The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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Report RSS Artifact Activation with proper visuals (view original)
Artifact Activation with proper visuals
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D.M.E
D.M.E - - 4,446 comments

Good, Out of interest which is that? Fireball maybe. Is there no way you can make the anomalies you create affect npc's as it is a big downer on the feature.

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smrtphoneusr Author
smrtphoneusr - - 794 comments

Yes, it's a fireball. From what I can tell the human npc immunity against anomalies is hardcoded, probably due to the moving anomalies in cop. I'm as annoyed by it as you are and will disable it if the chance presents itself.

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pvt900
pvt900 - - 175 comments

I Believe Misery Fixxed That I think, but you could also create a new damage feature in anomalies like 1st damage type and damage type 2 and Make The paly immune to damage type 2 and there for it attacks your with 2 attacks so its x2 dangerous, and your immune to one and the Human NPC's are immune to the other one

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Killer_fagot
Killer_fagot - - 59 comments

I thik hes trying to eat the artifact LOL, i cant think of soemthing else why would you hold that so close to youre face Q_Q

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CloneWarrior85
CloneWarrior85 - - 3,475 comments

Not to sound like a bad mouth, but the shaders look a bit weird, plastic like, still, really like it :3 This is gonna be sooooo cool :D

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smrtphoneusr Author
smrtphoneusr - - 794 comments

That's just the rain, wet surfaces always look like that in dx10

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CloneWarrior85
CloneWarrior85 - - 3,475 comments

I was talking about the gloves and the artifact (1st person models don't get affected by it.. or am i missing something? >.< too long without a good PC to play Stalker ;_; )

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TheLozza
TheLozza - - 319 comments

Its night time and its raining, and the artifact shines. Also I can't see much shader effect in this screenshot either...

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smrtphoneusr Author
smrtphoneusr - - 794 comments

Why wouldn't 1st person models be affected by the rain? It's not like the actor is carrying an umbrella around^^

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Setakat
Setakat - - 873 comments

Oh, really nice choice of topic for the screenshot, given the current GSC... fiasco. :D

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smrtphoneusr Author
smrtphoneusr - - 794 comments

Yeah, couldn't resist :P

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Rolfisalinas
Rolfisalinas - - 125 comments

Zaton?

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Roh
Roh - - 373 comments

Looks awesome to me. Are we there yet?

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tykaller_
tykaller_ - - 242 comments

Why it's cracked?

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smrtphoneusr Author
smrtphoneusr - - 794 comments

because it looks like that in the vanilla game, too.

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Description

I know it's not much of an update, didn't find the time to do anything big. Artifacts now have their correct visuals when activating them, (still need to work on aligning some of the particle bones though) I also made some of them smaller while activating since people argued that the size was not being true to the books.