Squad Level Tactics is a mission for Operation Flashpoint Dragon Rising that focuses primarily on the players ability to command a squad of AI soldiers through a gauntlet of hostile PLA forces in an attempt to complete a series of dynamic mission objectives. This mission offers a completely dynamic tactical gaming experience. With random weather, time of day, infantry and vehicle spawning, objective placement and the complete use of the island of Skirinka in addition to the entire island of Skira, anyone will be able to play this mission with virtually unlimited outcomes.

Report RSS Squad Level Tactics Endgame Released!

After a long time in development, I've finally settled on a release version and let it go. I still have work to do regarding documentation, but there is a fairly decent text tutorial included in the download.

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This version includes the following:
- SLT AI mod: A variation of the Ultimate AI mod from TemplarGFX specifically modified for SLT Endgame
- Experienced and Hardcore dispersion mods from TemplarGFX from Ultimate AI 2011
- SLT map mod: A modification of the OFDR ingame map showing location markers
- Jeep speedometer mod - This mod adds speedometers to all jeeps, humvees and desert patrol vehicles
- The mission -Can be played as coop, single mission or Campaign
- All of the mssn files used to create Squad Level Tactics Endgame
- The custom entity database used to create Squad Level Tactics Endgame
- Text tutorial
- Auto Hotkeys for OFDR from HaywoodSlap

Game Features:
- Selectable objective based or freeroam gameplay (objectives given at bases or with intel discovery)
- Start with squad in helo at sea so you can go wherever you want to kick things off
- Deployable forward outpost (FOP) available with LAV, AAV or MH-60
- Deployable mortar with custom targeting system
- Ground reinforcements within range of a base or FOP
- Helo reinforcements available if terrain suitable for landing
- Extraction helo available if terrain suitable for landing
- CAS support helo
- 21 US base camps to resupply
- 3 different destroy objective types
- 2 different assasination objective types
- Clearing location objective types at over 70 locations
- 2 different destroy vehicle objective types
- Aquire intel from active locations
- intel reports
- Satellite uplink
- Potential to command up to 28 troops in battle
- Real time environment control via hotkey and constant dynamic weather changes
- 100% tested and certified working coop for some epic coop sessions with up to 4 players

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