Just what the title says, full DLTX, so conflicts are very unlikely.
I didn't like that only the higher tier variants of ammo (AP, etc.) would actually have a tracer color, and that the low tier (HP/FMJ) would have a sad Yellow color
I changed that on this mod, making it so that every caliber variant will have the same color, for example, all 9x18 variants will have the same color when fired (HP/FMJ/AP) and so on.
This applies for all calibers EXCEPT buckshot (FPS drops while firing) and Gauss ammo (for obvious reasons).
Fléchettes and Slugs have tracers enabled on them.
Colors are separated in two, WARSAW calibers tracers being green and NATO caliber tracers being red.
I also made some changes to the default colors because they were a bit sad:
For WARSAW Pact calibers, the Green tracer color is a bit more intense and bright.
For NATO calibers, the Red is a bit more pink.
The tracer color for the helicopters has become a bit more bright too because, why not? ¯\_(ツ)_/¯
Overall, all tracer colors have been increased in brightness and intensity.
This was made based on Vanilla calibers, so calibers added with add-ons will not be covered. However, it should still work on GAMMA and EFP for the most part, since these modpacks use vanilla ammo IDs.
Some weapon packs already have this type of setting tuned, so you will need to check compatibility for your self.
The texture file was taken directly from this mod: Moddb.com
Credits to the author
Thanks to Oleh for pointing out a key issue and RavenAscendant for his advice.
My other mods:
[DLTX] Weightless Ammo [EFP compatible][1.5.2]
[DLTX] Weightless Ammo [G.A.M.M.A. compatible][1.5.2]
(buried)
does this just add guns a couple of guns to the game ?
bruh......please read the description lol
Thank you for making this. Saw not too long after i asked about something like this in the EFP discord you made a comment and already had this pretty much done. Really like this since it makes sniping across some maps easier since i can see bullet drop now.
I'm really glad you like it.
I spent several hours doing this. The most annoying part was getting all the correct ammo IDs.
At the end is completed and fully functional.
Fixed a texture file placed in the wrong folder.
hey i just updated to the newest version and for some reason the version 2 doesnt work properly. i dont know what you changed but all the tracers are just now back to 4to1 tracers even though in the config file it says false
found the issue i mentioned. Im using this with efp so it might not be a problem with other people but you renaming the config file to mod_system_all_tracers_on from the original you had which was mod_system_z_all_tracers_on was the issues since dltx was for some reason loading it before the ballistics mod i think so changing that config file to the z versions for efp worked for me. Just thought id let you know
Ohhh, thanks a lot for the info dear friend, it seems I ended crippling my file instead of fixing it.
I'll upload the new file
Thanks a lot for letting me know, I'm using GAMMA, and it works fine, that's why I never found this out.
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Seems like you accidentally typed "1" instead of "!" to override the section "ammo_7.62x54_7h14_verybad" and "ammo_50_bmg_verybad" :)