Recreating the newschool Doom experience in the old quake engine. Basicly a moddable demake with strafejumping.
ST Eternal beta Patch 4 ======================== - added Doom Eternal Ballista model + sounds - added ballista arbalest mod in eternal maps(/or with forced eternal weaponset) - in DE maps chainsaw now regenerates to 1 ammo after 10 seconds - updated equipment to use equipment launcher in DE maps (can launch grenades without interrupting shooting, different projectile origin) - added cultist express (st2m2.bsp), a culist train inspired map for SP/DM, can be accessed from the custom map area in the hub, or typing "map st2m2" in console without quotes - added extra mapper features, nonsolid and trigger func_trains (SOLID_TRIGGER can turn them into moving hurt volumes), nonsolid doors, and DE monkeybar trigger - (shades) added shadowwood.bsp, heretice1m1.bsp and heretice1m2.bsp - added visual fx feature - light coronas for dynamic lights (faked using alpha), can be turned off with st_toggle_coronas - updated HAR fire rate to match DE - increased Chaingun ROF during windup
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- i recommend vkquake for the client: Github.com
- use 7zip to extract 7-zip.org
- put the stuff in a SlayerTest dir next to id1
- "game SlayerTest" in the console, and you are ready to go
- F2 for ingame options, bit clunky to set up the binds at the moment
big thx for bloodshot and shadesmaster
join the official discord: Discord.gg
This is just SO GOOD!
You could use fte, qs, vkq, but I recommend quakespasm-spiked since this is the engine the mod authors are targeting, include that engine in the "official" discord archive, and you won't have any of the csqc features on qs/vkq.
Absolutely ingenious!
Improvement suggestions for the next patch:
- Hide weapon/crosshair/statusbar on level stats screen (after exiting a map)
- Make keycards and skulls rotate
- Correct any occurrence of the word "accessable" with "accessible" (in messages)
Otherwise, a very entertaining Doom Eternal conversion to Quake. Love the gibs flying!
The title of this mod is listed as “Slayers Testament”.
but the screenshot says “Slayer's Testaments”.
There's *two* differences there.
thx, corrected
i have no idea how to get it running.
im completely clueless. any help would be great. thanks.
NVM I GOT IT THIS IS GREAT!! GOOD WORK!!
How to run this?
very nice, i don´t have money to buy a powerful pc to play doom 2016 and doom eternal, at least i can play this mod, great work :)