SMOD is a single player mod of Valve's first-person shooter Half-Life 2. The new content consists of many new NPCs and weapons, new gamemodes, comprehensive customization and tweaking options, new abilities for the player, and new features to the gameplay, such as level randomization and simple branching in the otherwise linear flow of the main episodes.
This is as large as you'll ever get or needed for Smod's blood particle texture
hey man! this is exactly what I was searching for! Is there a way to use this with MMod 1.3?
or, since your custom particles mod works beautifully with mmod, could you tell me where to implement this and what to delete?
you dont have to delete anything :D just extract the materials folder and replace the files. (im not the author)