Anomaly is a standalone S.T.A.L.K.E.R. mod powered by an x64 version of the X-Ray engine. Starting with version 1.5.0 Anomaly uses a custom engine build called the XRay-Monolith engine. After almost one year of development of the Anomaly 1.5.0 update, the mod continues its way on expanding and adding new features while maintaining a high level of quality and replay value.

Add addon Report Anomaly Scopes Revision v1.023 [DX10-11 Patch]
Filename
Anomaly_Scopes_Revision_V1.023.24.rar
Category
GUIs
Licence
Public Domain
Uploader
Iretuerye
Added
Updated
Size
37.2mb (39,010,048 bytes)
Downloads
2,254 (63 today)
MD5 Hash
60d880b9327566ed9600647656e114bc
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Description

Anomaly Scopes Revision addon that adds open scopes and new reticles for holographic sights. Added patch for DX10 - DX11 users.

Preview
Anomaly Scopes Revision v1.023 [DX10-11 Patch]
Comments  (0 - 50 of 87)
fridgebro
fridgebro

Did you centre the AUG reticle shader?

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Iretuerye Author
Iretuerye

Yes, AUG reticle centered well, the gun shoot's directly what you see, but shader mark is shifted to the left side. I think it was because of the 3D model of the weapon. 3D scopes are been added to the model which not built for this, like most of the other guns. It seems the shader mark a little upscale and I can downscale it a bit, what do you think?

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fridgebro
fridgebro

At this point a finished AUG A3 would be best.
I thought the integrated sight model on the A2 didn't look great for a 3D scope. The reticle is is a bit large, and needs a downscale as you said.

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Iretuerye Author
Iretuerye

AUG scope reticle is downscaled now.

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Dalabak
Dalabak

Should we expect any incompatibilities? Looks amazing, by the way.

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Iretuerye Author
Iretuerye

I think it's should be compatible with almost all, except other scopes addons.

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fridgebro
fridgebro

Conflicts with Better Sights, you can merge them fairly easily though.

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Iretuerye Author
Iretuerye

Do you mean Mk 14 Holosight?

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daftestofpunks
daftestofpunks

Can I include a version of this that works with my alignment changes in Yim's Weapon Tweaks? With appropriate credits and links of course! Very very nice addon, my friend.

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Iretuerye Author
Iretuerye

Yep, use it, interesting addon -- i've done something like this in LRA, but i haven't much time to improving, testing it, and do some compatibilities.
Thanks!

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daftestofpunks
daftestofpunks

Awesome! I have some bug reports as well:

Almost all of the 2D scopes are off to the left by a good margin, like so: I.imgur.com
They're also perhaps a little too high by a pixel or two.

The Kobra is off to the right and downward, like so: I.imgur.com

Some Feedback:
Reticles could be thinner and more flat in colour. It would achieve a better look in my opinion.

Perhaps you could get rid of the lens dirt that comes default with most sights?

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Iretuerye Author
Iretuerye

Thank you for bug reports! I fix it soon.

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Guest
Guest

The non-3d scopes like the 1P29 through PKS-07 (in your screenshots) are off-centered for me on both 4x3 and 16x9 when running at 1440p.

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Iretuerye Author
Iretuerye

Yep, It's can be, I need to see it. Can you send me screnshots?

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Chevyfreak
Chevyfreak

i can confirm that they dont work im using 1440p 16x10 as well.

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Iretuerye Author
Iretuerye

Download is updated, I suppose that problem is not exist anymore?

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Chevyfreak
Chevyfreak

There still off posted pic at my buddy's page at the club bar Moddb.com
Anyone is free to join us at the club bar! ;)

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Iretuerye Author
Iretuerye

Oh, wait, 16x10? Sorry, I'll do compatibility for this format a little bit later (maybe tomorrow), I have to do some bugfixes with holographic sights firstly.

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Chevyfreak
Chevyfreak

No problem buddy take your time. A mod with so many options and variety is bound to have hiccups, just glad to see your dedicated to making it work. Good luck!

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Chevyfreak
Chevyfreak

You should add your pictures for choices into the ASR.rar file it would make installing manually a lot easier. Nice mod by the way.

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Iretuerye Author
Iretuerye

Scopes comparison matrix was added.

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Schuchart
Schuchart

Really nice, quality content!

By the way, the 1k names of the ACOG 31H are confusing due to all having a BLUE in them (an oversight, I guess). And the 1k textures of the 31F and 31H are switched around (e.g. you get the red 1k 31F when you install the TA31H 1K BLUE RED).

Furthermore, the VSS scope texture is misaligned (up and left). It seems the scopes_16.xml has faulty values.

Another thing: Attaching the ACOG-sight now causes significant lag (for a second, up to two). Happens with both the 1k and 2k versions.

I honestly did not find it hard to install it at all, it is pretty intuitive once you get an idea of the folder structure.

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Iretuerye Author
Iretuerye

Yep, need to fix this, thanks!

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reter
reter

thank you, some good stuff to add into

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Brdar
Brdar

Yeah, I'm having allingment errors too brother.
It seems to never be in the center, I tried all scopes.
Mod has a lot of potential and I would like to see this fixed as it is such a great addon :)

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Guest
Guest

I can inform that reticles section are nor compatible with "Universal Gun Inertia" mod where particulary i was asked to rewrite VSSK and Binocular files in gamedata/config/items/weapons. Also I have the same issue with ALL reticles being offcentered (cheked on 19*6). Pls fix these issues cause generally the whole mod is really cool and high quality but using reticles is basicaly imposible. Gona go with the open scopes section only for now.

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Iretuerye Author
Iretuerye

Ugh, seems there is a ton of bugs... Do the reticles are so bad centered? I have just tested it with debug mode, and misalignment is about 1-4 px for holographic sight/ACOG, and 5-6 (this one is bad) for Kobra sight. This needs to be fixed ASAP, but it's not critical. Can someone post more screenshots?
Wait, the problem is only with optic scopes?

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[TK]
[TK]

I have no clue, but most of the "texture" scopes, like the Gauss gun scope, PSO, etc. are all missaligned to the left of my screen for couple inches.
Resolution is 1920x1080, (16:9)

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Guest
Guest

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nick_tarabanov
nick_tarabanov

Same here. Optic (overlay) scopes only.

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fridgebro
fridgebro

You can fix this fast on Update 4, try the inbuilt sight aligner. It writes to extracted weapon .ltx files now.

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Chevyfreak
Chevyfreak

Maybe you should size your crosshairs them like the anomaly ones they seem to work with all formats. I should of mentioned this before i tried adding in my own crosshairs form different mods and ran into lots of probs i think its because Anomaly adds a left and right bars, tinted opache bars on either sides and thats where the problems mite come from.

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xintothefallx
xintothefallx

thanks for this amazing stuff, but in mi game the kobra sight is a little bit misaligned,and the vks and the strelok rifle the sight rife is broken

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Δαμοκλῆς
Δαμοκλῆς

Could you remove the 3D Acog and replace it, and I hate how inferior it is to the PSO's.

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Protos.Angelus
Protos.Angelus

All of my scoped sights are off by a great deal to the right. I installed everything correctly (1920x1080 my res), following the read-me.

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Protos.Angelus
Protos.Angelus

Can't endorse this mod. Complicated installation due to the number of copy-pastes, which complicates the uninstallation of this addon. Basically, I can't play with scopes until the author patches up the bugs...

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PressurE
PressurE

Use JSGME to make things easier using addons. Simple to use.
Moddb.com

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Guest
Guest

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AbracaMacabra
AbracaMacabra

I've had problems.

Facts:
My Resolution is 1920x1080 (16:9)
No New Save

The problem is shown in the photos, below

1
Postimg.cc

2
Postimg.cc

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Guest
Guest

This mod looks amazing and very promising! I'll be downloading it as soon as the alignments get patched up! Wonderful, wonderful mod!

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QueenKat
QueenKat

Yea, pretty much every scope is misaligned, on 16:9 ratio

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Renesi
Renesi

21:9 version someday, if you please? ._.

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Pcell-TX
Pcell-TX

Yeah
At least some pointers on how to edit them pls

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Renesi
Renesi

Sadly I have no idea. But... I suppose you may compare a difference between your 3:4 and 16:9 versions to THIS 21:9 version: Moddb.com

Anyway, holo reticles doesn't require an adaptation.

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Iretuerye Author
Iretuerye

It's hard to do because I haven't an ultrawide screen or acquainted who plays Anomaly mod with this kind of display. The way how you do it is editing two files:

gamedata\configs\ui\scopes_16.xml

gamedata\configs\ui\textures_descr\ui_ingame.xml

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BalasarWindstriker
BalasarWindstriker

doubt i need to start a new game?

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FrozenDefender
FrozenDefender

So, any idea when Ultrawide fix is available? I really love these scopes but they're heavily misaligned to the left, running 3440x1440

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Ziggylata
Ziggylata

Its still not working at 1440p. Theyre off-centered to the left.

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Guest
Guest

For me all scopes seem to be misaligned (off-centered to the left) under DirectX 10 and 11 as renderer. Under DirectX 9 it work just fine. Any idea why that is and how to solve it?

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Iretuerye Author
Iretuerye

I'm working on that, sorry. I also need to fix some of the holographic sights (Kobra EKP especially).

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