A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.

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Add media Report RSS Heroics are allowed to use Biowarheads (view original)
Heroics are allowed to use Biowarheads
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NRedAlert Creator
NRedAlert - - 120 comments

Lookin good!

Reply Good karma+1 vote
justgoaway
justgoaway - - 8,208 comments

Really good work men!

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Jake@War
Jake@War - - 280 comments

Impressive...
I'm so glad this mod is officially up and running again!

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50ShadesofGray
50ShadesofGray - - 413 comments

nice idea

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C&C_Burger
C&C_Burger - - 2,051 comments

Just like red alert 2, GREAT JOB!

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Jason_King_of_Salt
Jason_King_of_Salt - - 2,364 comments

THat never happen in RA2, And I'm running a RA2 mod!

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has199
has199 - - 252 comments

one question does tesla coils charge them selfs up

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GriffinZ
GriffinZ - - 4,719 comments

i would prefer advanced desolator HE rockets (red mushroom cloud like the original, but the ground glowing green.
*hint* RA2 nook *hint*

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Mernom
Mernom - - 718 comments

the coils should charge themselves like prisma towers,AND like they did with out the mod.

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Description

Pretty self-explanatory. Just one of the changes included with the re-release patch. (More info soon)

Also notice an added effect since they are using rapid launchers.