An ongoing overhaul of the RTS game Battlefleet Gothic Armada 2. Massive fleets, stats overhaul and changes, tweaks of abilities and a ton of other changes that affects both the Campaign mode and Skirmish mode.

Skalgrim Mod v1.01

This full version has been archived by the uploader because it is out of date and no longer supported. We recommend you browse the file list for the latest full version.

Filename
Skalgrim_Mod_v.1.01_hotfix_included.rar
Category
Full Version
Uploader
SkalgrimFellaxe
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Size
9.61mb (10,077,970 bytes)
Downloads
417 (1 today)
MD5 Hash
26fad76afefebf12f388487526303ca2
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Description

This version focuses mainly on Imperial ships/campaign and Necron ships/campaign. It also adds new ships and is updated for the Patch 3 ("Necron patch") of BFGA2. Includes a hotfix. Re-install if you already have it.

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Skalgrim Mod v1.01
Comments
Njorunn
Njorunn

Yay!

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Isimiel
Isimiel

Have the Gloriana replace the gothic, not the luna, the luna is actually useful

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eroticsven
eroticsven

At the beginning of the imperial campaign where it makes you recruit an escort, I cant press confirm because it exceeds the fleet value. How can I go pass this?

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PaladinWarren
PaladinWarren

I am also having this issue of not being able to press confirm, I hope you can fix this as I was really looking forward to an imperial campaign with this mod!

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SkalgrimFellaxe Author
SkalgrimFellaxe

Ah, ok, that is something that I will have to look at. Its because of the Lunar being remade as a new ship-class. On it.

EDIT: The fix was simple enough. I'll have a new version of the mod up in a short bit.

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SkalgrimFellaxe Author
SkalgrimFellaxe

Updated the file with a hotfix for the Spire-Escort bug. Also includes Necron nerfs. Just reinstall. Should not break or change your saved files. Enjoy and thanks for pointing out the error.

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hoser121
hoser121

Wonderful mod, is it possible to have the Phalanx outside of the intro?

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SkalgrimFellaxe Author
SkalgrimFellaxe

Yes its possible. Not sure if Im going to add it though.

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GyozaRamen
GyozaRamen

It is heresy to not include that Emperor Given Behemoth in the fleet.

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Trauma_Switch
Trauma_Switch

This mod is actually amazing, thank you so much for doing it. One issue I have encountered is that Transdimensional Thunderbolt doesn't work in skirmish, if I select it, it does not appear as a usable ability in battle.

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SkalgrimFellaxe Author
SkalgrimFellaxe

1: you might need to reinstall the mod. The hotfix changed one of the files in my mod that affects Necrons.

2: Most likely you were using the new Cairn Annihilator as a admirals ship - and the thing unfortunately is that because of how that model was made by me (using the games current ships and mashing them together) that means that one of the abilities choosen does not work IF that ship is used as a admirals ship. There is no way currently to fix this Im sorry to say. The ship is very good if used correctly and passive stats will apply to it etc, but yeah that is a tradeoff.

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Guest
Guest

Thank you so much! This has made BFA2 playable again for me after they changed the way the save file held the leadership values and voided the save game editor.

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Guest
Guest

mod super, thanks!

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Guest
Guest

SkalgrimFellaxe can you please put up a short guide on how to view the UnitSchemeOffical file as the instruction on focus forums didnt explain it very well. Thanks.

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SkalgrimFellaxe Author
SkalgrimFellaxe

No, its not a super simple thing. You need to follow the information posted in Focus forums in regards to modding. There are a bunch of steps that needs to be taken to make it work. It took me a day just to get to the point of accessing the files.

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Guest
Guest

Is it possible to replace a ship in the save file with the Phalanx

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SkalgrimFellaxe Author
SkalgrimFellaxe

No.

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Stycks
Stycks

Any update bringing the big ships for the campaign? :D Like giving them to enemies and the phalanx to the empire?!

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Guest
Guest

Is this getting an update?

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SkalgrimFellaxe Author
SkalgrimFellaxe

Yes Im going to work on it this week. Major update is the plan. New ship(s) included.Going to add titans and possible new BS to more factions to offset Imperial supremacy in this regards.

Reply Good karma+2 votes
Guest
Guest

Great work with the necrons, with the mod they actually feel like the superior race they are in the lore. one question, does this version of the mod includes the ships of the previous versions? cause i successfully installed the v1.01 but i don't see things like the adeptus mechanicus titan "speranza" or the space marine titan or the orks rework.

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SkalgrimFellaxe Author
SkalgrimFellaxe

Im working on a new version of the mod.( v.1.2) Those ships are new for the upcoming version.

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