Situation Outbreak is an Orange Box mod about the impending zombie apocalypse. Armed with nothing but a 9mm and a pair of brass knuckles, you must do whatever it takes to survive against the thousands of zombies that used to be your friends and neighbors. The cost of failure is nothing less than your free will. There are no heroes. No single person can save the world and there are not enough bullets to go around. The only thing left to do is to kill the damned, hoping that you don’t end up like them.

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Report RSS Developer Preview (June 21, 2009)
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emetalce
emetalce - - 472 comments

That looked awesome! I really cant wait to play this.

But for when you broke down that door, you should use fake DMM. Split the door into pieces and make them a func_detail then make them a func_physbox. I forget how to do it off the top of my head but there is a youtube tutorial. It looks better and makes it a little more realistic.

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P4TRICK
P4TRICK - - 526 comments

First view :P

Ooo.. i have to try it out!

(also love the new hud improvments :D)

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naah
naah - - 114 comments

Wow! This mod has definately come a long way from when I first started watching it when before the first version was released. The Mac-10 looks awsome and I can't wait to use it. This mod is just gonna get better and better and I'll be here every step of the way supporting you guys! =D Awesome work.

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azultain1999
azultain1999 - - 1,445 comments

original ambience

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Christopher.Mathes
Christopher.Mathes - - 32 comments

My gun is in game i feel like a proud father :)

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Mr.John
Mr.John - - 1,570 comments

you gonna fix the screwed up third person veiw?

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jamespizzurro Author
jamespizzurro - - 1,678 comments

This is fixed in the latest download from ModDB. Download and install v1.40 (FIXED). Make sure you remove your current "ZombieMod Source" folder first, though.

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Kommi
Kommi - - 19 comments

looks great!

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wazanator
wazanator - - 761 comments

As long as this new map doesn't have any copied content from other maps or random vending machines...

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jamespizzurro Author
jamespizzurro - - 1,678 comments

...why would it? 0.o

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wazanator
wazanator - - 761 comments

because if you will notice my review your other maps do, you need to seriously think about who you have on your mod team Grey-Echo. We had a entire laugh session about how most of your mods maps look like crap and play like it to. That is the only thing that is bringing this mod down is the maps.

I'm not trying to come across as hating this mod btw I'm trying to offer advice so you guys will actually do good.

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jamespizzurro Author
jamespizzurro - - 1,678 comments

I've addressed your "review". I recommend you take a look.

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KingJones
KingJones - - 383 comments

LOL H1N1. ARE U SERIOUS THATS THE SWINEFLU VIRUS LMFAO
DHats the name of the map rofl.
nice map though

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jamespizzurro Author
jamespizzurro - - 1,678 comments

It's a running joke. =P

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Kommi
Kommi - - 19 comments

when you buy a weapon, it would be cool if the small yellow weaponicon, would fit to the chosen weapon, if you know what i mean :D

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killerbanjo
killerbanjo - - 175 comments

awsome!

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Sk!n-E
Sk!n-E - - 235 comments

Looks realy good.....and i love the iron sights.

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Aprch
Aprch - - 327 comments

As far as I saw, in many maps abounds the red light, and, well, its too used, try making (for example, the stairs with the red light) making it darker, and at the end of the stair, some light coming out from the other room, or maybe a fluorescent tube flickering... things like that, and all the maps would be better :P

As for the Mac, yeah, looks awesome ingame, the animations are good tho.
And it would be nice to add the famous "coldcock" or stock hit, whatever; but should be a better way than switching the bottle, or maybe a kick like in SMOD. (I'm saying this because of the time waste trying to break the door with the bottle) xD

But overall, the map, and the new features looks good.

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ironcheese1
ironcheese1 - - 35 comments

are there any servers up??

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jamespizzurro Author
jamespizzurro - - 1,678 comments

There is one official server up at this time. It will appear in your server browser automatically when you search for servers. Again though, most everything new in the video is in v1.50, an upcoming release that will be out mid-July. The current public release is v1.40, which can be downloaded here on ModDB on our Downloads page.

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Kommi
Kommi - - 19 comments

I seen your livestream and you are really good at animation echo, so it would be pretty cool, if you could animate the reload of the mac-10, that when you put the amuclip in, then the hand could pull back that trigger on the top of the mac, sorry for my bad english i'm german :D, but i hope you understood what i tried to explain, would be really cool if you could do that :)

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jamespizzurro Author
jamespizzurro - - 1,678 comments

Thanks for the kind words and good idea. If I have time after animating all of the other weapons, I will be sure to implement your suggestion. I knew I was missing something. =P

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Martanz
Martanz - - 479 comments

AWSOME! :D But I think you should replace the broken bottle with something else. Like an axe or what you had before ;D

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jamespizzurro Author
jamespizzurro - - 1,678 comments

There will be plenty of melee weapons to choose from in v1.50 - hopefully - including a new custom axe model made by Ryan.

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kelkjo25
kelkjo25 - - 190 comments

Gonna fix how you always accidentally waste ammo by reloading quickly?

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jamespizzurro Author
jamespizzurro - - 1,678 comments

Uh, no. That would be highly unrealistic, and since we're trying to be realistic when we can, that's not going to be "fixed". You think that you'd have time to manage the amount of ammo in a given clip in under a couple of seconds while being chased by hundreds of zombies? I don't think so! =P

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Description

This video shows off some of the latest additions to ZM:S...

* Fresh new HUD with targeting health system
* New custom weapon: MAC-10
* New muzzleflash and weapon lighting system
* A new gamemode: Objective
* A new map: zms_obj_h1n1
* New leveling system with support for special power-ups
* Improved incendiary grenade

And this is only what we've decided to include in this developer preview! There are still plenty of more features in development that will be implemented in v1.50, including two more gamemodes - one of them being Overlord - and even more maps and weapons.