The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Small addon from A.R.E.A. to Anomaly, now no need see all trash when you go to North ;]

Preview
Open backpacks 1.3
Post comment Comments  (0 - 50 of 141)
HansFr1tz
HansFr1tz - - 54 comments

wait does the backpack have weight limit?

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Junx Author
Junx - - 790 comments

"Have" limit, general.

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HansFr1tz
HansFr1tz - - 54 comments

waht, sorry my brain is kinda retarded

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Junx Author
Junx - - 790 comments

There is one overall limit, the one that the player has

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Punpun000
Punpun000 - - 92 comments

Is it possible to make it compatible with FDDA animation where the animation will only trigger if you open backpack in this mod?

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

That's exactly what I was going to ask about lol, it would be amazing to open inventory and have it be instant, but when you hit " Open Backpack " it does the FDAA Backpack animation.

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Punpun000
Punpun000 - - 92 comments

YES it is, especially if you just want to check your health or status bars without triggering the open backpack animation. that would be really amazing

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Quantum_Cookie
Quantum_Cookie - - 34 comments

i third this

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oldrelic
oldrelic - - 4 comments

Saaaaaaaamee here good buddy

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Junx Author
Junx - - 790 comments

No checking, working on Vanilia Anomaly.

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bb84
bb84 - - 45 comments

I have already made it, posted it on ModDB, now is under virus check, so soon you will see it.

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Guest
Guest - - 692,479 comments

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etyczny
etyczny - - 68 comments

omg i was waiting for that milon yearsssss great job

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TheAwesomeGem
TheAwesomeGem - - 62 comments

Huge potential. Now if there was a way to resize backpack inventory sizes and have multiple container slots in the inventory, we can have pocket system like in EFT. But I feel like we need better GUI system for that. One that supports stacks of inventory dialogs and ability to move and resize the dialogs. Still this is a good start. Nice job!

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ibizaimad5
ibizaimad5 - - 2 comments

I did not find the bag, please help?

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Junx Author
Junx - - 790 comments

Can take when you start game or buy.

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TolstiyBubba
TolstiyBubba - - 170 comments

Хаммерспейс какой-то получается.

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MarqØ
MarqØ - - 150 comments

Sounds like a great way to remove inventory bloat for older and/or worse CPUs.
I have questions:
Can you unequip the backpack with items are in it?

If above is true, can you drop the backpack? (while the items are still in it)

Alternatively, can you do that "Open Backpack", store the items and create a stash with all the items you stored inside? (don't mind this last one, i believe it would be extremely difficult to implement and at best it would be super jank)

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Junx Author
Junx - - 790 comments

Drop Can, before create stash need take all items from backpack.

LOOK ---> Youtube.com

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MarqØ
MarqØ - - 150 comments

Thanks for making it clear. I tested and found answers on my own beforehand but it is a good convention that you are aware of the matters.
Yes, creating stash i figured it wouldn't work because the actor treasure system is very buggy.
Alternatively there should be something to prevent making a stash with a rucksack that contains items already.

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ShabbyPirate
ShabbyPirate - - 22 comments

Late reply, But in O_backpack.ltx do this
add -- to beginning of lines 33 and 34, voila, no option to make a stash. at all. ever.

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Arcanforge
Arcanforge - - 81 comments

Does it work with the strap that the merchants sell to drop the backpack with all the items except the combat ones?

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Junx Author
Junx - - 790 comments

No, trader no merge items in backpack "see" only backpack ---> Imgur.com

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]{oNtrAst
]{oNtrAst - - 261 comments

Could you make a system of liters of backpack - capacity limitation? You can transfer for example from AREA

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Junx Author
Junx - - 790 comments

TRY, ,but I do not promise anything

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Foxhed
Foxhed - - 256 comments

I wonder if the rest of npc/stalkers drop with backpacks on their inventories so we can open it and see what they're actually caring with them.

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Junx Author
Junx - - 790 comments

Think no, because need add "new" system Al to NPC

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WeebSlav
WeebSlav - - 122 comments

It seems cool, but it is not compatible with Backpack Workshop Moddb.com

Is there a chance a patch could be made?

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Junx Author
Junx - - 790 comments

Working - Imgur.com

Drop to "gamedata\configs\items\outfits"
Drive.google.com

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WeebSlav
WeebSlav - - 122 comments

Thank you boss

10/10 mod

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eewa
eewa - - 97 comments

Uou should make this DLTX

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

ok
im playing the escape from pripyat modpack
and tried the mod out

since the mod has a conflict with the "revised backpack" addon
the backpack cant be upgraded

is it possible that you will release a patch for this specifically?

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Junx Author
Junx - - 790 comments

Drop to "gamedata\configs\items\outfits"

Drive.google.com

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sollessbadguyggacc
sollessbadguyggacc - - 85 comments

thanks chief
ill let u know any updates

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ltsobachiy
ltsobachiy - - 163 comments

Where is the "revised backpack" addon? I'm searching but it doesn't show up...

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StronGV
StronGV - - 595 comments

Can I somehow make the weight decrease in the inventory when you put things in an open backpack, like a stash? I have long wanted such a portable stash, even left a request on the forum.
Anyway, when transferring things, the weight is constantly buggy back and forth.

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Junx Author
Junx - - 790 comments

I know that, the game "recalculates" the weight in real time, in the future it may be possible to transfer the script from AREA

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StronGV
StronGV - - 595 comments

How about a cheating portable stash? So that the weight in the inventory decreases when you move items into an open backpack, you get tired of using porter companions, you want to run alone.

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Junx Author
Junx - - 790 comments

If you want can check this, me always play alone ;]

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morgannoor1991
morgannoor1991 - - 484 comments

remind me of tarkov i love you & love your beautiful addon i just hope this work fine with FDDA
thanks for make me happy <3

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Junx Author
Junx - - 790 comments

Maybe someone or me soon(TM) send update (or try) version with FDDA.

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sensesan
sensesan - - 9 comments

I dont know if its something with x-ray engine itself or the mod but when putting items on the back, the total weight on the player is minus that of the last item placed on the backpack stash. If you test it out with heavy items, you will certainly notice that the player weight is lighter than the supposed weight of the backpack and the player.

Also I noticed that it will delete(or unreference) the items placed on the backpack when the backpack itself is made into a stash.

Good luck working on this.

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Junx Author
Junx - - 790 comments

Drop Can, before create stash need take all items from backpack. In the future try copy script from AREA.

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Guest
Guest - - 692,479 comments

Good afternoon, dear author. Your mod is super, but there are small joints, namely, the weight is buggy when transferring things from inventory to a backpack, and yes, I saw the post above with this problem. I hope you fix everything soon and everything will work. Thank you for your efforts)

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Junx Author
Junx - - 790 comments

THX, check my last (before you) reply.

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EnyoNomad
EnyoNomad - - 100 comments

Seems like this could be really interesting for a chest-rig style mod. Have a "quick" rig inventory that can be used for small things like magazines, grenades, medkits, etc., and then the full backpack for heavier/bulkier items.

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OddFellow_
OddFellow_ - - 11 comments

Does not work with fdda I think

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jeff1289
jeff1289 - - 16 comments

I want this so bad in my GAMMA playthrough, is there something you can do for compability?

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Legionner
Legionner - - 52 comments

The wrong file was deleted or not renamed to the right one?
Anomaly_Open_backpack\1.5.1\gamedata\configs\items\outfits\o_backpack.ltx.bak

Removed '.bak' - earned

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Junx Author
Junx - - 790 comments

What mod/addon?

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jeff1289
jeff1289 - - 16 comments

I don't know if your reply is to me but GAMMA is a modpack and worth a look if you have time

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Legionner
Legionner - - 52 comments

Download your archive and look along the way:
Anomaly_Open_backpack\1.5.1\gamedata\configs\items\outfits\

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Guest
Guest - - 692,479 comments

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