The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Improvements interaction with companions and their management.

Preview
[1.5.2] HG Companion [1.111]
Post comment Comments  (0 - 50 of 189)
jcyrel09
jcyrel09 - - 37 comments

No matter how many times i read this i still got no idea what it is, but hey anything that improves squads or companion are a big thumbs up for me.

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HiveGame Author
HiveGame - - 56 comments

In simple terms, the add-on divides your partners into squads that can carry out all commands independently of each other.

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braydensurvivez
braydensurvivez - - 15 comments

does the play idle animations work with those added from semi radiant like sleeping in beds etc?

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Enceladus-117
Enceladus-117 - - 26 comments

So if i understand correctly, I can divide my companions into multiple squads? How many to be exact? Also i can adventure with multiple squads at once?

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HiveGame Author
HiveGame - - 56 comments

All right. 3 squads available. In the MCM settings, you can configure keys to control squads. You can travel with one of the squads, or with all of them together.

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Guest
Guest - - 690,355 comments

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Enceladus-117
Enceladus-117 - - 26 comments

Gotcha. Pretty cool addon. o7

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HiveGame Author
HiveGame - - 56 comments

Thank you. I think today we will finish the squad formation script. Everyone is already tired of the fact that the partners are moving towards one point in a crowd.

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ThaHou5Kid
ThaHou5Kid - - 45 comments

wait wait wait, you're making it so companions take a spread formation behind you instead of following you in a single line? did I read that correctly?

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HiveGame Author
HiveGame - - 56 comments

There will be several different formations to move. Movement in one column, movement in a wedge and others.

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ThaHou5Kid
ThaHou5Kid - - 45 comments

bro thats sick, if it works this mod will never leave my load order, does it also affect npc squads too?

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HiveGame Author
HiveGame - - 56 comments

It will be the same mod. In the MCM, you can see a ready-made tab for setting up squad movements. Formations will only be for the player's companions for now.

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HiveGame Author
HiveGame - - 56 comments

Version 1.102

Partner movement (beta)
To change the formation, use the «Change formation» key. Your companions will automatically stick to the new position when moving. The name of the new formation will be shown in a message on the screen. When using Defense formation, the first partner from the list will always be in the forefront of the squad.

Movement formations:
• Marching formation
• Attack formation
• Defense formation

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p1an2ed
p1an2ed - - 44 comments

ngl description is very bizzare, wdym by partner? you mean companions?

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HiveGame Author
HiveGame - - 56 comments

It's all Google Translate. Mod changes the behavior of companions.

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Theisgood
Theisgood - - 563 comments

This uses the same script as this mod they look identical in notepad so I assume this will be fine to use with your mod?

Moddb.com

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HiveGame Author
HiveGame - - 56 comments

The "COMPANIONS OBEY" mod simply removes comments from some lines of the "axr_beh" file, in particular the binder section (lines 674-676 and 871-877). If you do the same manipulations with this file from our mod, the effect will be the same as that of "companions_obey". To be honest, my companions search the corpses even without this mod. The search for artifacts, I think, was deliberately disabled, NPCs in anomalies do not die. In the near future, we will implement the mechanics of finding dynamic anomalies so that NPCs can also bypass them. Added the Fixes section to the mod header.

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Enceladus-117
Enceladus-117 - - 26 comments

Okay after a day of playing with the addon, i cant for the life of me still figure out how to send someone to a different squad. I got two Mercs with me, picked them up separately. So because they are their own squad commanders i cant divide them? Can you make a video on how to do the squad division?
Movement/Formation working nicely. Although for some reason on Marching formation companions stay really far from each other in one queue. Maybe make that distance a little shorter?

Otherwise 9/10 addon! [10/10 if you upload the squad division lol]

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HiveGame Author
HiveGame - - 56 comments

Thank you for such a high rating. This is our first addon for Anomaly.

I didn’t quite understand what the problem was to transfer a companion to another group. Press the button to issue a command to group 1, 2 or 3 (by default numpad1, numpad2 or numpad3). Approach your companion and press the Assign to group button (by default P). An inscription should appear that the partner has been transferred to another squad or an error message. In MCM, all this is scheduled and you can configure the control buttons.

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HiveGame Author
HiveGame - - 56 comments

Hey, did you manage to transfer the companion to another group?

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Enceladus-117
Enceladus-117 - - 26 comments

So I was trying this way. First I select squad 2, then approach the guy I want and press assign button when the "squad 2" message is still up while looking at him. But nothing happens :( I also tried with opening the companion wheel but no luck.

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Enceladus-117
Enceladus-117 - - 26 comments

Using the new update 1.104 and now it works :D

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HiveGame Author
HiveGame - - 56 comments

I can’t say what the problem with the groups for you. In 104, the distance to the companion for interaction was slightly increased, maybe because of this. It's good that everything worked.

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Katarina_the_Mid
Katarina_the_Mid - - 154 comments

So I get this crash if I reload a save with the addon installed.

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 206
Description : fatal error
Arguments : LUA error: f:/programs/anomaly\gamedata\scripts\axr_beh.script:371: attempt to index local 'a' (a function value)

stack trace:

I don't have any other addons that modify axr_beh.script or axr_companions.script so I'm confused as to the cause.

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HiveGame Author
HiveGame - - 56 comments

Thanks for the feedback. There were errors with loading variables. Download update 1.104. Thank you for using our addon.

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HiveGame Author
HiveGame - - 56 comments

Can you please let me know if this error occurred after installing the latest update?

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Theisgood
Theisgood - - 563 comments

Hey I see you made a patch for the "Companions Obey" addon how do I go about installing that patch?

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HiveGame Author
HiveGame - - 56 comments

Yes. The gamedata folder from the fix can be copied with a replacement to our plugin and only the plugin can be connected. Or you can connect fix separately after the plugin. The Obey addon does not need to be installed.

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Smic
Smic - - 93 comments

Wow, that's good someone is editing this. But I am most happy when the companions can finally go camping. Thumbs up and thanks for this work.

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HiveGame Author
HiveGame - - 56 comments

Thank you for using our addon.

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HiveGame Author
HiveGame - - 56 comments

Thank you friends for your high ratings addon. We continue to work on it and will please you with even more interesting novelties.

Reply Good karma+2 votes
ThaHou5Kid
ThaHou5Kid - - 45 comments

been playing with the mod for a few days now and seeing my companions marching beside me instead of following me in a conga line really adds to the immersion, bravo good sir, this mod will never leave my load order like i said before, looking forward to seeing these new squad schemes implemented into the npc squads

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HiveGame Author
HiveGame - - 56 comments

Thanks for your feedback. To be honest, I'm ma'am.
«local state = smile»
We are preparing a new update with the guys, I think it will be interesting.

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Guest
Guest - - 690,355 comments

А можно сделать так чтобы они не "пылесосили" Все подряд что лежит на земле?))

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HiveGame Author
HiveGame - - 56 comments

Сделаем

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MangAsar
MangAsar - - 169 comments

Tried it with EFP v4 but it doesn't seem to work. They don't follow formations. I really would love to play with this. They do try to be in formation when I set it to attack formation but they're behind me. Marching formation, they just bunch up in one place behind me. May be conflicting with Companions anti-awol?

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HiveGame Author
HiveGame - - 56 comments

The description contains the scripts that the addon edits. If another addon edits these scripts, then the conflicts are precisely because of this. Give me a link to the addon, I'll see what it edits.

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Colombo2022
Colombo2022 - - 305 comments

"Fixes for other mods"
Fix for Companion Obey - что он фиксит ?

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HiveGame Author
HiveGame - - 56 comments

Он добавлен для тех кто использовал аддон Companion Obey. Данный аддон редактировал файл, который используется в этом аддоне.

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Katarina_the_Mid
Katarina_the_Mid - - 154 comments

The rest mechanic doesn't seem to work.

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HiveGame Author
HiveGame - - 56 comments

Try downloading again and replacing the addon. There were minor edits. The definition of the nearest point was changed to the position of the protagonist. The companion does not always catch the rest point, made it dependent on the position of the player.

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TheDailyXPerience
TheDailyXPerience - - 202 comments

A little wonky, could be more user friendly, but otherwise I love this mod concept and it's staying in my modpack.

Curious as to why the flashlights don't work though. I tell them to turn them on or off and nothing happens. Does it have to be at night?

P.s. Any way you can add walk side by side close formation? I want to simulate combing lol

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HiveGame Author
HiveGame - - 56 comments

Flashlights are only used at night. We didn’t dig deeper into the script, we considered it unnecessary.

It is possible to make such a formation. But again, it all depends on the location. Companions do not always correctly find the path and there are delays.

I do not quite understand «more user friendly». It will be nice if you help us make the addon as user-friendly as possible. Thanks for the answer.

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TheDailyXPerience
TheDailyXPerience - - 202 comments

Hmm. I missed replying to this. For me I find it a little tedious to assign groups and during this time was having difficulties with ordering different groups. It seems when I ordered someone into squad one, they responded with a different squad call, and this happened multiple times.

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Guest
Guest - - 690,355 comments

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Guest
Guest - - 690,355 comments

Хз , вроде работает , а вроде нет. Нет настроек чисто описание мода в МСМ и всё.

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HiveGame Author
HiveGame - - 56 comments

Что значит нет настроек? Какие настройки вам нужны? К сожалению ваш фидбэк очень запутан. Поясните что бы вы хотели увидеть в аддоне. Попробуем решить.

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Guest
Guest - - 690,355 comments

в описании мода написано что есть режим отдыха и различные формирования движения на определенные клавиши и для их настройки используйте МСМ. Когда я зашел в настройки, то я обнаружил лишь описание вашего мода. А на данный момент у меня почему то вылетает игра при команде ожидания или следования.

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HiveGame Author
HiveGame - - 56 comments

В МСМ слева в первой колонке выберите наш аддон, во второй колонке выберите раздел аддона. Механик несколько, поэтому они разделены.

По поводу вылета, пришлите текст ошибки если можно, будем разбираться. Спасибо за фидбэк.

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Ilya2000
Ilya2000 - - 30 comments

Почему напарники такие бессмертные? Они после нападения мутантов и других вражеских группировок погибают? Как их сделать, чтобы они погибали во время нападения? И ещё один вопрос: во время задания по спасению сталкеров, которые попали в плен, они чего-то от бандитов убегают. Это какой-то косяк? Подскажите пожалуйста, в чём проблема?

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HiveGame Author
HiveGame - - 56 comments

Обязательно проверим этот момент. Возможно, что скрипт затронул эти механики игры. У Вас стоят какие-либо еще аддоны для компаньонов, может «Companions Don't Die»?

Предполагаю, что заложник может топать к своему командиру, такой у него сценарий, постараемся поправить в ближайшее время.

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Ilya2000
Ilya2000 - - 30 comments

Для компаньонов у меня стоят Companion Obey и всё. Больше эти аддоны на напарников кроме него не ставил

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HiveGame Author
HiveGame - - 56 comments

Сейчас выложим обновление. Там будут исправления по спасению сталкера. По поводу бессмертия, странно, что не умирают, наш аддон на это не влияет.

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Ilya2000
Ilya2000 - - 30 comments

Спасибо, я уже разобрался в чём проблема. У меня стоял аддон на бессмертие напарников. Вот из-за чего они были бессмертные

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HiveGame Author
HiveGame - - 56 comments

Очень рада, что все разрешилось. Спасибо, что используете наш аддон. Доброй охоты, сталкер...

Reply Good karma+2 votes
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