Hello everyone !
We're a few days, months, years late, but finally we have a release date !
As you know if you've been reading our boards, few major bugs prevented us from releasing the game. Good news is that they have been fixed and now there are no more spawning problems, everybody appears ingame with the correct skin and mesh. Both client and server side. Also bugs with the Zat'nik'tel knock out have been fixed and there are no difference in position for clients. The UI has been rewritten to allow players to change it's scale, and some of the icons have been redesigned.
Textures have been fixed, and now the Goa'uld earn a gold skin at the rank of Prima. The spaceships code has been rewritten, they can no longer "stall", or stop inflight. Few animations have been added and they now play without issues.
Globally, a full revamp of the maps, interface and code has been done.
The installing script has been created and the package successfully tested on several computers.
The mod will feature :
- 4 Tau'ri Classes
- 3 Goa'uld Classes
Team Objective maps :
- Abydos
- IceDet
- Chulak
- P3X-548
Capture the Cristals :
- Tok'ra
Cooperative maps against the replicators :
- Asgard Ship
- Asgard Ship (Hard)
- X303 Down
Spaceship maps :
- Antartica
- Asteroid (without the motherships)
The following weapons for the Tau'ri team :
- FNP-90 (assault rifle)
- AS-50 (sniper rifle)
- Five-Seven (handgun)
- Rocket-Launcher
- MP5 (assault rifle)
- M-60 (huge rifle)
- SPAS-12 (shotgun)
- Healing syringes
- Smoke Grenade
- FlashBang Grenade
- Explosive Grenade
- Knife
And for the Goa'uld team :
- Jaffa Staff (fire and close combat)
- Zat'Nik'Tel (one shot stuns, the second kills)
- Zat Grenade (Flashbang)
Vehicules:
- Hummer
- X302
- Deathglider
And in space battle :
- X303
- Daedalus
- Hatak
Let us now shoot a short trailer, take a bunch of screenshots, and wish you a happy new year, and we'll meet on a server on :
January the 13th
Happy new year everyone, and see you in two weeks !
Kawoosh !
Very nice, looking forward to it! Will this include working bots as well?
**** YES!
Oh man, I am happy to see there is at least one more mod for UT2004 being worked on. And a Stargate one at that!
Good luck guys, may your release not see any hangups!
so it's not dead
...
so cool! :D I can't wait!
wow, due to mods like this one "dying" I lost interest in UT2004 ages ago, maybe this release will give me reason to dust of the old disk and re-install.
This comment is currently awaiting admin approval, join now to view.