The stand-alone mod S.T.A.L.K.E.R. Anomaly aims to be the most stable and customizable experience for fans of the S.T.A.L.K.E.R. games. It's powered by the Monolith 64-bit engine, a custom fork of the X-Ray engine.

Description

Based on original Inventory Weights addon by Muchaszewski, Revised for maximum compatibility with other inventory mods

Preview
[1.5.1/1.5.2] Inventory Weights Revised (UPDATE 1)
Post comment Comments
SamaritansDesperate
SamaritansDesperate - - 45 comments

Expression : <no expression>
Function : CScriptEngine::lua_pcall_failed
File : ..\xrServerEntities\script_engine.cpp
Line : 204
Description : fatal error
Arguments : LUA error: ...data\scripts\utils_ui_demonized_inventory_weights.script:70: attempt to index local 'child_obj' (a nil value)

(

Reply Good karma Bad karma+1 vote
TheMrDemonized Author
TheMrDemonized - - 1,057 comments

Updated, try it now

Reply Good karma+1 vote
olegat
olegat - - 295 comments

BOYS! WHERE IS THE VULKAN ADDON GONE!!!??? WHAT THE ****

Reply Good karma Bad karma-2 votes
TheMrDemonized Author
TheMrDemonized - - 1,057 comments

I ate it

Reply Good karma+11 votes
mapledpa
mapledpa - - 54 comments

You made my day, I tried making the og to work but failed. Thank you!

Reply Good karma Bad karma+4 votes
Wyrdean
Wyrdean - - 7 comments

Is there a way to change the size of the text? For some reason on my end the items are mostly covered by the weights, which kinda stinks

Reply Good karma Bad karma+3 votes
Guest
Guest - - 691,494 comments

This comment is currently awaiting admin approval, join now to view.

lemings_
lemings_ - - 1 comments

Is there a way to toggle the weights display by pressing or holding a key?

Reply Good karma Bad karma+3 votes
Fanatic0
Fanatic0 - - 10 comments

Hello, just wanted to let you know that the script is amazing, and practically a necessity for me at this point. but I play with G.A.M.M.A, and in the most recent update for the modpack, your mod seems to make me frequently Stop Responding, then eventually black screen. Removing your mod has completely stopped this from happening in my playthrough, but now i have to hover over 50 items and see what is the heaviest everytime im done with a fight. would love to see it get updated to work with GAMMA, or even better yet, see your mod get included in the GAMMA pack at some point!

Reply Good karma Bad karma+1 vote
Flueno
Flueno - - 8 comments

Inconsistent placement (due to item counter label offset) is suboptimal from UX perspective.

I'd rather suggest to move it to bottom-left:

self.weight:SetWndPos(vector2():set(-1, self.cell:GetHeight() - 15))

I.ibb.co

Or maybe left-center is better? Though there are star icon for favorite items

Reply Good karma Bad karma+2 votes
ixomon
ixomon - - 1 comments

I tried your suggestion of bottom left. It works much better and doesn't cover essential descriptors of items (esp. parts)

Reply Good karma Bad karma+1 vote
miniinventor
miniinventor - - 25 comments

Does this show total weight for stacked items, or just single item wieght?

Reply Good karma Bad karma+2 votes
not_ur_mother
not_ur_mother - - 48 comments

good mod

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Tags

[1.5.1/1.5.2] Inventory Weights Revised (UPDATE 1) has not been tagged yet.