A partial mod conversion of Command & Conquer: Red Alert 3. This mod tries to improve, fix, and add what Red Alert 3 missed, forgot, or unable to do.
Experimental prototypes fitted with a miniature chronosphere enabling self teleportation.
Its main chrono-cannon can place enemies in a warped anomaly, and has twin rocket launchers for secondary defense as the guns recharge.
i think the secondary weapon is too weak
The gun or the rockets?
the rockets
secondary ? isnt the rockets the secondary?
secondary is a teleportation. the rocket and the beam are primary
primary: chrono cannon
secondary: rockets
special ability: teleport
i likee, how do i install 2.9 of this mod ib tried putting in the mods file, in the shock teherpy file and iv unrar it in both but it still wont come up on browser, it still comes up withj 2.8
Awesome we can use this for the Chrono legionnaire in our mod.
oh yes, the good ol chrono tank
Good, the old chrono tanks, but plz, make a new model for it...
Awesome its like the Chrono Tank from RA1 (teleports and has rockets)
and the Chrono Trooper in RA2 (teleports and has the chrono beam)
Nice work you have succesfully managed to create two oldskool units into one