отключить,игра вылетает.И награды нельзя повысить также в настройках-вылетает.Обычный идиот состряпал на коленке мод и довольный собой пишет фигню здесь.
соглы
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Артефакты всем даром -300 репутации